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Posts from “Spring 2013” season. Online ranked games (reports, confirmations, discussions).

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13 years ago
25.04.2013 Maretti (red, flux, fiur, hack) def Helllight (blue, fortress, tazar) jebus 127

117 I beat horde dendrois and 6 firebirds with hack for the dwell, then chained the army to dace who took another one. I had many cons in my area, took 3 of them 121 for 7 angels, then took a tope with hack that gave hh and then moved him next to the exit and took another con and a 2nd tope with scouts. Had 13 birds and 9 angels on at 123 when the opponent attacked. Made a mistake so that he managed to cast chain and surrender, but at least I had full control of the desert now. Played on some turns where I got very strong and he decided to give up. Hack rules. Thanks for playing.
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13 years ago
25.04.2013 Maretti (red, flux, fiur, hack) def Helllight (blue, fortress, tazar) jebus 127
confirm, 2 gorgon dwells and 2 hive, thats all what im finding in 1st week, but taz was great with +4 all and much up in school of defens, broke 2 MG at 123 and find opp... try to find somethin on big home area, but have very small chance without fly/dd, so i give up. thx for game
In reply to sayplzBRR
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13 years ago
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25.04.2013 Ominous1 (red, Stronghold, Crag, Crag) def Sevan_80 (blue, Rampart, Ivor, Tazar) JC, 136
Got good roads, a book of earth near the Castle, and a bunch of other artifacts (book of fire, sphere of dispel, 3 out of 4 artifacts for cursed armor, etc.). In the hidden stash on the entire map, there was 1 cyclops and 1 bird, no liches, only one consolation prize. On the second map, a meager army of 3 gray dragons and 8 birds. Reached level 126 after pumping Crag with a lot of experience skills and raising his stats to 17/17, the altar helped a lot where I used a bunch of artifacts. Spent the rest of the time grabbing the center, the opponent didn't show up. Got a lot stronger, at level 135 I killed a couple of the opponent's weak units, and at level 136 I caught Tazar.

25.04.2013 Ominous1 (blue, Dungeon, Shakti, Shakti) def Sevan_80 (red, Rampart, Ivor, Ivor) JC, 125
I had no rests left, I played whatever came up. Overall, it wasn't bad, convenient roads, a dragon stash, my native village, artifacts, good pandoras. No Hive, one consolation prize. Reached level 124, gathered 2 Hives, found a red orb, revealed a utopia, took a castle-tower. At level 125, I gathered more Hives, broke through the opponent's Gate of the Month, rushed in, and killed everyone.

Thanks for the games.
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13 years ago
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25.04.2013 CryptoNight (red, Rampart, Nelka) def Psyche_7 (blue, Dungeon, Shak) jebus 122
Quick game. At home, 6 constructs against 7 angels, 3 hives against 28 imps, and a Watchtower. On turn 122, with 80 mana, I break the Gate of Oblivion, break the group of Hydras for a kill, and move to the center with 80 mana, 23 ducks, 7 angels, 4 group uniques, and 1 Earth Elemental. On his turn, Shak appears, runs into a Meteor and Implosion, and goes to the afterlife - thanks for the game :D
In reply to Ominous1
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13 years ago
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Ominous1
04/25/2013 Ominous1 (red, Stronghold, Crag, Crag) def Sevan_80 (blue, Rampart, Ivor, Tazar) JC, 136
Got good roads, the Book of Earth near the Castle, and a bunch of other artifacts (Book of Fire, Sphere of Dispel, 3 out of 4 artifacts for the Cursed Armor, etc.). In the hidden stash on the entire map, there was 1 Cyclops and 1 Roc, no Beholders, and only one Consort. On the second map, a meager army of 3 Gray Dragons and 8 Rocs. Reached level 126 after pumping Crag with a lot of experience skills and raising his stats to 17/17; the altar helped a lot, where I used a bunch of artifacts. Spent the rest of the time grabbing the center; the opponent didn't show up. Got very strong, at level 135, I killed a couple of the opponent's weak units, and at level 136, I caught Tazar.

