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In reply to R55Max
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06.02.2013 Mizrael(red, Tower, Rissa, Jenova) def HellLighT(blue, Tower, Solmir, Luna) 8mm6a 216

Good start, Griffin Conservatory at the respawn and an external dwelling of genies, expanded well on day 1. Decided to level Jenova for titans in the long run, especially since she was given logistics right away. In the first week, I killed Gosh, built nagas in the Citadel. On week 2, I started taking conservatories, have resources but not enough army - large spawn at the necro's conservatory. By the end of the week, I built giants in the Castle. Explored decent territory, there are 2 Dragon Utopias, decided to fight them on week 3. By the time I broke into the first Dragon Utopia, I already had 10 angels, despite the fact that it was a max-size utopia - I decided to fight it to have a good shopping spree at the start of the next week (good thing I cleared two Pandora's Boxes in trees, had plenty of food). First Dragon Utopia - money, second Dragon Utopia - КЗ (also max size). I continue to explore territory, see a blue scout's raid near a Dungeon town. Gathered my army and went there, the town is important - it's next to the Cloak of the Undead King and Shackles of War. There's an entrance to the treasure zone nearby and nobody around, judging by the scouted land, the path to the opponent is incredibly far, decided to eat a bit of the treasure zone and Town Portal from there. The treasure zone is unremarkable (very large in size, but no goodies nearby), Town Portal home, upgrade to titans. Build a Mage Guild, it gives Summon Elementals. Build a second Mage Guild, now at home - Mirror Image and Summon Elementals. Meanwhile, we made contact, he already had archangels - built them in a town because there was no Castle on the map. In the first fight, I got incredibly lucky - his implosion kills my 10 angels, in response I cast Anti-Magic on the titans, the genie casts Mirror Image on the Wyverns. The titans, with luck, demolish the archangels, and the second implosion that was aimed at the Wyverns flies into the archangels! Luna buys back. Captured the opponent's starting Castle - no control there either. Started building another tower, but pink Crag took the key Dungeon town - couldn't grab the Shackles and Cloak in time! Barely took it back, meanwhile a second fight happened, where they did manage to kill my titans, but Jenova didn't have mana - couldn't replenish it in the Dungeon taken by the computer, no matter - I killed an archangel and bought back. Finally grabbed the Cloak and Shackles, rushed headlong to the still untouched treasure zone on the lava fields. There's a Griffin Conservatory, a Dragon Fly Hive, and Luna! Reached it, equipped the Cloak and Shackles, caught him :) Thanks for the game.
http://www.twitch.tv/mikevalentine/
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Mizrael
06.02.2013 Mizrael(red, Tower, Rissa, Jenova) def HellLight(blue, Tower, Solmir, Luna) 8mm6a 216

Confirmed, my own fault. If I hadn't played like a noob, no amount of luck would have helped my opponent. By month 2 week 2 I had 4 Angels and 9 Wyverns, then over the next 4 days I royally threw — first all the Wyverns, then 3 Angels. To top it off, after some dumb running around grabbing all Fire magic, I decided to kill a Dragon Utopia with Luna using Sacrifice... forgot they wait to avoid burning their own, and after the barely alive stack died to retaliation, 8 Greens flew in and in 2 turns showed me I was wrong, sending Luna to the afterlife with all artifacts... next week she came back with them, the Dragon Utopia gave a level 5 Hat, Red Scroll, and some small stuff. In short, we ran around — me with 2 Dimension Doors (had a full mana pool by the way and no worries :D), him with Town Portal. The first final battle was epic, a winning fight suddenly turned sour because of 1 Genie casting Mirror Image! 40% chance on a random target, and -7 to Archangels on 2000 Imps... clearly wasn't in the mood to play, since I gambled all game and again saw my opponent nearby via View, but hoped on a whim that the scout hero hadn't found the Armor of the Ancients yet... annet... congrats on a well-deserved win over a lazy player, thanks for the game.
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06.02.2013. KobRa (blue, Tower, Neela, Tazar) def wowa (red, Tower, Rissa, Rissa), JC, 141

We started on the first day, but the game ended up being played in 4 sessions, because both of us got below-average spawns. In my case, also completely without external dwellings! :confused: On the second week, I somehow managed to take the Griffin Conservatory 3+4 with low-tier troops, leaving all the caps in the max-level area with Haste.. On turn 126, I go to hit the GO - 41 bears (where did that many come from? :confused: ) without mass magic, they hit me pretty hard, because with 4 attack the damage was decent, miraculously killed them without serious losses. Then I saw a stack of cyclopes - didn't go for it, and rightly so, I would have gotten wrecked. A turn later, the opponent sends a scout hero, reveals a future of giants and 250+ caps, and runs back to his respawn - to take Dragon Utopias and upgrade titans. I have 9 angels, a titan, and 13 wyverns in my army. On turn 131, I take a 2-artifact Dragon Utopia and a Red Orb behind a horde of enchanters. The Dragon Utopia was generous with a useless spell scroll +10 and Boots of Levitation. Then a tree for fairies, and I run to the grey bears, where I have an epic fail - I forget to remove the orb, losing 10 wyverns and an angel.. +35 lizards and 30 flies, then ran around a bit more and fought on turn 136. The trade looked favorable to me; who knew there were 3(!) external dwellings of giants.. Then I went into the Inferno zone, and Vova took the central Castle near his GO. I reveal 3 Dragon Utopias (planning to take the first one for the long-awaited fifth-level spell hat) and then Vova makes a mistake and takes the Castle in the snows, without breaking the guard into the zone (he thought I had broken it, but not quite :D ) Thanks for the game!!
PS. If it weren't for the brilliant leveling of Tazar and a couple of decent battles, there would have been nothing to add to my plus side at all.
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02/06/2013. Aiwe (blue, Tower, Solmyr, Aislinn) def Ireul (red, Tower, Riza, Fafnir), Panic, 127
The opponent built a Naga, I cast Lightning in GM 2, and killed it with mages, although the morale on the Ser Mullich with the Nagas almost turned the battle in the other direction.
Thanks for the game!

P.S. Strange drafting system... That is, the template almost always picks red, while blacklisting Nila, Ain, and Torosara, and blue has nothing to choose from (most likely the heroes will be from other castles). Red has too much of an advantage; either the system needs to be revised, or at least red and blue should be swapped.
http://heroes3.tv/aiwe
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Aiwe
02/06/2013. Aiwe (blue, Tower, Solmyr, Aislinn) def Ireul (red, Tower, Riza, Fafnir), Panic, 127
Didn't get any decent heroes. Fafnir successfully ran and dodged ranged attacks, which led to his victory. In the first week, I took four Necropolises and placed a Naga in the castle. The battle was significantly influenced by the fact that I wasn't fighting with my main hero, although +3 speed from the amulet is certainly good, but the lack of 40 ranged attack was noticeable. The map was generated strangely, with two exits from the main base, one of which led to the enemy's secondary base. Both paths were roads.
Confirmed, thanks again for the game).
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At first, I was very surprised how wowa managed to play with Cobra Jebus and even gave him a Nelk. But then I remembered the gift from Galina Sergeevna ^^
Дурман мирской любви сильнее яда кобры, он глупым может сделать мудреца и увести от цели благородной и дух и волю война храбреца.
"Неизвестная история человечества. Запрещенная археология (с иллюстрациями), Майкл Кремо, Ричард Томпсон,479с,1.46 Мб.
Вакцинация младенцев в роддомах преступление!
Вред прививок или правда о вакцинации
In reply to R55Max
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R55Max
04.02.2013 R55Max (red, Tower, random, Than, Tazar) def Nestor86 (blue, Tower, random, Solmyr, Kreg Hack) 8mm6a, 116

Despite killing the barbarian company on day 3 or 4 and having a lot of money, I had big problems and ran around with 5 heroes. I was thinking about how to scrape together crystals and money for bears and mages in the Fortress (that was their hideout). The hippogryph hideout, deep in the sands, turned out to be guarded by 50+ snipers, which I didn't see until I defeated my opponent in the maximum-level dungeon.

