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#93
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09.03.2013
Iamsamstan (blue, Stronghold, Gunnisson) def. Sevan_80 (red, Necropolis, random, Tant) 135
I picked all the rests, then my opponent took 2 and we were off.
111-113 - I distributed all my power wherever I could, leaving just a handful of goblins and 2 dogs. I wanted to surrender, but the external dwelling of bears for the 20-49 treasure zone of fire elementals gave me hope, though I had no idea which hero to take it with. On 113 I managed to capture a village (Rampart) and placed birds in the town. On 115 I took a second village (Tower). And I decided to gather everyone to take the external dwelling. Gunnar managed to learn basic logistics and earth magic. On 115 I started gathering resources and an army. On 117 I placed the bears in the fort, stocked up, and attacked the elementals with gremlins, gargoyles, dwarves, centaurs, 3 birds, and a bear. I emerged with a bear, 3 birds, and 6 gargoyles. I took a breath and attacked. Lucky that I managed to advance the artillery and positioned the gargoyles so that the bear couldn't reach the bird I used to escape. Great, game on.
121 - 4 bears and 3 birds are moving around and fighting off what they can. Scouts are searching everywhere for villages. In the middle of the week I surfaced onto the grass, found a consa for 3 angels with GS there, asked Kilgor on ICQ whether it was worth going for it; he replied that there could be losses, so I put it off until better times. I placed town halls and markets for trading here and there. In the underground treasure zone I fought off many genies for 2 boxes (5k experience and 45 gogs). On 127 I cleared the external dwelling of devils to speed up. On 131 bears are being gathered and moved in, the consa is taken, boots are grabbed by scouts, as well as a pandora's box guarded by 2 fire dragons with 10k experience. Gunnar's attack was leveled up to about 17 with defense at 5. I roughly figured out where red's main was. Starting from 132, I'm boosting Gunnar with log, boots, and a stable, and purple pops up.
I capture his town, kill Gunnar, and double the mana. On 134 I ramp up toward red's respawn.
134 - I capture 2 of his secondary heroes with scouts, and the main reaches the capital town.
On 135 the surrender follows. Thanks for the game!

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