Well, it seems like only Turis.
Fafnir, Rashka, Synka, and Yog are weak even with new builds, although I remember someone trying to make Yog work.
Don't guess, that someone is Bayazet.
New here? I'm Roha — want a quick tour?
Well, it seems like only Turis.
Fafnir, Rashka, Synka, and Yog are weak even with new builds, although I remember someone trying to make Yog work.
Quite the opposite. New ideas should be introduced one at a time to avoid scaring away the target audience. It would have been wiser to first introduce the TE-Lite version, then the "SOD-style" mirror matches, and only then gradually add the extra features.
But here, people just couldn't handle it.
How do you think it would have been if you had run Chaos on full-WOG, and Diamond on HotA – the new version with the new tenth castle? Where would the participants have sent you?
It's clear that the SOD players, for whom this was new, played almost all the games, but the WoG players refused to play at all (although maybe the table just wasn't updated?). The reason is probably that strong players are very afraid of losing in a mirror match, because their ego will suffer, and they clearly won't be able to blame the map for the loss.
Oh, I already played on a mirror map, in Javdet's tournament I think, played 2 games. Overall, it didn't cause any dislike during the game, although it was clear that playing on it is different from regular templates. And I remember the map size was small — not very good somehow.
We already tried without conversion; Griffin Conservatories / Dragon Fly Hives immediately stop rolling, since you can't build a strike stack from them. As a result, balance is reduced, double-build and external dwellings provide a strong and, most importantly, very difficult-to-counter advantage.
Tokens for improving balance are certainly good, but I think they should still be subject to basic logic within the game world. Who are you paying for the conversion, and most importantly, how exactly do the units become different?)) The Naga is like, "For 1000 gold, I'll be whoever you want, even a unicorn"))
And it seems highly dubious to me that the advantage in double-build and external dwellings is more imbalanced than the advantage of ordinary Dragon Fly Hives and conservatives. On the same Jebus Cross, the quality of the layout comes down to the number of Dragon Fly Hives and conservatives. It's kind of boring and monotonous.
Therefore, I think it's worth trying again to introduce new conservatives and Dragon Fly Hives to the masses, just without the conversion.
...
Proposals are accepted.
Recently played as Clans - great guy. Didn't expect that 16 horses tear apart a Dragon Utopia in auto.
Well, Tamika can't be compared to Gosh of course at the start, but if things go well, you simply must switch to her.
I suggest! In Barbarian Dragon Fly Hives, give level 5 instead of level 6! And to somehow compensate - make it upgraded immediately!
My opinion is that Heroes players are not exactly nervous young ladies (well, at least not all of them),
Not everything in the world of Heroes can be explained by simple logic. The same goes for map layouts and chains.
For example, they suggested creating new guards while keeping the old rewards – angels and ducks.
It seems to me it would be cooler and more logical the other way around — old guard, but new reward — random monsters of levels 6 and 7. In my opinion, getting rid of angel and duck cheesing would make the game much more varied and interesting.
Well, that's no reason to make the situation worse))
I'm telling you, we've tried it like that before, and it turns out dull — people ignore Griffin Conservatories / Dragon Fly Hives, looking for their own external dwellings and their own native stacks. Whoever found them — well done, and whoever didn't is left sucking their thumb, unless they can rush with a mage in the second week, because starting from the third week it's hopeless there.
sounds kind of weird for a mirror))) usually everything is taken if not day-for-day, then a day or two apart... I mean the towns, and the external dwellings not far from them...
WiccI'm telling you, we already tried this, and it turned out dull - people ignore Griffin Conservatories/Dragon Fly Hives, look for native external dwellings and native computer players. Whoever found them - well done, and whoever didn't is left sucking their thumb, only possibly able to rush with a mage in week 2, because starting from week 3 it's hopeless there.
that sounds kinda strange for a mirror))) usually everything is taken if not on the exact same day, then a day or two apart...I mean regarding towns, and external dwellings are not far from this...