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First Snow

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#238
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KobRa_RR
06.02.2013. KobRa (blue, Tower, Neela, Tazar) def wowa (red, Tower, Rissa, Rissa, Fafner), JC, 141

I confirm.
After all the restarts, it performed quite well overall, but at an absolutely slow pace.
Very long roads with nothing interesting nearby – only a single Hive near the Castle and a respawn point for GO to the left of the fork in the road, which takes 4 days to reach! And considering the annoying blocks that my starting army couldn't break through, it took me 5 days to get there. Then comes the road to the second village, which needs to be captured in order to advance towards GO from there.
I bring a treasure zone there, free the prisoner from jail, and run to the village with his army; I need the treasure zone back home.
There, I take an external dwelling of Djinns and almost reach the external dwelling of Giants, located one and a half days away from the castle.
The opponent dug in behind an impenetrable block, and he failed to capture the key village.
Building Nagas in the Citadel (no Gargoyles were built), along with three external dwellings of Mages and the Djinns.
On turn 121, the first external dwelling of Giants was taken by Nimue, whom I wanted to eliminate. Rissa moved towards the second village, captured it, and found Pandoras there, one of which was used for experience. I switch to Rissa; luckily, both the prisoner and Earth are available. After the well, I rush towards GO, traveling non-stop for three and a half days. The prisoner takes the two-star resource point and then runs on Griffins to capture the village.
Well, GO was defeated by upgraded Necro Knights only on turn 127 :( But at least it happened quickly.
Moreover, it was a double stack; the second stack of Green Dragons blocked the entrance to the central Castle, which wasn't captured.
Next, I free Fafner level 20 with expert Earth magic from jail. He kills the blue prisoner and reveals a Dragon Utopia with a red sphere nearby, as well as Fairies near the Hive and a treasure zone.
My army has only ranged units as its main force; there is no way to get Chain Lightning back home for an upgrade because the road is too long to make it there and back in one turn. So, I build at least some reinforcements to take the sphere/Dragon Utopia or to retreat so that I can defeat Fafner and capture the explored external dwellings guarded by upgraded Nagas.
I choose the second option because Tazar consumed everything himself, demonstrating Titans and a pack of Angels minus one.
The first Dragon Utopia is minimal, containing the Admiral's Hat :smile08:
The second is maximal, with only 9 Nagas, who are immediately attacked. Fafner emerges with only 7 Giants, while Mages and Mummies remain with the opponent.
However, we got the Book of Earth, Wings, and Helmet with Shield from the Titan set.
I build an Artifact Workshop, exchange everything for money/gems, upgrade the Giants, and Fafner and Rissa rush towards the upper Dragon Utopia on the border with the treasure zone.
In the second Dragon Utopia, there are two more Admiral's Hats and the Book of Air, but Rissa doesn't have any Air magic either, which leads to her downfall in the next turn: she jumps into the treasure zone, where I destroy Tazar, who would be defeated if he had speed 1.
But there are Angels there; he buys them off. However, I don't see the prisoner with the treasure zone in the darkness and run away towards GO at the Inferno respawn point, along with the prisoner standing nearby, whom Rissa can't reach.
And during the night, Tazar defeats her.
Despite having 8 Titans, there wasn't much that could be done against Tazar with such attack power, especially since there was a Golden Bow present, so we bought him off.
Judging by the blue army, there aren't many of my own troops there; most of the forces come from the center, which should be depleted, so three external dwellings might be enough to overwhelm it, and as a start, lure the blue reinforcements to turn 141 :)
We buy our way back to the village, defeat the Greens guarding the central Castle, buy Fafner there, and he jumps onto Snow, which turns out to be an epic fail – he quickly realizes that this isn't the right Snow :D Moreover, GO was easily defeated; I just needed to jump slightly to the left)) There was also another prisoner from level 20 with expert Earth magic! Together with Rissa, they would have cleared the neutral snowy area, where there were many Naga external dwellings and Dragon Utopias with missing parameters, while the blue player was busy overwhelming the Inferno respawn point.
But it didn't happen. GG, thanks to my opponent for the game, good luck in the next rounds :)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny