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Posts from ОФБ-7 // FB-7 (satellite)

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#421
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Play Panic on XL or Mirror Panic, and you'll be happy! :cool:
In reply to Alone
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#422
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Alone
Yes, there are regulations, but aren't there more dynamic templates than Panic? I'm sure there are many, and if the goal is to surprise with templates and their selection, then go ahead and surprise! ;) The same goes for the "Christmas Tree" – I hadn't even heard of it; it's finally being implemented. Spider, Minotaur – even though they might be criticized as templates, they are still viable. What makes Panic so interesting from a gameplay perspective that it absolutely needs to be included? Is it completely unknown to us? Are there any new strategies involved? The Tournament is good, and the goal is worthy; I would like to participate in such an event again. However, besides the selection of templates, the tournament motivation has completely disappeared.

I wrote all this to say that Dirty took on the responsibility of running the Facebook group (you might not believe it, but there are very few people willing to run tournaments these days) and decided to diversify the tournament format a bit – this is a big plus, and he deserves respect for it! This format, if I'm not mistaken, was announced from the beginning, and no one seemed to object when they submitted their applications, nor did they ask what exactly they needed to play, even though it was clear that in the Swiss system, they would have to play many templates, not just SMK, Jebus, and 8mm6.
And now, Nadir is complaining, saying that they didn't expect this. It's ridiculous. Just turn off your auto-checkers and read the rules.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to Alone
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#423
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Alone
Yes, there are regulations, but aren't there more dynamic templates than Panic? I'm sure there are many, and if the goal is to surprise with templates and their selection, then go ahead and surprise! ;) The same goes for the "Christmas Tree" – I hadn't even heard of it; let's finally implement Diamond. Spider, Mininoasta – even though it might be criticized as a template, it's still quite playable. What makes Panic so interesting from a gameplay perspective that it absolutely needs to be included? Is it completely unknown to us? Are there any new strategic elements? The tournament is good, and the goal is worthy; I would like to participate in such an event again. However, besides the selection of templates, the tournament motivation seems to have completely disappeared.
I apologize, but what kind of motivation is it if it disappears after the very first template that someone doesn't like? And it's a perfectly playable and quite popular template, much more balanced than the aforementioned "mini-nostalgia," which has at least as much imbalance in terms of treasures – in one treasure, it can offer a much better reward than all the others combined, including the super treasure. With Panic, however, the treasures are shared, and the competitive struggle for them begins as early as the second week.
I won't even mention Diamond; in one of my games on it, I had control of 115 in the stronghold, and in another, the blocks were in all directions, preventing me from properly leaving the starting area until the second week.
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#424
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I believe the templates haven't gone beyond the bounds to cause such outrage yet, and the fact that more stable templates will appear when the fight for the final spots begins is also a normal progression...
p.s. + for minimost, and ofc there's no getting away without smka, Jebus Cross, and MM6a :}
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#425
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This system was used in the very first Factions Battle. People played and didn't complain. By the way, the panic map template isn't new; it's not some obscure thing like Frozen Dragons or something else. People even use it for interportal battles. If someone doesn't like it, that doesn't mean the template is bad.
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#426
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Fil90
I'll play according to the HW rules, SOD HD+ with passwords. Smka, jebus, or 8mm6a. ICQ 365054.
Here's another authoritative opinion for you :D
In reply to numOne
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#427
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numOne
I wrote that because Dirty decided to run the Tournaments (you might not believe it, but there aren't many people willing to run tournaments these days) and decided to diversify the tournament system a bit – that's a big plus, and he deserves respect for it! This tournament system, if I'm not mistaken, was announced from the beginning, and no one seemed to mind when they submitted their applications; no one asked what exactly they needed to play, even though it was clear that in the Swiss system, they would have to play many standard decks, not just CMK, Jebus, and 8mm6.
And now, suddenly, someone is complaining – saying that they didn't expect this. It's ridiculous. Turn off your auto-checkers and read the rules.

