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The "post-match analysis" of the Oelm vs. twaryna game led me to this suggestion.
Given that when resuming a postponed game, if it doesn't happen on the same day, some players experience difficulty remembering the current state of affairs and their immediate plans, I propose introducing an additional "preview" mode (or "recollection mode," the name can be refined later) when loading and resuming a previously postponed online game. In this mode, the time counter for all players is paused, but:
players can: view the map, their heroes, and their cities, and it would also be good to allow viewing the opponent's last move during this time;
players cannot: move heroes, hire/fire heroes or troops, build buildings in cities, buy/sell artifacts, exchange resources on the market, transfer them to allies, etc. – in other words, a "read-only" mode. Let's say all players simultaneously enter the preview mode (it could be limited to ~5 minutes), and when they are ready to play, they press the corresponding button. I think it would be relatively easy to implement this programmatically, and it would be helpful to many.
Plus: the rules are not violated, and no one gets an unfair advantage by revealing the map.