Thanks for the game.
I played incorrectly on the grass. Despite having a grade upgrade for the Naga and Hag, I decided to surrender.
Thank you for the game. Good luck to everyone in the tournament.
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KobRa_RR
06.02.2013. KobRa (blue, Tower, Neela, Tazar) def wowa (red, Tower, Rissa, Rissa, Fafner), JC, 141

I confirm.
After all the restarts, it performed quite well overall, but at an absolutely slow pace.
Very long roads with nothing interesting nearby – only a single Hive near the Castle and a respawn point for GO to the left of the fork in the road, which takes 4 days to reach! And considering the annoying blocks that my starting army couldn't break through, it took me 5 days to get there. Then comes the road to the second village, which needs to be captured in order to advance towards GO from there.
I bring a treasure zone there, free the prisoner from jail, and run to the village with his army; I need the treasure zone back home.
There, I take an external dwelling of Djinns and almost reach the external dwelling of Giants, located one and a half days away from the castle.
The opponent dug in behind an impenetrable block, and he failed to capture the key village.
Building Nagas in the Citadel (no Gargoyles were built), along with three external dwellings of Mages and the Djinns.
On turn 121, the first external dwelling of Giants was taken by Nimue, whom I wanted to eliminate. Rissa moved towards the second village, captured it, and found Pandoras there, one of which was used for experience. I switch to Rissa; luckily, both the prisoner and Earth are available. After the well, I rush towards GO, traveling non-stop for three and a half days. The prisoner takes the two-star resource point and then runs on Griffins to capture the village.
Well, GO was defeated by upgraded Necro Knights only on turn 127 :( But at least it happened quickly.
Moreover, it was a double stack; the second stack of Green Dragons blocked the entrance to the central Castle, which wasn't captured.
Next, I free Fafner level 20 with expert Earth magic from jail. He kills the blue prisoner and reveals a Dragon Utopia with a red sphere nearby, as well as Fairies near the Hive and a treasure zone.
My army has only ranged units as its main force; there is no way to get Chain Lightning back home for an upgrade because the road is too long to make it there and back in one turn. So, I build at least some reinforcements to take the sphere/Dragon Utopia or to retreat so that I can defeat Fafner and capture the explored external dwellings guarded by upgraded Nagas.
I choose the second option because Tazar consumed everything himself, demonstrating Titans and a pack of Angels minus one.
The first Dragon Utopia is minimal, containing the Admiral's Hat :smile08:
The second is maximal, with only 9 Nagas, who are immediately attacked. Fafner emerges with only 7 Giants, while Mages and Mummies remain with the opponent.
However, we got the Book of Earth, Wings, and Helmet with Shield from the Titan set.
I build an Artifact Workshop, exchange everything for money/gems, upgrade the Giants, and Fafner and Rissa rush towards the upper Dragon Utopia on the border with the treasure zone.
In the second Dragon Utopia, there are two more Admiral's Hats and the Book of Air, but Rissa doesn't have any Air magic either, which leads to her downfall in the next turn: she jumps into the treasure zone, where I destroy Tazar, who would be defeated if he had speed 1.
But there are Angels there; he buys them off. However, I don't see the prisoner with the treasure zone in the darkness and run away towards GO at the Inferno respawn point, along with the prisoner standing nearby, whom Rissa can't reach.
And during the night, Tazar defeats her.
Despite having 8 Titans, there wasn't much that could be done against Tazar with such attack power, especially since there was a Golden Bow present, so we bought him off.
Judging by the blue army, there aren't many of my own troops there; most of the forces come from the center, which should be depleted, so three external dwellings might be enough to overwhelm it, and as a start, lure the blue reinforcements to turn 141 :)
We buy our way back to the village, defeat the Greens guarding the central Castle, buy Fafner there, and he jumps onto Snow, which turns out to be an epic fail – he quickly realizes that this isn't the right Snow :D Moreover, GO was easily defeated; I just needed to jump slightly to the left)) There was also another prisoner from level 20 with expert Earth magic! Together with Rissa, they would have cleared the neutral snowy area, where there were many Naga external dwellings and Dragon Utopias with missing parameters, while the blue player was busy overwhelming the Inferno respawn point.
But it didn't happen. GG, thanks to my opponent for the game, good luck in the next rounds :)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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What does the word "def" mean in relation to the player who makes the post, i.e., goes first in the list?
It's an abbreviation of "defeat."