04/25/2013 Ominous1 (blue, Dungeon, Shakti, Shakti) def Sevan_80 (red, Rampart, Ivor, Ivor) JC, 125
I had no rests left, so I played based on what the map offered. Overall, it wasn't bad; convenient roads, a dragon stash, my native village, artifacts, and good Pandora boxes. No Hive, only one Consort. Reached level 124, gathered 2 Hives, found a Red Orb, revealed a Utopia, and took the Castle-Tower. At level 125, I gathered more Hives, broke through the opponent's Gate of the Month, rushed in, and killed everyone.

Thanks for the games.
It was fun, thanks for the games
13 years ago
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26.04.2013 Grizvald (red, confluence, random, Aenain, Kyrr) def The_ (blue, necro, Galtran, Galtran) Jebuss Cross 135.

Used up all rests. Let's go.

First week: two native heroes in the tavern, an external dwelling of phoenixes near the castle, some clues and three crypts on the way; the main hero arrives in the tavern - Kyrr :). A gap of 7 heroes, spotted another 2 hives, one road is blocked by 50+ mages guarding +4/4 armor. Also a sword +6, cloak +2 speed, and boots at the respawn. There is a Dragon Utopia. Didn't really take anything in the end, put phoenixes in the citadel. Two external dwellings of psychs far away - not important.

Second week: broke through the guards of two hives - the hives are large, didn't go in immediately, turned the other way; got a level 10 stalker from prison with exp necro and advanced offense. Spotted another hive with him, decided to start with it.
In the end, at 126, collected all the goodies from the respawn + found another external dwelling of phoenixes and broke through ГО 27 red dragons with GS; lost almost all phoenixes, but the strike stack of ducks is alive. Took the second swamp town, built a fort. Explored the treasure zone a bit, didn't meet the opp.

Third week: running around the treasure zone, clearing hives, upgrading ducks in the swamp; GM5 at home, Kyrr has a DD scroll and advanced wisdom; flew home for the stables and to learn TP at home. In the end, took another air book and got a sword +5all and a kettle in one of the Dragon Utopias; scouting reports that the opp has ГО archs and things clearly aren't going well there. At 135, took the red orb and broke through the opp's ГО, entered the zone, the opp attacks with a weak stack and surrenders. The opponent's respawn is empty :(

