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5.0 (2 ratings)
13 years ago
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Did you give him a hard time in real life?
In reply to theShevanesian
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13 years ago
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theShevanesian
Did you give him a beating in real life?

Well, not in the game, otherwise it would be too predictable... :D :D :smile52:
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13 years ago
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http://rusaoc.ru/viewtopic.php?t=2301
Maybe someday the developers of Heroes of Might and Magic will adopt a similar approach.
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13 years ago
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Hey guys, is it just me, or after the mod update, does it say something like "impossible to create a random map.h3m"? What's going on?
In reply to ~no1_knows_me~
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13 years ago
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~no1_knows_me~
Guys, is it just me, or after the mod update, I get an error message saying something like "impossible to create a random map.h3m"? What's going on?
I had this issue even without the updates, and I couldn't fix it, so I installed a new version of the game.
13 years ago
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Perhaps this is because the random_maps folder has disappeared for some reason. In this case, you just need to create it.
In reply to Sav
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13 years ago
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Sav
Perhaps it's because the random_maps folder has disappeared for some reason. In this case, you just need to create it.
I created all sorts of folders in different places, but nothing helped.
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13 years ago
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Here's what happened today:

I attacked an opponent's town. There was a hero standing outside, but the town was empty. The hero was killed, but the town didn't change color. Does anyone know what's going on?
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13 years ago
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what happened to the bay section again? It's asking for a password again.

Added 1 minute ago
Javdet
This is what happened today:

I attack an opponent's town, there's a hero outside, and no one or nothing inside. The hero is killed, but the town doesn't change color. Anyone know what's going on?
It's a bug; you killed another hero in the castle, and this one remained as a ghost. The root cause is the same as with the gray castle. Solution: heal it through HD, preferably loaded by both players.
In reply to FireToSky
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13 years ago
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FireToSky
What happened to the bug section again? It's asking for a password again. (

Added 1 minute ago

It's a bug: you killed another hero in the castle, and this one remained as a ghost. The root cause is the same as with the gray castle. Solution: heal it through HD, preferably loaded by both players.
In that case, the town should have turned gray on the next turn, but unfortunately, it didn't.
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13 years ago
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it's not mandatory; I recently encountered a similar situation myself.
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13 years ago
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Lately, I've noticed an unpleasant trend – a complete degradation of the seasonal tournament as a competition, due to the players' utterly dismissive attitude. Perhaps this is due to the unclear belief that it's somehow shameful to post blame for losses. I think it's long overdue to reconsider this approach, as it leads to complacency. Personally, I haven't been able to play more than 10 games in a row because of losses; there are just constant losses (I'm not without fault myself, of course), and it seems like there's no desire or real reason to post blame, but I guess I'll have to overcome myself and start posting blame on 111 and similar platforms. The same applies to auto-play. We need to somehow motivate ourselves to play, because everyone has become too soft lately. :smile29:
And we shouldn't forget that Heroes is not just about fighting an opponent; it's also about battling the map and one's own greed. While top players may have a low score in the first category, they can't do anything about greed and should pay for it. For newcomers, the struggle with the map usually makes up a good half of the game, and why should losing to an opponent be considered a defeat, but losing to the map not?
In short, it's an unhealthy practice. We need to change the mindset, because this disease is already spreading to other tournaments.

Let's all get together and start posting all blame, regardless of whether it's for a loss or not, because that way we'll help our opponents in the future to approach the game with a little more focus. And helping others has never been shameful! :smile01:

And to immediately prevent possible resentment and misunderstanding, I suggest resetting our statistics for scores and mutual scores with all opponents and always clarifying before the game that we are playing without auto-play and with mandatory reporting. At least until it becomes a habit again.
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13 years ago
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it's still embarrassing.
In reply to FireToSky
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13 years ago
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FireToSky
still feels unfair

I don't want to spend 2-3 hours and then end up losing, which leads to "I lost, gg, thanks for the game."

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