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#435
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24.03.2013 Lim4 (blue, Rampart, Kyrre, Kyrre) def злой_романтик (red, Castle, Valeska, Valeska) Panic 216
Thanks to the opponent for the game, but I disagree that I’m a lucky noob and that’s what decided the outcome.
First week. I have Kyrre and a second hero arrived without elves. And every subsequent new week—of which we had plenty, as you can see—the elves didn’t come with the heroes:eek: No second level. I don’t take the resource due to the fast finding of wood and an artifact for +1 to everything on Castle’s side from the souls. On day 113, I hit a 31-stack of dragonflies to get through to the necro secondary, then 79 halberdiers. I lost more on the halberdiers than on the dragonflies. The necro secondary is taken on day 114; along the way, I beat off artifacts, trying to manipulate scouts. Very few troops remain. On day 115, Kyrre is a beauty with stats - 5 6 2 8, expert archery, advanced logistics, and basic air, but the army has 10 centaurs, 2 dendroids, and 5 grand elves! The scout reveals 2 griffin conservatories on my respawn and one on the necro secondary. But what can I do for another two days without an army? I just run around idling, skipping turns. I move Kyrre her turn to the first griffin conservatory and stop in front of the guard. So, on day 117 we have: a super army of 10 centaurs, 2 dendroids, 5 grand elves; 2 castles, built up: levels 1, 3, 4, 5, 6 in the citadel; 5 heroes. As the post-game reveal showed, the opponent on day 117 had: army - champion, 19 marksmen, 11 pikemen, 9 regular archers, 12 griffins; two painted griffin nests, a pikemen nest; 8 heroes; 4 castles, one of them being their native secondary, and also Conflux; built up - cavalry in fort along with marksmen. Who’s the lucky noob here?))
Second week. I bring up the troops, check the griffin conservatory - it’s level 1. Hooray!:smile02: I take the nest of horns behind the archers, take the griffin conservatory. Check the second griffin conservatory - it’s big, so I need to retreat. I run to the third griffin conservatory on the necro respawn. Check it - also big. I wait for day 131, set up a chain. So, on day 127 we have: army - angel, 30 troglodytes, 4 harpies, 11 pegasi, 25 centaurs, 7 regular horns, 15 grand elves, 5 dendroids; 7 heroes; 2 castles, built up: 1-6 in the castle. The opponent on day 127 had: army - 63 marksmen, 45 pikemen, 30 griffins, 3 champs, 11 harpies; 6 castles(!); 10 heroes.
Third week. I take the griffin conservatory. It gives three angels. On my turn, I go to the remaining griffin conservatory, take it - +4 angels. Life got more fun:) Kyrre levels up well. On day 133, I break into the necro secondary, pass the troops down the chain, and finally, clearing the darkness, I move on:) I see another griffin conservatory - +2 angels in the army) I already have expert air scouting, so with its help I try to find the opponent quickly and end the game. Naive me.... On day 135, I get a third castle - the swamp village. On day 136, I hit the minotaurs with the loss of only one centaur (yes, with oil and their morale, they’re not scary). I kill a scout, capture the red village, from there I use a scout to disperse two red scouts, opening up the view. I see another village standing there. I run there with a scout, capture it. And from that point on, a cat-and-mouse game began with the opponent’s million villages) We snatch them back and forth, but gradually a more favorable picture emerges for my side.
Fourth week. I manage to take the main town and kill the growth on a scout. I keep reclaiming villages, and then Valeska appears spectacularly and attacks. I didn’t expect such an army. The first field battle happens, where it was very close to my GG.

Just look at this non-lucky noob who got 35 magi from a quest)) Valeska’s stats are 10 14 5 5, double mana, mass haste available; Kyrre’s are 9 10 4 9. I flee with two angels, 7 horns, and 15 grand elves, leaving behind only a stack of griffins and half the wyverns. Then the back-and-forth village grabbing continues. I get two growths, upgrade the unicorns, and run through an unknown portal, from which 3 more of the opponent’s villages become accessible to me, including a dungeon with a mana vortex. There was a funny interscout fight where the opponent attacked with 1-stacks of wyverns at my scout with a few goblins and 8 dendroids, which I had unloaded from Kyrre so she wouldn’t be slowed down) In the end, 5 wyverns were killed), 3 remained - no longer a scary stack. Time is on my side. Valeska holed up in the castle, upgraded the griffins. I don’t attack the castle, not really wanting to lose grand elves to the towers. I enter the stat boosters. On turn 216, the opponent got tired, runs up to me, just as a scholar for +1 attack is grabbed (lucky), and blocks me from the +1 spell power booster. I attack.
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