Thanks for the game.
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13 years ago
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25.04.2013 Roger-ua (red, Stronghold, Crag Hack, Crag Hack) def Rockmachine (blue, Fortress, Tazar, Tazar) 2sm4d(3),232.
Surrendered without external dwellings, having revealed the enemy's hydra external dwelling in the first few days. In the first week, I built 12345 in the castle. On day 117, I took a secondary Conflux, on the same day the enemy went behind my lines, killing the scout hero and breaking the chain with a beefier army. I stayed in the secondary, built a Stronghold, bought all the fairies and air elementals. The enemy, having gotten their growth, went to my respawn. I bought what I could in the capital and left a scout hero for defense behind the castle walls. Crag Hack cleared a Sword +2,+2, took an external dwelling of psychos which were used to strengthen. Crag Hack's stats became 12 6 1 1, against 1 6 1 2, but there was little meat for a breakthrough. Finding myself in such a situation for the first time, I didn't know what to do next. Crag Hack gathered and cleared resources, looking for another road to return to the native respawn. Tazar did not attack the capital. He left after capturing my secondary Conflux at the start of week 3. By the end of week 2, I had 3 heroes, the enemy had 2. In week 3, I built Behemoths. Realizing the futility of Crag Hack staying far from the capital, I broke through with losses of 20+ Horned Demons for a Vial of +2 Life and crashed into neutrals on the way home. In week 5, Tazar's stats sharply increased, and the enemy started asking if it was possible to use the Speaker's Hat without building the guild. Having bought all the troops, Crag Hack ran into the treasure zone to seek his chances. In the underground treasure zone, he immediately revealed a Dragon Utopia. After clearing it, he got a Pendant of +6 to all stats and a Shield of +4 to all stats. Crag Hack's stats became higher than Tazar's; the lack of mana and the possible Speaker's Hat were concerning. But the 7-day counter was already ticking, as Tazar took the last secondary. Having gathered 2 Hives for 18 Wyverns and visited the Library, it was time to return. Tazar probably ran off for an artifact. Crag Hack managed to return to the native capital at the end of week 6, having upgraded the remaining 3 Behemoths and replenished mana. In week 7, Tazar arrived and attacked the capital. The final battle took place: Crag Hack 29 20 17 16 (5 Hydras, 18 Wyverns, 19 Birds, 38 Ogres, 70 Orc Chiefs, 108 Wolf Riders, 93 Goblins, tent) 160 mana vs Tazar 25 17 11 10 (36 Wyverns, 20 Mighty Gorgons, 40 Greater Basiliks, 77 Greater Serpent Flies, 81 Gnolls, Fly, tent, ballista) 100 mana. Tazar cast Explosion on the Birds (825 — I now noticed that the +4,+4 hat was probably not equipped, as for an expert it should be 1125), then cast General Haste, the Barbarians charged into attack. Casting Blind on the Flies in the second round, the Barbarians continued the slaughter — Tazar had almost no troops left. Tazar fled, and the enemy surrendered. Replaying the battle by blocking my troops yielded the same result, but the fight was more (with more mana for Tazar, the result could have been different) equal.
Thanks for the game.
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13 years ago
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Grizvald
26.04.2013 Grizvald (red, confluence, random, Aenain, Kyrr) def The_ (blue, necro, Galtran, Galtran) Jebuss Cross 135.

Used up all rests. Let's go.

First week: two native heroes in the tavern, an external dwelling of phoenixes near the castle, some clues and three crypts on the way; the main hero arrives in the tavern - Kyrr :). A spread of 7 heroes, spotted another 2 hives, one road is blocked by 50+ mages guarding +4/4 armor. Also a +6 sword, +2 speed cloak and boots at the respawn. There is a Dragon Utopia. Didn't really clear anything in the end, put phoenixes in the citadel. Two external dwellings of psychs far away - not important.

Second week: broke through the guards of two hives - the hives are large, didn't go in immediately, turned the other way; got a level 10 stalker from prison with exp necro and advanced offense. Spotted another hive with him, decided to start with it.
In the end, at 126 I collected all the goodies from the respawn + found another external dwelling of phoenixes and broke through ГО 27 red dragons with GS, lost almost all phoenixes, but the strike stack of ducks is alive. Took the second swamp town, built a fort. Ran around the treasure zone a bit, didn't meet the opp.

Third week: running around the treasure zone, clearing hives, upgrading ducks in the swamp; GM5 at home, Kyrr has a Dimension Door scroll and advanced wisdom, flying home for the stables and to learn Town Portal at home. In the end, cleared another air book and got a +5all sword and a teapot in one of the Dragon Utopias; scouting reports that the opp has ГО archs and things clearly aren't going well there. At 135 I cleared the red orb and broke through the opp's ГО, entered the zone, the opp attacks with a weak stack and surrenders. The opponent's respawn is empty :(

Thanks for the game.
I confirm.
0 clues, 0 external dwellings, one cons, tried to build archs in the second town, even succeeded. The template was panic for me.
Thanks for the game.
In reply to CryptoNight
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13 years ago
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CryptoNight
25.04.2013 CryptoNight (red, Rampart, Neлka) def Psyhe_7(blue, Dungeon, Shak) jebus 122
Quick game. At home 6 Griffin Conservatories for 7 angels, 3 Hives for 28 wyverns, Sentinel's Shield. On 122 with 80 mana I break the ГО, break the chaos hydras for КЗ and exit to the center with 80 mana, 23 ducks, 7 angels, 4 chaos hydras, and a few pegasuses. On my turn Shak pops out, runs into a meteor and implosion and flies off to the next world — thanks for the game :D

One of my best games :). And definitely the fastest Jebus Cross for sure — we wrapped it up in about 4.5 hours. 1 restart + chess timer :smile54: .

