And we shouldn't forget that Heroes is not just about fighting an opponent; it's also about battling the map and one's own greed. While top players may have a low score in the first category, they can't do anything about greed and should pay for it. For newcomers, the struggle with the map usually makes up a good half of the game, and why should losing to an opponent be considered a defeat, but losing to the map not?
In short, it's an unhealthy practice. We need to change the mindset, because this disease is already spreading to other tournaments.
Let's all get together and start posting all blame, regardless of whether it's for a loss or not, because that way we'll help our opponents in the future to approach the game with a little more focus. And helping others has never been shameful! :smile01:
And to immediately prevent possible resentment and misunderstanding, I suggest resetting our statistics for scores and mutual scores with all opponents and always clarifying before the game that we are playing without auto-play and with mandatory reporting. At least until it becomes a habit again.