Besides CMK, Jebus, and 8mm6 – which I didn't mention, but in addition to them and Panic, I can immediately list 7-8 more standard decks. I think Panic could also have been used, but later – when the favorites are already identified by points, and the players will be competing on a "player-vs-player" standard deck. And Dirty is doing a great job – if it weren't for him inviting me, I might not have signed up for the tournament.
In reply to Dirty_Player
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#428
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Dirty_Player
Really? After the first round of 6lm10, several people withdrew. Is there a connection to the template?

After the first round, antoshkin and favio withdrew.
antoshkin
I request to be removed from the tournament due to lack of time in real life.
favio
03/15/2012 (blue, Fortress, Tazar) def favio (red, Stronghold, Crag Hack) 6lm10a, 121
Unfortunately, I have to inform you that I am withdrawing from the tournament. Yes, I am acting badly, it's not nice, yes, I will be deservedly added to the blacklist for withdrawing, but I have completely lost motivation to play... when there is no motivation, the game doesn't work at all... I really ask you to forgive me... and good luck to everyone in the tournament!

As can be seen from their messages, their withdrawal was not due to the template, but due to personal circumstances, lack of motivation, and lack of time to play.

What do we see in the second round: both Sticky and Alone simply withdraw due to the template.

So, what is the conclusion?
"РЫЦАРЬ АПОКАЛИПСИСА"

In reply to GoD
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#429
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GoD
after the first round, antoshkin and favio withdrew



As can be seen from their messages, their withdrawal was not due to the template, but due to personal circumstances, lack of motivation, and time to play.

What do we see in the second round: both Stiky and Alone simply withdraw due to the template.

So, what's the conclusion?

Conclusion: leave everything as it is and stick to your line.
Alone withdrew because he cannot compete for a place in the Top 8 after two losses. Alone did not withdraw because of the template - as the probability of the panic template appearing again in the following rounds is extremely low :D
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#430
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Oh, Panic... I just played a Tournament match. My opponent had 4 Griffin Conservatories for 10 griffins, and I had none... where's the justice? :D
296524052
Весна 2012.
In reply to GoD
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#431
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GoD
So, what's the conclusion?
Exactly the same as after disqualifying M200 or Diamond Monster from the tournament – people signed up for the tournament and then realized it wasn't for them. This is perfectly normal.
In reply to Ihtiandr
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#432
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Ihtiandr
Anyone who has seen AlexTheGreat's games on M-200% probably agrees that the outcome of the game is never predetermined from the start, and skill matters everywhere, if he has it.
I suspect Alex wouldn't agree)) or he simply won't play something that's already a lost cause.