Regarding the game:

111 - Shakti immediately takes an external dragon dwelling off-road + portal at home. Troops are transferred to Caitlin to break through to the secondary hero.
112 - Caitlin, thanks to the flag and stables (and also because she didn't get distracted by chests), runs to the castle town, while the bought-back hero returns the army home via chain. Shakti hits a mini-hive. Griffin Conservatory nearby. Decided not to upgrade troglodytes for the fastest possible dragons, since harpies are not built.
113 - I check the Griffin Conservatory — 3-4 with chaos hydras. Too early. Shakti runs to another external dragon dwelling behind the cerberi. Meanwhile, a sulfur mine and mini-dwarf dwelling are taken.
114 - Shakti takes the 2nd external dragon dwelling. I decide to split into the castle, since offense and tactics are expert, and logistics is available in the hut, along with picking up a spell book. The army, except for the wyverns, moves back to the secondary hero; 1 more mini-hive and a medusa dwelling with 30 are taken. The hero with wyverns finds the secondary Dungeon town, but it's blocked by elves.
115 - Shakti learns logistics, fights his way home and runs to kill dendroids for a stat booster, chain + 4, and also for experience — no better options were found.
116 - Dendroids are killed, logistics is experted, the army goes to reclaim the Dungeon.
117 - Shakti fights back to the castle and stands on the stables. At home: minotaurs, manticores, and Mage Guild.

121 - Shakti uses "paid town portal" to go home. The army returns, a ring of life, helm +4, luck cards, and the Chief Troglodyte are brought in; with a running start and 140 mana (whirlpool) he takes the 3rd Griffin Conservatory and rushes full speed to the ГО, where Pasis is already waiting (only basic scouting, but has the trumpet). Money is collected, marketplaces in secondary towns, 7 dragons, 140+ troglodytes, upgraded earth and ГО and chaos hydras — everything is good, except the opponent has even more :).

122 - I break through to the center with a loss of 1k and immediately run into Mephala, who strategically blocked my path on the road to life (book of fire, air, Dragon Utopia, and as it turned out, much more interesting stuff). The options are either to take the now-useless hives, or go for the finale. I chose the latter, but after the meteor went off, followed by the explosion, everything became clear (resistance didn't trigger even once :().

Perhaps it would have been better to take the home Dragon Utopia and come out a bit later, but with black dragons. However, in that case the opponent would have significantly pulled ahead in parameters and meat, plus gained full control.

Thanks for the game.
In reply to Psyche_7
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13 years ago
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27.04.2013 Redsnow (Red, Fortress, Tazar, Tazar) def Grizvald (Blue, Rampart, Kyrre, Kyrre), JC, 126

