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In reply to Alone
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#331
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Alone
RedSnow, I challenge you to a match – let me know when you're available to play.


That's fine, but is there a way to discuss this more privately? :D
We could use ICQ, or, as a last resort, we could use private messages on the forum. It's not ideal, but it's an option. :D

P.S. Sorry for the trolling.
In reply to rebellious
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#332
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rebellious
What difficulty is it - 130 or 160%?
As in the HeroesWorld rules. 130%
In reply to Redsnow
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#333
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Redsnow
It's alright, but is there a less public way to address this?:D
Like, through ICQ, or at least, as a last resort, private messages on the forum:D

P.S. Sorry for the trolling.
Alone began his heroic journey on another resource, where certain traditions had developed, and he had become accustomed to them.

P.S. If the opponent is against publicity, why didn't he ask the question via ICQ or private message on the forum?:p
#334
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19.03.2013 Ayauhteotl (Blue, Rampart, Kirya) def Chemist_HP (Red, Castle, Valya, Clavius) Panic 125

Took 1 respawn, opponent didn't take one.
At the start, 50+ dwarves block the exit from the castle, behind them a sword +2+2. Broke through with loss of meatshields, we play.

111-114 - resource gathering, Kirya actively fights and levels up. I take 2 crypts, a nix of elves, 2 nixes of dwarves. Scouts intercept various chests. Level 2 was at the start, I decide that a crowd of gr dwarves will be useful and upgrade them. In fights, Kirya grabs Earth.
115-117 - I break through to a secondary town, burn a portal for 50+ swords, take the dwarf dwelling (20 with GS), money 10k. Nearby is also a Naga Bank (3-4 with GS), won't touch it yet. Home: 1-6 in the citadel.
121 - Hire a hero in the castle, deliver Grands and Horns. Mage Guild in the secondary (didn't get Slow) - money suddenly ran out. I decide to first break through the portal, then think about the Naga Bank. The Swordsmen turned out to be kind and died with the loss of Tier 1s, but behind them were 15 Scorpicores. Time was running out, I decided to save seconds and didn't position safely. As a result, the only Scorpicore that reached paralyzed the Horns, which were meant to be a screen for the Elves helping the Dwarves, after which it professionally slaughtered the Tier 1s blocking the Elves and trapped them. At that moment, I thought it would have been better to spend the seconds and split the Dwarves into 2 stacks. But what's done is done... -8 Grands, 1 Horn, about 10 Dwarves and Tier 1s. Captured the secondary dungeon, entered the panorama. The zone is completely empty; one exit has 5+ Fire Birds, the other has 10+ Nagas. And from the Nagas, it's 2 steps to the opponent's secondary zone behind 20+ mines. The edge of a red village is visible.
122 - The opponent breaks through the mines with Clavius and rides him towards his village, while his scout runs along the path past the Nagas. I don't have time to see the army, only see that Clavius is on Champions. A tough choice - rush to the opponent's secondary in hopes that Clavius is there replenishing mana (but what if the whole army is there and Kirya looks like an idiot?), or just kill the scouts, or take the Naga Bank and then rush with the whole mob. I check the Tavern and see that the opponent's strongest hero is the scout that left. I decide to take the secondary, especially since Ciele is in the Tavern. It would be nice to hire her and kill the scouts with her archery + reconnaissance. I approach the secondary, there are about 100 Skeletons on a scout nearby. I kill them, attack the secondary, and there is Clavius on a Champion. I kill him.
123-125 The opponent chains his army back to his respawn. I finish off the remaining scouts and capture another of the opponent's secondary towns. Kirya runs to the main castle; there sits almost zero Valya with an army. Next to the castle is a Griffin Conservatory. I stand on it, 3-4 with GS. Meanwhile, I remember that the speed of Gr Griffins transfers turn). Next turn I take it (Tier 3), put an Angel in the slot opposite the opponent's Arbalests, and attack the castle. The main suspense was about "will the Angel die or not?". But the Angel really wanted to live, and the tower really didn't want to shoot it. Otherwise, too big an advantage in stats and army, I win at the cost of almost all Elves. Surrender follows.

Thank you for the game.
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#335
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Moderated: INSULT in message

Satyre (blue, Flax, Labetha, Sandro) def Ominous1 (red, Castle, Valeska, Galtran) 132 panic

The start is great - many flyers came, Sandro, and by 111 the coat is taken! On 112 I take a pandora of 90 faeries for one zombie and it takes off. By 117 I have 170 skeletons, two conservatories are revealed, one at home, the second at the mini necro outpost. Not much money, so imps are in the citadel. Sandro levels up like a boss - at level 3 expert necromancy, then earth and logistics.