Added 11 minutes later
Dirty_Player
Just because someone doesn't like it doesn't mean the template is bad.
I apologize for butting in again; we seemed to have discussed this in the chat, but in our situation, the term "bad" is not applicable. The template may be unbalanced. To understand the balance of a template, it is enough to make 20-30 generations. I admit, I didn't do anything like that in Panic mode, but in the CM map, the percentage of VERY uneven matchups was depressing - something like 70-80%. And if, with good play and some luck with the topography, there is a chance to bring these percentages down to fifty/fifty on the HL template, then it is extremely difficult to do this on the L template, especially if there is no underground. If anyone is interested, please test it in your free time; it would be interesting to see the Panic map statistics
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#433
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Javdet
I apologize for interfering again; we discussed it in the chat, but in our situation, it's incorrect to use the term "bad." The map might be unbalanced.
The concept of "balanced" or "unbalanced" is also not entirely accurate. It's more correct to say "like" or "dislike." The tournament on balanced maps somehow stalled. Therefore, not everything that is balanced is interesting. There's a tournament on "balanced" XL maps, and there's a tournament with map selection... So, I believe that this format is quite appropriate, as is the emergence of maps like "Panic." Personally, I don't see any reason why my decision to include "Panic" is a bad one.
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#434
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Let's continue the arguments and debates about templates in the forum.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
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#435
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24.03.2013 Lim4 (blue, Rampart, Kyrre, Kyrre) def злой_романтик (red, Castle, Valeska, Valeska) Panic 216
Thanks to the opponent for the game, but I disagree that I’m a lucky noob and that’s what decided the outcome.
First week. I have Kyrre and a second hero arrived without elves. And every subsequent new week—of which we had plenty, as you can see—the elves didn’t come with the heroes:eek: No second level. I don’t take the resource due to the fast finding of wood and an artifact for +1 to everything on Castle’s side from the souls. On day 113, I hit a 31-stack of dragonflies to get through to the necro secondary, then 79 halberdiers. I lost more on the halberdiers than on the dragonflies. The necro secondary is taken on day 114; along the way, I beat off artifacts, trying to manipulate scouts. Very few troops remain. On day 115, Kyrre is a beauty with stats - 5 6 2 8, expert archery, advanced logistics, and basic air, but the army has 10 centaurs, 2 dendroids, and 5 grand elves! The scout reveals 2 griffin conservatories on my respawn and one on the necro secondary. But what can I do for another two days without an army? I just run around idling, skipping turns. I move Kyrre her turn to the first griffin conservatory and stop in front of the guard. So, on day 117 we have: a super army of 10 centaurs, 2 dendroids, 5 grand elves; 2 castles, built up: levels 1, 3, 4, 5, 6 in the citadel; 5 heroes. As the post-game reveal showed, the opponent on day 117 had: army - champion, 19 marksmen, 11 pikemen, 9 regular archers, 12 griffins; two painted griffin nests, a pikemen nest; 8 heroes; 4 castles, one of them being their native secondary, and also Conflux; built up - cavalry in fort along with marksmen. Who’s the lucky noob here?))
Second week. I bring up the troops, check the griffin conservatory - it’s level 1. Hooray!:smile02: I take the nest of horns behind the archers, take the griffin conservatory. Check the second griffin conservatory - it’s big, so I need to retreat. I run to the third griffin conservatory on the necro respawn. Check it - also big. I wait for day 131, set up a chain. So, on day 127 we have: army - angel, 30 troglodytes, 4 harpies, 11 pegasi, 25 centaurs, 7 regular horns, 15 grand elves, 5 dendroids; 7 heroes; 2 castles, built up: 1-6 in the castle. The opponent on day 127 had: army - 63 marksmen, 45 pikemen, 30 griffins, 3 champs, 11 harpies; 6 castles(!); 10 heroes.
Third week. I take the griffin conservatory. It gives three angels. On my turn, I go to the remaining griffin conservatory, take it - +4 angels. Life got more fun:) Kyrre levels up well. On day 133, I break into the necro secondary, pass the troops down the chain, and finally, clearing the darkness, I move on:) I see another griffin conservatory - +2 angels in the army) I already have expert air scouting, so with its help I try to find the opponent quickly and end the game. Naive me.... On day 135, I get a third castle - the swamp village. On day 136, I hit the minotaurs with the loss of only one centaur (yes, with oil and their morale, they’re not scary). I kill a scout, capture the red village, from there I use a scout to disperse two red scouts, opening up the view. I see another village standing there. I run there with a scout, capture it. And from that point on, a cat-and-mouse game began with the opponent’s million villages) We snatch them back and forth, but gradually a more favorable picture emerges for my side.
Fourth week. I manage to take the main town and kill the growth on a scout. I keep reclaiming villages, and then Valeska appears spectacularly and attacks. I didn’t expect such an army. The first field battle happens, where it was very close to my GG.

Just look at this non-lucky noob who got 35 magi from a quest)) Valeska’s stats are 10 14 5 5, double mana, mass haste available; Kyrre’s are 9 10 4 9. I flee with two angels, 7 horns, and 15 grand elves, leaving behind only a stack of griffins and half the wyverns. Then the back-and-forth village grabbing continues. I get two growths, upgrade the unicorns, and run through an unknown portal, from which 3 more of the opponent’s villages become accessible to me, including a dungeon with a mana vortex. There was a funny interscout fight where the opponent attacked with 1-stacks of wyverns at my scout with a few goblins and 8 dendroids, which I had unloaded from Kyrre so she wouldn’t be slowed down) In the end, 5 wyverns were killed), 3 remained - no longer a scary stack. Time is on my side. Valeska holed up in the castle, upgraded the griffins. I don’t attack the castle, not really wanting to lose grand elves to the towers. I enter the stat boosters. On turn 216, the opponent got tired, runs up to me, just as a scholar for +1 attack is grabbed (lucky), and blocks me from the +1 spell power booster. I attack.
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