111- scouted in 8 heroes, immediately found 2 external gorgon dwellings, 2 wizard dwellings and 3 gnoll dwellings. Tazar went over the experience stones, of which there were also 2 and nearby.
112- scouting showed that we also have 2 very swampy native villages :D .
113- capture one of them, Tazar fights his way into the main. I find another 2 external gnoll dwellings.
114- the first external bull dwelling is taken, a prison drops from which I get Aine level 10, Tazar is teed up, preparing to take the Pandora's Box behind the cavalry, but it's not clear how many there are yet :cool:
Found the Guarded Object - Black Dragons and Naga Queens, no way around it, I realize I need to go out with gorgons. And Tazar picks up tactics, which is very handy :D
115- The horses drop (there turned out to be 10), 10k experience in the Pandora's Box.
116-117 Dwarf Cottage, medusa lair, external gorgon dwelling, some artifacts are taken.
At home, gorgons in the castle, wyverns are also there, but we don't care much about them... (for once :D ). No wood, so our villages are without forts.
Taz in the main, ready to move towards the Guarded Object, and there's a prison and Pandora's Box along the way :cool:
121-123 buy everything up, ferry it in, total: 23 gorgons, close to 130+ lizardmen and 240+ gnolls. Fight for the Pandora's Box, there's 15k experience, finally get Earth magic :smile24:
Tazar before the Guarded Object is teed up, getting ready for battle :cool:
124- gorgon upgrade, and here's the fight, I lose 3 wyverns and some other small units to the Dragons, next the Naga Queens... and Taz just can't get Earth to level up further, as a result we break through the second Guarded Object without magic, gorgons and gnolls endure, lizardmen shoot from the back.
Inferno immediately behind the Guarded Object, no chance to refill mana, and no need, since Earth isn't expert, and there are still plenty of movement points. We run along the path - a block of Efreeti in front of a Pandora's Box, don't want to waste time - I attack... again the poor gorgons and gnolls. We get 8 bears (behemoths) from the Pandora's Box.
I stop to tee up... risky though... no magic :smile24: .
aaaaaaand no one attacks )) lucky :D
125-126 get a Cape +2 speed and capture another central castle, this time Stronghold, I build a guild, sit down to refill mana. I scout the opponent with a scout, I realize it's Kyrre, and I can see the edge of the Hat of the Magi on the entire fifth level...
-Kyrre picks up the hat, and because of these "beach walks" stops within direct reach, without taking a Pandora's Box one step away, here a choice arises: attack or steal the Pandora's Box, since MP isn't enough for both. I see his stats and realize I need to attack, mana for a maximum of 1 implosion.
I attack, and there are 3 spell points and an Orb of Inhibition, which is basically a gift for Tazar, I thought Implosion was unavoidable, and I don't have any mass spells either. We fought a bit and the opp writes gg.
GG WP.
Thanks for the game and time.
In reply to Redsnow
13 years ago
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Redsnow
04/27/2013 Redsnow (Red, Fortress, Tazar, Tazar) def Grizvald (Blue, Rampart, Kyrre, Kyrre), JC, 126

Confirmed, thanks for the game.
In reply to Roger-ua
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13 years ago
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Roger-ua
23.04.2013. Roger-ua (red, Stronghold, Crag Hack, Crag Hack) def Rockmachine (blue, Fortress, Tazar, Tazar). 2sm4d(3) 132.
It spawned 4 roads — one to the GO and to 3 secondary towns. External dwellings of birds and wolves. In the first days I find boots and gloves. One secondary town is native. In the first week I build 1235 in the main castle and 125 in the native secondary. In week 2, 60 gr wolves under 20 birds, I clear the treasure zone, take 2 beehives, 8+4 wyverns. In week 2 I build 123457 in the main castle and 1257 in the secondary. I take the max Griffin Conservatory. On day 131 I break through the GO, 3 crystal, take another beehive. On day 132 I take the opponent's capital. The opponent surrendered. With such a layout I think even a newcomer like me and Maretti would not have held out. It should have spawned more evenly. I apologize for the layout, Rockmachine.
Thank you for the game.

I confirm. I enjoyed playing with such a newcomer)