On the second week I break through one passage to a village and head home for the conservatory. On 123 I attack without looking, and there's a max with griffins! Basic earth, battle stats 2 2, 260 skels, 5 imps, flyers, and chaff. I lost all but 3 imps and 140 skeletons, they gave tactics. By the end of the week I reclaim the money, took the mini conservatory, peppers, shield +3, gathered a bunch of villages. On each respawn there are 3 exits, the village itself, and a pile of gold, sometimes stone! Not bad. At home I build a castle and +10 faeries, in necro - a fort.

Then I buy up any chaff from villages, toss them into the meat grinder, and on 132 I break into the opponent's area and sit in a necro village. I brought in total 800 skeletons, 5 angels, a lightning bolt for 300, and some small stuff. The opponent's shooters long-range attack me with a shaver, and then Galtran attacks. From the screenshots it seems like an even matchup, but off, def+ is small, but an edge in battle stats, my lack of a shield, and an underleveled mass haste lead to a very interesting final battle.

The opponent spells shield, stone skin, I cast lightning bolt on the most annoying stacks. Damage is incomparable to the army size. I start to worry about losing the game, as in the fight Galtran's skeletons cut down as many as mine, even though I have twice as many. But then the opponent makes a mistake, exposing their skeletons to a hit and allowing me to cast haste after they already cast a spell and charge in on the next turn first again, now under stone skin. After that moment, the outcome of the final battle was decided.

Thank you for the interesting game.
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Не бійся коли ти один, бійся коли ти нуль.

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#336
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19.03.2013 Scorpiona(Blue, Dungeon, Shakti, Shakti) def JustObserver (Red, Rampart, Ivor, Ivor) Panic 131

111 Shakti 3 fat stacks + artifact amulet of the Necromancer + Aislinn and Charn in the tavern, I buy 6 heroes and scatter in different directions, scouting the Griffin Conservatory with a tower.
On the second day, Troglodytes sharply decrease due to ranged guards.
By the end of the week, a Necromancer village is captured, and a hidden scouting portal is reclaimed, Manticores in the Citadel. In total, 3 Griffin Conservatories are scouted.
On the second week, I collected the Griffin Conservatory 1-2-1, skeletons finally started to accumulate.
127 Shakti (6-7-3-2) 42 eyes, 4 angels, 300 skeletons moves to the next zone and is attacked by Ivor (11-11-4-3) 37 elves, 8 unicorns, and something else. A green Pegasus significantly increased the cost of spells, but a picked up Teleport scroll saved the situation and the skeletons took down the elves.
131 The next day, Shakti meets Ivor again, victory remains with Shakti.

Thanks for the game.


469326983
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#337
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Scorpiona
19.03.2013 Scorpiona(Blue, Dungeon, Shakti, Shakti) def JustObserver (Red, Rampart, Ivor, Ivor) Panic 131

111 Shakti 3 fat stacks + art Necromancer Amulet + Aislin and Carna in the tavern, buy up 6 heroes, scatter in different directions, use lookout tower to scout the Conservatory.
On the second day, Troglodytes sharply decrease due to shooter guards.
By the end of the week, the Necro village is captured, the external dwelling of eyes + portal is taken, Manticores at the Citadel. A total of 3 Conservatories are revealed.
On the second week, collected the Conservatory 1-2-1, skeletons finally started to accumulate.
127 Shakti (6-7-3-2) 42 eyes, 4 angels, 300 skeletons moves to the next zone and is attacked by Ivor (11-11-4-3) 37 elves, 8 unicorns and something else. Gr. Pegasus greatly increased spell costs, but a picked up scroll of Teleport saved the situation and the skeletons took down the elves.
131 The next day, Shakti meets Ivor again, victory remains with Shakti.

Thanks for the game.
11 elves for Ivor + 6 elves for the second hero, total 24 elves on the first day. By 117, 2 Dwarf Cottages of 20 were taken, one of 10, and the Naga Bank trio, resulting in horses in the castle. Then I ran around some more, found 3 artifacts from AotD, in one of the treasures the native town and an external dwelling of unicorns, but Shakti arrived and there was too much of him.
In reply to Redsnow
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#338
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Redsnow
It's alright, but is there a less public way to address this? :D
Like, through ICQ, or at least, through private messages on the forum. It's not the best option, but maybe it works.

