Used up all rests. Let's go.
First week: two native heroes in the tavern, an external dwelling of phoenixes near the castle, some clues and three crypts on the way; the main hero arrives in the tavern - Kyrr :). A gap of 7 heroes, spotted another 2 hives, one road is blocked by 50+ mages guarding +4/4 armor. Also a sword +6, cloak +2 speed, and boots at the respawn. There is a Dragon Utopia. Didn't really take anything in the end, put phoenixes in the citadel. Two external dwellings of psychs far away - not important.
Second week: broke through the guards of two hives - the hives are large, didn't go in immediately, turned the other way; got a level 10 stalker from prison with exp necro and advanced offense. Spotted another hive with him, decided to start with it.
In the end, at 126, collected all the goodies from the respawn + found another external dwelling of phoenixes and broke through ГО 27 red dragons with GS; lost almost all phoenixes, but the strike stack of ducks is alive. Took the second swamp town, built a fort. Explored the treasure zone a bit, didn't meet the opp.
Third week: running around the treasure zone, clearing hives, upgrading ducks in the swamp; GM5 at home, Kyrr has a DD scroll and advanced wisdom; flew home for the stables and to learn TP at home. In the end, took another air book and got a sword +5all and a kettle in one of the Dragon Utopias; scouting reports that the opp has ГО archs and things clearly aren't going well there. At 135, took the red orb and broke through the opp's ГО, entered the zone, the opp attacks with a weak stack and surrenders. The opponent's respawn is empty :(
Thanks for the game.