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I apologize, I tested the format today, and with such a tight time limit, I can’t play with this template. I am withdrawing from the tournament.
New here? I'm Roha — want a quick tour?
I apologize, I tested the format today, and I can't play with this time limit. I'm withdrawing from the tournament.
PReDS (red, Tower, Ain, Crag/Vidomina) def numOne (blue, Dungeon, Shakti, Shakti), 114.
Neutrals helped.
Thanks for the game.
The lair of the hydra was guarded by 42 monks.
A lair of Hydras was guarded by 42 monks. For those who like calculations, please provide an explanation.
why is the ogre highlighted as the cheapest 4th unit here, even though fire elementals have less value? is this table even correct?
http://forum.heroesworld.ru/showpost...64&postcount=9
Why is the Ogre highlighted as the cheapest 4th unit here, even though Fire Elementals have a lower value? Is this table correct at all?
On the map, there are 3 swamp zones out of 16. In this case, the hydra pond has a value of 11072 and is guarded by 34-56 (an average of 45) monks.
You knew 100% about two swamp zones. If you assume that there isn't a third one, you could predict the pond's value to be 8755 and its guard to be 25-41 (an average of 33) monks.
In general, it seems to be known that more monks are generated than necessary. This is related to a bug in their AI Value: it doesn't take shooting into account. In the original, their AI Value is 485. According to my calculations, the real value should be around 582. Then, with 3 swamp zones, the guard would be 29-47 (an average of 38) monks, and with two swamp zones, 21-35 (an average of 28) monks. That is, approximately the same as the number of crusaders that are generated.
So, are you saying that if I placed 8 Swamps there, the Nyk would be guarded by 100+ Monks?
So, you're saying that if I placed 8 Swamps there, then 100+ monks would be guarding it?
I'm really interested in understanding this system, can someone explain it in more detail?