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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Chingis
Understood. And in this Tournament, does each game have a template where the opponents choose themselves?
Yes.
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Chingis
What does the word "def" mean in relation to the player who makes the post, i.e., goes first in the list?

defeat? Vasya def Fedya 127 = Vasya defeated Fedya by 127?

I apologize, but I initially thought the opposite. I need to know for sure to have a clear understanding in the tournament.
The opposite would be lose (it is usually posted by the winner, and the loser confirms, but there are circumstances where everything happens the other way around), and draw means a tie.
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07.02.2013 numOne (red, Tower, Aen, Gunnison/Inteus) def darkello (blue, Tower, Iona, Shakti), 6lm10a, 213

Nice running around :). No native dwellings spawned, roads are fast. I immediately put Inteus into folders. Spread out, killed the dungeon dwelling, put Medusas and a Citadel in it, home Nagas in the Citadel. Inteus expertized Fire.
On 121 a Griffin Conservatory one-tier, and the next turn EPIC BATTLE - taking the max Griffin Conservatory (checked it beforehand with a scout hero) with Mass Haste and Mass Bloodlust, from the troops: 130 Marksmen, 1 Angel, 5 Nagas, 10 Greater Medusas, 15 Golems, 1 Mage, and 1 Gargoyle. :) Hero stats were 5 4 6 and 18 mana, something like that, and a Pendant of +1 Speed, found in a chest. Mass Haste is unreal in the Conservatory, and the Medusas did their dirty work, stunning almost full stacks a couple of times. Came out with 100 Marksmen, 4 Nagas, and 5 Angels.
Then it took off: another max Griffin Conservatory on snow, recaptured my native town, visited the University there, broke a beehive, then another one, Chain +4, and a lot of other small stuff. Gunnison started leveling actively, got Log and Earth, Inteus with expert Earth. In the dungeon, placed 1-6 in the Citadel, and on 127 Inteus camps at the entrance to a Dragon Utopia.
On 131 I bring Troglodytes and Minotaurs for the beatdown, broke it with the loss of the beatdown and a few Wyverns; the reward was royal: a Chalice, Shield +12, Cape +2 Speed, Boots of Resistance. Teleported out and started pushing back the opponent's territory (until then he had shown superiority in towns and heroes). Broke another Dragon Utopia with Gunnison on the side, got exactly what was ordered: КЗ and Wings. I'm building Dragons in the dungeon, with a subsequent upgrade for a hit-and-run for Inteus with potential Armageddon.
After that, it was just pushing back territory and collecting Swans with Angels. Inteus became a 100% mage - owner of 4 elements and other delights (nothing better was given), while Gunnison got everything he needed. Shakti didn't show up at all, i.e., there wasn't much excitement. Placed Giants and cleared their external dwelling, collected a set of three Tomes of Earth, and another mini Dragon Utopia.
Shakti appeared only in the second month, taking from me a Conflux that I had cleared from a dwelling a couple of days earlier. In combat stats he was slightly behind, but in creature speed I was already behind. The finale happened in this same Conflux: I attacked with 19 Angels, 60 Greater Swans, 350 Marksmen, and other growth. Darkello had 9 Angels, 70+ Swans, 1+1 Firebirds, and 3 Efreeti - clearly for Armageddon. First turn was his and he casts Explosion into the Angels, after which he could have written GG, which is exactly what happened a couple of turns later. Dark had an alternative - to cast Armageddon immediately - then there were chances for a win, perhaps, but he missed them and paid for it.

Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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numOne
07.02.2013 numOne (red, Tower, Aen, Gunnisson/Inteus) def darkello (blue, Tower, Iona, Shakti), 6lm10a, 213

A nice little runaround :). No neutral stacks spawned, roads were fast. I immediately sent Inteus to gather resources. I split my forces, killed a neutral dwelling, put Medusas and Citadel in it, home Nagas in the Citadel. Inteus Experted Fire Magic.
On 121 a single Griffin Conservatory, and the next turn EPIC BATTLE - taking the max Griffin Conservatory (checked with a scout first) with Mass Haste and Mass Bloodlust, from the troops: 130 Marksmen, 1 Angel, 5 Nagas, 10 Greater Medusas, 15 Gremlins, 1 Mage, and 1 Gargoyle. :) Hero stats were 5 4 6 and 18 mana, something like that, and Pendant of +1 Speed, found in a chest. Mass Haste is incredibly powerful in the Conservatory, and the Medusas did their dirty work, paralyzing nearly full stacks a couple of times. Came out with 100 Marksmen, 4 Nagas, and 5 Angels.
Then it took off: another max Conservatory on snow, recaptured my home town, visited the University there, destroyed a Hive, then another, Chain +4, and a bunch of other small stuff. Gunnar started leveling actively, got Logistics and Earth Magic, Inteus with Expert Earth Magic. In the dwelling I put level 1-6 in the Citadel and on 127 Inteus camps at the entrance to a Dragon Utopia.
On 131 I bring Troglodytes and Minotaurs for the sacrifice, destroyed it with loss of the sacrificed troops and a few Wiverns, got a king's ransom: a Chalice, Shield +12, Cloak +2 Speed, Boots of Resistance. Came out via Dimension Door and started pushing back the opponent's territory (up until then he had shown superiority in towns and heroes). Broke another Dragon Utopia with Gunnisson on the side, gave exactly what was needed: КЗ and Wings. I build Dragons in the dwelling, with a subsequent upgrade for a hit-and-run from Inteus with potential Armageddon.
Afterwards it was just pushing back territory and gathering Wiverns with Angels. Inteus became a 100% mage - master of 4 elements and other delights (nothing better was offered), while Gunnar got everything he needed. Shakti didn't show himself at all, so there wasn't much excitement. Placed Giants and captured their external dwelling, collected a set of three Earth Magic Tomes, another mini Dragon Utopia.
Shakti only appeared in the second month, taking from me a Conflux which I had captured from the computer a couple of days earlier. In terms of combat stats he was slightly behind, but in terms of КС I was already behind. The finale happened in this same Conflux: I attacked with 19 Angels, 60 Greater Wiverns, 350 Marksmen, and other growth. darkello had 9 Angels, 70+ Wiverns, 1+1 Fire Birds, and 3 Efreet - obviously for Armageddon. First turn was his and he casts Explosion into the Angels, after which it was immediately time to write GG, which is exactly what happened a couple of turns later. dark had an alternative - to cast Armageddon immediately - that would have given a chance for victory, perhaps, but he missed the chance and paid for it.

Thanks for the game!
Anyway apparently said fatigue, and what I had planned yesterday after the save on 146 on 214 I did not realize, so everything could have been different
thanks for the game

лето 2012.
In reply to Dark
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Redwhait_HP (red, tower, aine, djellar) def GoedenDag (blue, tavern, torosar, arlash) diamond 125

I have a good hand, a lot of money, and a level 5 Djellar in the Dungeon, which I saved in my folders. On the first map, I placed mages and took a hidden stash of Rogues and GM2 in the village. On the second map, I got Firebirds in the Refuge, then took the minimum number of Cons and searched for a passage to the opponent, wandering around the treasure, but he surrendered because it wasn't going well from the start.
Thanks for the game.
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Redwhait HP
Redwhait_HP (red, Tower, Ein, Gelar) def GoedenDag (blue, Tower, Torosar, Arlash) diamond 125

Part of the spawn is cut off by the portal guard (20+ crossbowmen). On the way, a block of 18 Beholders. I tried to fix the situation using secondary skills. It didn't work.
Thanks for the game.

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