Added after 7 minutes
Roger-ua
25.04.2013 Roger-ua (red, Stronghold, Crag Hack, Crag Hack) def Rockmachine (blue, Fortress, Tazar, Tazar) 2sm4d(3),232.
It spawned without external dwellings, revealing the opponent's external dwelling of hydras in the first days. In the first week I built 12345 in the castle. On day 117 I took a secondary town, Conflux. The same day the opponent came to the rear, killing the scout hero and breaking the chain with a meatier army. I stayed in the secondary town, built a Stronghold, bought fairies and air elementals. The opponent, having gained growth, went to my respawn. I bought what I could in the capital, left a scout hero for defense behind the castle walls. Crag Hack recaptured a sword +2,+2, took an external dwelling of psychos, which strengthened him. Crag Hack's stats became 12 6 1 1, versus 1 6 1 2, but there was too little meat to break through. Caught in such a situation for the first time, I didn't know what to do next. Crag Hack collected and recaptured resources, looked for another road to return to the native respawn. Tazar did not attack the capital, instead capturing my secondary Conflux at the start of week 3. By the end of week 2 I had 3 heroes, the opponent had 2. In week 3 I built bears. Realizing the futility of Crag Hack remaining far from the capital, I broke through with losses 20+ hell spawn for a vessel +2 life and crashed on neutrals on the way home. In week 5, Tazar's stats sharply increased, and the opponent started asking if he could use the Speaker's Hat without building a guild. Having bought all the troops, Crag Hack fled into the treasure zone to seek his chances. In the underground treasure zone, he immediately revealed a Dragon Utopia. After breaking through it, he got a chalice +6 to all and a shield +4 to all. Crag Hack's stats became higher than Tazik's; the lack of mana and the possible Speaker's Hat were troubling. But the 7-day counter was already ticking — since Tazik had taken the last secondary town. Having gathered 2 beehives for 18 wyverns and visited the library, I had to return. Tazar fled, probably for an artifact. Crag Hack managed to return to his native capital at the end of week 6, upgrading the remaining 3 bears and replenishing mana. In week 7, Tazar arrived and attacked the capital; the final battle took place: Crag Hack 29 20 17 16 (5 Behemoths, 18 wyverns, 19 birds, 38 ogres, 70 orc chieftains, 108 gr wolves, 93 goblins, tent) 160 mana vs Tazar 25 17 11 10 (36 wyverns, 20 gr cows, 40 gr basilisks, 77 gr lizardmen, 81 flies, 202 gnolls, fly, tent, ballista) 100 mana. Tazar cast Explosion on the birds (825 — now I noticed that apparently the +4,+4 hat was not equipped, since for Expert it should be 1125), then after casting mass Haste, the Barbarians charged into attack; after casting Blindness on the flies in the second round, the Barbarians continued the slaughter — Tazar had almost no troops left. Tazar fled, and the opponent surrendered. Replaying the Fireball, locking my troops, the result remained the same, but the battle was more (with more mana for Tazar the result could have been different) equal.
Thank you for the game.

Excellent game! - Very unconventional and therefore interesting=) in the Dragon Utopia I got a hat for level 5 magic and started flying and moving around the map. But in the end I fell for the opponent's trick=( I didn't check his stats, and didn't know he had become so strong; I thought I'd kill him without any trouble=) in the end it turned out the opposite. His stats are better than mine, plus twice as much magic. Unfortunately there were no options here, even in magic — 825 Explosion from me, 425 Lightning from the opponent, but he had about 20 of them=) thank you for the game!:smile54:
13 years ago
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27.04.2013 The_(red, Fortress, Tazar, Tazar) lose AttilA(blue, Conflux, Random, Grindan) 2SM4D(3) 122
External dwelling of berserkers, two Griffin Conservatories: 1 (took on 116) and the double(would take on 122), Pandora's Box with 15 upgraded air elementals, sword +2+2, Grindan with oil. Everything was fine, I was planning to launch an attack after the Griffin Conservatory with 3 angels and 10 berserkers, but the opponent surrendered: the odds, apparently, were not in his favor.
13 years ago
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04/27/13 0771 (red, Tower, Inferno) def Gypsy Fish L (blue, Swamp, Sylvan) 2sm4d(3) 135, thanks for the game.
In reply to 0771
13 years ago
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0771
04/27/13 0771 (red, Tower, Inferno) def Gypsy Fish L (blue, Swamp, Sylvan) 2sm4d(3) 135, thanks for the game.
"Astrologers have declared it Crab Day"
Confirmed, thanks for the game.

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