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In reply to Juristis
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13 years ago
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Juristis
In reality, it's quite simple: the more zones of a given type on the map, the stronger the guards. An interesting pattern emerges, by the way, that the same native center on Jebus Cross, which is a decent bonus, at the same time makes the guards of dwellings and Pandora's Boxes with native troops harder.
P.S. In case anyone doesn't know, the zone type and terrain type may not match — on the Balance template on mixed tiles, for example. There can be 10 zone types: all towns plus neutrals. The zone type determines the dwellings and creatures in Pandora's Boxes, as well as the main town of the zone (there may be no towns at all, if the template specifies so).

I tried generating a map with a computer to test it — on the same Diamond setup I placed 8 Castles. The guard of the external dwelling of Monks was 70 Troglodytes, for example; other external dwellings also didn't differ much from the standard. So it's still not very clear :smile32:
In reply to numOne
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13 years ago
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numOne
I tried generating with the computer for a test - on the same Diamond I placed 8 Castles. The guard at the external dwelling of Monks was 70 gr. Troglodytes, for example, other external dwellings were also not too different from the standard. So it's still not very clear :smile32:
If there were 1 Castle zone on the map - the external dwelling of Monks would not be guarded at all. If there were 4 - there would be approximately 40 Troglodytes.
In reply to Juristis
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13 years ago
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Juristis
If there was only 1 castle zone on the map, the monk hideout wouldn't be guarded at all. If there were 4, there would be approximately 40 troglodytes.
Even troglodytes know that monks are terrible. The base value of a monastery is 1455; for comparison, a group of resources has a value of 1400, and a labyrinth has a value of 2505.
In reply to Player_
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13 years ago
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Player_
Even troglodytes know that monks are terrible.

Troglodytes are brave only with Shakti and a speed amulet in a dungeon with 3 tactics.
In reply to Wicc
13 years ago
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Wicc
Here are a couple more matches from the first round:

c0nn3c71nkK.ppL - ariputra
GoedenDag - Anry
theShevanesian - ariputra (instead of LeBron)
TERM is currently without a match.
Hmm, sorry, but why is Ariputra playing 2 games in one round?
13 years ago
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Trying to do two things at once.
In reply to Iamsamstan
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13 years ago
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Iamsamstan
Hmm, sorry, but is Ariputra playing 2 games in the first round?
He registered in 2 brackets.
In reply to numOne
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13 years ago
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numOne
A clean external dwelling of Hydras was guarded by 42 monks. Those who like various calculators for guard calculations, please provide an explanation. :)

Thank you for the game.

I've attached a save file if anyone is interested. Passwords: "numone" and "300".
Andrey, it seems you didn't pay attention to this post /topic/at/642650/ and the subsequent discussion.
In reply to PReDS
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13 years ago
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CryptoNight (Red Rampart, Ivor) defeated Lizard (blue, Citadel, Tyrus). 126
Bought the color for 900.
On turn 111, I split into 4 heroes through the stable and tried to play very quickly, saving time for a week – it worked; I almost raised him to 1200, but still lost to 125.
On turn 112, I already have 6 heroes, a lot of money, a secondary market, and my main Tuesday market:D
I leveled up Ivor to level 7 by turn 117, 25k money, buildings 123-5 in the castle + growth and a large number of gnomes. I found a HUGE treasure, 2 hives, wings, an angel stash, Water of Creation, all protected by legitimate guardians.
On turn 121, I upgrade the centaurs and gnomes, resulting in 100+ centaurs and 62 large gnomes, 9 wood and 32 grand.
:smile20: I break 89 large wood for a hive + wings – I lost 7 wood in the battle – I didn't manage it well, then I easily defeat 70 black ogres for a library, and I aim for 3 Pandoras (2+1). Both of them defend against 10-19 black necoknights:smile20: I easily defeat them without a spellbook, and I defeat 20 black necrodrakes for a perfect Tamika – with a logo, wisdom, and water:smile20: The Pandoras – 1 is empty, 1 has 10k gold (I placed a fort + archers in the secondary market), and one has 5k experience. Then I defeat 6 large bears for another Pandora with 15k experience – Ivor's leveling is simply excellent – fire (learned in the hut), water, tactics, wisdom, defense:smile44: On turn 123, I split into another treasure – there I take a hive + shield + 6. On turn 124, I take a quest, and another hive, an angel stash. Tamika with 2 damage dealers and 70 mana is very effective) On turn 125, I split Ivor into a dungeon, make double mana, Tamika defeats 2 more hives and a key:smile20: In total, we have 27 ducks (1 lost), 58 large elders of rank 8, 20 large centaurs, 1 angel, and 31 grand.
On turn 126, I bring 7 more grand and an angel from the dungeon portal, and I see that the opponent is building up with 6 angels and 40 ducks:eek: We cover all this mess, take a Pandora from under the opponent's nose for 15 large birds, and attack his main hero – and there are another 140 wolves:eek: If I hadn't attacked, there would have been 40 vivs, 6 angels, 140 wolves, and 15 large birds by the end of the second week – and it would have been very difficult for me – I attacked in time and won the game:smile20:
Thanks for the game
In reply to CryptoNight
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13 years ago
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CryptoNight
CryptoNight (Red Rampart, Ivor) def. Lizard (blue, Citadel, Tyrus). 126
Bought the color for 900.
On turn 111, I split into 4 heroes via the stable and tried to play very quickly and save time for a week – it worked; I almost raised it to 1200, but I still lost to 0 on turn 125.
On turn 112, I already had 6 heroes, a lot of money, an external market, and my own Tuesday:D
I leveled up Ivor to level 7 by turn 117, had 25k money, 123-5 buildings in the castle + growth and a large number of gnomes. I found a large resource, 2 hives, wings, an angel stash, water keys, all protected by legitimate guards.
On turn 121, I upgraded the centaurs and gnomes, resulting in 100+ centaurs and 62 large gnomes, 9 wood and 32 grand.
:smile20: I break 89 large wood for a hive + wings – I lost 7 wood in the battle – I didn't manage it well, then I easily defeat 70 black ogres for a library, and I aim for 3 Pandoras (2+1). Both of them defend, and the miracle defends 10-19 black necoknights:smile20: I easily break them without a book, I break 30 black necrodrakes for a perfect Tamika – with a logo, wisdom, and water:smile20: The Pandoras – 1 is empty, 1 has 10k gold (I put a fort + archers in the secondary), and one has 5k experience. Then I defeat 6 large bears for another Pandora for 15k experience – Ivor's leveling is just great – fire (learned in the hut), water, tactics, wisdom, defense:smile44: On turn 123, I split into another treasure – there I take a hive + shield + 6. On turn 124, I take a quest, and another hive, an angel stash. Tamika with 2 damage dealers and 70 mana is very effective) On turn 125, I split Ivor into a dungeon, make double mana, Tamika takes another 2 hives and a key:smile20: In total, we have 27 ducks (1 lost), 58 large elders of rank 8, 20 large centaurs, 1 angel, and 31 grand. On turn 126, I bring another 7 grand and an angel from the dungeon portal, and I see that the opponent is rushing with 6 angels and 40 ducks:eek: We cover all this mess, take a Pandora from under the opponent's nose for 15 large birds, and attack his main – and there are another 140 wolves:eek: If I hadn't attacked, there would have been 40 vivs, 6 angels, 140 wolves, and 15 large birds by the end of the second week – and it would have been very difficult for me – I attacked in time and won the game:smile20:
Thanks for the game.