I initially sent you a message on ICQ. Is 579781612 the correct number? Since I didn't receive a response within 24 hours, I decided to post here. I haven't quite figured out how to use private messages on the forum yet... I don't see anything wrong with this level of "publicity," but I apologize if I've done anything wrong. ;) My number is 484-861-469

This is my 100th message! Hooray! Hooray! Hooray!
In reply to Alone
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#339
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Looks like sarcasm is no longer in style :D
In reply to Сатир
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#340
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Satyr

Moderated: INSULT in the message

Satyr (blue, Conflux, random, Sandro) def Ominous1 (red, Castle, Valeska, Galthran) 132 panic

The start is gorgeous — lots of air units came in, Sandro, and the cloak is already cleared by week 1 day 1! On week 1 day 2 I take a pandora's box with 90 faeries for a pile of zombies and off we go. By week 1 day 7 I have 170 skeletons, two Griffin Conservatories are scouted, one at home, the second at the necro secondary town — minor. Not much gold, so psychos go into the Citadel. Sandro levels up like a boss — expert Necromancy at level 3, then Earth and Logistics.

On the second week I break through one passage to a village and beat my way home for the Griffin Conservatory. On week 2 day 3 I jump in without looking, and there's a maximum stack with archangels! Earth Magic is basic, combat stats 2 2, 260 skeletons, 5 psychos, air units and chaff. I lost everything except 3 psychos and 140 skeletons, got Tactics. By the end of the week I recoup the gold, grab the minor Griffin Conservatory, Speed Ring, Shield +3, collected a bunch of villages. At each respawn there are 3 exits, the village itself, and a pile of gold, sometimes ore! Not bad. At home I build Castle and +10 faeries, in the necro town — Fort.

After that I buy up whatever chaff from villages, throw them into the meat grinder, and on week 13 day 2 I break into the opponent's territory and sit in the necro village. In the end I brought 800 skeletons, 5 angels, Bolt for 300, and miscellaneous bits. The opponent's scout heroes hit-and-run me with Shaver, and then Galthran attacks. From the screenshots it seems like a mismatch, but the attack is off, defense+ is small, but the advantage in combat stats, my lack of Shield, and an underleveled Mass Haste lead to a very interesting final battle.

The opponent casts Shield, Stone Skin, I shoot Bolt at the most annoying stacks. The damage is disproportionate to the army size. I start worrying about losing the game because in the melee Galthran's skeletons cut through like mine, even though mine are twice as numerous. But then the opponent makes a mistake, exposing his skeletons to a hit and allowing me to cast Haste after he already cast and go first again on the next turn, this time under Stone Skin. After this moment the outcome of the final battle was decided.

Thanks for the interesting game.
I confirm.
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#341
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2Satyr, please specify the starting hero, even if it was a random one.
In reply to Redsnow
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#342
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Redsnow
Looks like sarcasm is no longer in style :D
Now it's called trolling :D

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
#343
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Does anyone know the player Player_? I haven't seen him on ICQ since the beginning of round 2. Let me know when you're available to play when you get back.
In reply to Iamsamstan
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#344
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21.03.12
Redwhait HP(blue, rampart, Kyrre, Luna) def Javdet(red, Castle, Caitlin, Deesa) panic 124 WT

