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Anyone who has seen AlexTheGreat's games on M-200% probably agrees that the outcome of the game is never predetermined from the start, and skill matters everywhere, if he has it.
I suspect Alex wouldn't agree)) or he simply won't play something that's already a lost cause.
Added 11 minutes later Dirty_Player
Just because someone doesn't like it doesn't mean the template is bad.
I apologize for butting in again; we seemed to have discussed this in the chat, but in our situation, the term "bad" is not applicable. The template may be unbalanced. To understand the balance of a template, it is enough to make 20-30 generations. I admit, I didn't do anything like that in Panic mode, but in the CM map, the percentage of VERY uneven matchups was depressing - something like 70-80%. And if, with good play and some luck with the topography, there is a chance to bring these percentages down to fifty/fifty on the HL template, then it is extremely difficult to do this on the L template, especially if there is no underground. If anyone is interested, please test it in your free time; it would be interesting to see the Panic map statistics