I wasn't rushing at all. I simply didn't have time to click to combine the troops. This template with such a timer is just nonsense. And turning it into a tournament is complete idiocy. I regret signing up. I haven't wasted time so stupidly in a long time.
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13 years ago
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More hate!!! :)

But seriously, Heroes should be developed in this direction. Yes, there will be a few more glitches and other issues, especially at first (but you'll get used to it over time), but the ability to spend about twice as little time on the game makes a big difference.
In reply to Wicc
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13 years ago
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I completely agree with Vika:smile12:. This is exactly the kind of format we should be playing – it forces people to learn how to play quickly and avoid making mistakes. No offense to Lizard, but he's the one to blame for not managing his time effectively. In round 111, he let the timer run down to 300, and in round 112, it was already down to 112:rolleyes:. And of course, he didn't have enough time for the more complex moves later on. I, for example, was able to manage everything – I just had to put in a little extra effort:D. P.S. Right now, I'm playing against Preds, and at turn 125, I still have 775 on the timer, while Preds has 1100. So, there's no question of a time crunch. But playing with 6+600 is just a nightmare, to be honest:smile04:.
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13 years ago
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bRitvo4kA 387093098
any version is fine
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13 years ago
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Added to the WT shopping cart:

TERM - bRitvo4kA
In reply to Wicc
13 years ago
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09.03.2013
Iamsamstan (blue, Stronghold, Gunnisson) def. Sevan_80 (red, Necropolis, random, Tant) 135
I picked all the rests, then my opponent took 2 and we were off.
111-113 - I distributed all my power wherever I could, leaving just a handful of goblins and 2 dogs. I wanted to surrender, but the external dwelling of bears for the 20-49 treasure zone of fire elementals gave me hope, though I had no idea which hero to take it with. On 113 I managed to capture a village (Rampart) and placed birds in the town. On 115 I took a second village (Tower). And I decided to gather everyone to take the external dwelling. Gunnar managed to learn basic logistics and earth magic. On 115 I started gathering resources and an army. On 117 I placed the bears in the fort, stocked up, and attacked the elementals with gremlins, gargoyles, dwarves, centaurs, 3 birds, and a bear. I emerged with a bear, 3 birds, and 6 gargoyles. I took a breath and attacked. Lucky that I managed to advance the artillery and positioned the gargoyles so that the bear couldn't reach the bird I used to escape. Great, game on.
121 - 4 bears and 3 birds are moving around and fighting off what they can. Scouts are searching everywhere for villages. In the middle of the week I surfaced onto the grass, found a consa for 3 angels with GS there, asked Kilgor on ICQ whether it was worth going for it; he replied that there could be losses, so I put it off until better times. I placed town halls and markets for trading here and there. In the underground treasure zone I fought off many genies for 2 boxes (5k experience and 45 gogs). On 127 I cleared the external dwelling of devils to speed up. On 131 bears are being gathered and moved in, the consa is taken, boots are grabbed by scouts, as well as a pandora's box guarded by 2 fire dragons with 10k experience. Gunnar's attack was leveled up to about 17 with defense at 5. I roughly figured out where red's main was. Starting from 132, I'm boosting Gunnar with log, boots, and a stable, and purple pops up.
I capture his town, kill Gunnar, and double the mana. On 134 I ramp up toward red's respawn.
134 - I capture 2 of his secondary heroes with scouts, and the main reaches the capital town.
On 135 the surrender follows. Thanks for the game!

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