After taking the rest, I was given an external dwelling of elves and an external market, that was enough for me. Kyrre immediately grabbed Defense, and then also Earth with Tactics.
On the 8th or 9th hero, Luna came; I bought her already in the Necromancer town and she went to level up, and she was immediately given scouting. I had enough gold on the first week, so I built uniques in the castle. On week 1 day 2, I buy everyone except the dwarves and gnomes, and in the meantime I upgrade pegasuses and release everything. Kyrre breaks harpies for +1 all, gargoyles for a helmet +4, and a lot of rags on the next respawn, and Luna, who was waiting there, takes the tavern town and +1 HP, and a prison with cauldrons; Kyrre and Luna sit down to replenish mana. A scout hero opened the view and saw the passage to the red Necromancer village and +1 to speed for the snipers.
Luna takes out Dread Knights 11 for the passage, Kyrre picks up the army and also takes +1 to speed, having broken through the rags to the red Necromancer village respawn.
Luna takes another village and a prison. Gurney is bought from the village and runs along the path and on the last moves attacks the red Necromancer village and dies (if he had taken a couple of Centaurs, the village would be mine). Luna frees Ciele and a level 5 prison and on the last moves hits a lot of hydras for a passage into the treasure zone. The terrain turned out to be unfortunate; also, the wall dealt only 240 HP; I had to give up the unique and a couple of elves. Ciele runs into the treasure zone and takes Castle, but nothing interesting besides a Dragon Fly Hive is noticed.
Deesa crashed into the village, and if he had come at me, he could have caused a lot of trouble, but he decided to sit it out there. Kyrre on scouting into enemy territory; Aine with Centaurs attacks Kiryukha in the castle; there are 5 lots of horses, 13 lots of griffins + 2 regular, 13 archers + 41 marksmen, 70+ spearmen. Having cast Lightning Bolt on the archers and receiving Meteor Shower on the Centaurs, she died, but she did her job by revealing the Meteor Shower and leaving 20 mana against 80+ for Luna.
After thinking about the tactics, I decided to place the elves in the central stack and surround it with uniques for resistance, plus there is a cloak with 10% resistance.
I attack Kiryukha, and the terrain was quite favorable for me — a crevice divided the entire field so that the elves could be well covered.
I immediately cover the elves with a lot of pegasuses, and a Meteor Shower flies into that quad; unfortunately, it only worked on the pegasus. I cast Bolt for 160 on the marksmen and hit them; 6 out of 41 remain; morale triggers, and I take out the regular archers.
Javdet has no choice but to move forward; his morale is also not bad, and the spearmen, in my opinion, are the most dangerous stack after getting morale.
In the second round, I cast Curse on everyone, apparently in vain; the horses finished off the uniques, and the griffins covered the elves. Since everyone was on one side, I decided to retreat to the corner and cover myself with Centaurs and gnomes. The spearmen got morale again and approached critically. In the next round, the horses naturally waited because the griffins blocked the road, and the griffins struck the Centaurs. Then it was Luna's time, and I cast a wall so that the horses would either lose 2 rounds or go straight to death. The elves hit a lot of griffins, and the Centaurs and gnomes finish them off. The spearmen despaired and charged into the stack for -24. The horses decided to go around in 2 rounds. Next round, another wall under the spearmen so they wouldn't hit the Centaurs; the elves shot at them. The horses exit wait, go around the crevice, and the next turn, having cast Stone Skin on them, they finished off my Centaurs. On that side, mana is zero, and I get the idea to cast Slow on the horses and retreat far from them, since my next round I have the first turn. Having done that, I then killed the remaining 6 marksmen with a shot, then covered the elves with a wall and calmly over the next 2 rounds took out the horses and then finished off the pikemen. The battle turned out interesting, but of course not without a bit of luck on my part.
On the next turn, having bought more cauldrons and griffins, the scout hero attacked, but besides a Fireball in response to the elves and gnomes, he had nothing, and the opponent surrenders.
Thanks for the game.
In reply to Redwhait
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#345
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Redwhait HP
21.03.12
Redwhait HP(blue, rampart, kyrre, luna) def Javdet(red, castle, caitlin, dessa) panic 124 WT

Thanks for the game.

I decided to bet on magic, but the opponent turned out to be a much stronger mage. And no luck with knowledge - nothing but a level 3 hat, and even that couldn't be taken on the first try, and then I felt the tempo wasn't worth it for it.
On 121 I built a town portal in the village, and that's what ruined me. Instead of the planned leveling of earth and taking out two confluences, I couldn't refuse Dessa fire. And then since it was already that kind of mess, and expert earth was clearly not a quick thing, I grabbed scouting too. What for, I ask you.

And also the dumb mistake of not leaving a stack for Dessa to split on cost me the game. I spent a day splitting instead of taking the Griffin Conservatory, and then the blue player started pressuring the town with the mage tower. I managed to fight back, hurriedly rebuilt, and got the desired meteor, plus berserk. And then Kyrre's move confused me. He pops out of the fog and charges past Dessa into nowhere. I can't know his army, but the conclusion seemed logical - weaker, because charging a hero into nowhere without an army is obvious idiocy. So I made the decisive mistake - spent mana, which I didn't have much of anyway, on a meteor into a scout hero, and also burned the building with the tower. And then came the surprise in the form of Luna with the crew. Red described the battle in detail, it was fifty-fifty, but a bit of luck and an imba specialty helped him win.

Thanks for the game.
Dirty, we're waiting for more original decisions. For example 8xm8 or skirmish:mad:
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.

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