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Posts from Journey

4.6 (10 ratings)
In reply to Valerichek
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13 years ago
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Valerichek
The idea is to increase the number of Fury units threefold? ;) What’s the idea?

THAT’S IT! I beat them! The battle lasted 30 minutes. (I didn’t change the number of Fury units) :D

I had to control the battle manually.
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13 years ago
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I probably haven't killed this many dragons in one evening in all the 15 years I've been playing Heroes!
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13 years ago
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30 minutes? And can I watch the replay?
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13 years ago
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Sure.
Throughout the entire battle, I focused on managing the Black Dragons – meaning I didn't breed them, but rather made sure their numbers decreased equally.:cool:

P.S. Poor minotaur :mad:! Man, it's hard to even count how many times these dragons killed him :confused:
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In reply to Rambo1969
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13 years ago
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Rambo1969
Sure.
Throughout the entire battle, I focused on managing the Black Dragons – meaning I didn’t breed them, but rather made sure their numbers decreased equally.:cool:

P.S. Poor minotaur :mad:! Man, it’s even hard to count how many times these dragons killed him :confused:
I wasn’t so lucky – I also wanted to kill them, and in the battle with 2000, I did something similar towards the end. Well, since you won, congratulations on your victory over them.

P.S. At least he could have been resurrected one last time – he could have lived a little longer.
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13 years ago
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a very telling battle. The dragons were defeated by their own breath and... a programming error =)

Congratulations on the victory.
In reply to Heroist
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13 years ago
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All that remains is to defeat Law. But without the mask of justice, it won't work:smile19:. Just send more scouts – he still casts spells quite well. (just like your hero).
In reply to Valerichek
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13 years ago
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Am I really going to be the only winner of the Law?:( I disagree!
In reply to Valerichek
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13 years ago
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Valerichek
Will I be left as the only winner of the Law?:( I disagree!

I will be very busy this week - there's a lot of work, and if I have the desire on the weekend, I will work on it (although I've already started on a map) and it's not very interesting anymore.

The battle with Biara was unexpected, but not very interesting (just a straightforward fight).
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13 years ago
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I decided to play this map again (I played it a couple of months ago as Hafiz). Of course, the map deserves the highest praise (as has been noted repeatedly), but I would like to clarify some nuances. This time, I started as the Overlord, on Easy Veteran, and initially wondered why his starting army was so weak, but after using "Hell Wave," everything fell into place. However, there are many unclear aspects to this wave: it costs 5 mana, but in reality, mana is never consumed; its damage ABSOLUTELY does not depend on magic (to verify this, I bought druids in the mercenary camp and turned them into blue "allies"; the magic bonus was 8 units, but the damage remained at 250 :( ). Naturally, at the beginning, this wave is a very useful thing (running around with a small stack of imps and splitting them into single units allows you to defeat almost all the weak enemies in the starting area), but later it becomes practically useless. Using the save/load method, it was also discovered that it does not affect creatures that are immune to fire and demons.
Also, heroes from the Rune Path can be found in the tavern (not all of them, but only those with standard names, such as Ibbu, Garuna). Their only advantage for me was that they had artifacts, which were successfully sold (and some were taken).
I would like to discuss the Lawgiver separately. The author wants to make him invincible, but this is a challenge for every player, like a red rag to a bull. And if the author has not "tampered" with the scripts (as he seemed to threaten), then he can be defeated in a "fair" (without using the console) way, even if he has 1000 dragons. For example, slightly improve Nikitatigr's tactics. Take the main hero as a mentor and develop many heroes with mandatory skills: attack (tactics), defense (fight to the last), luck (soldier's luck). Although I haven't attacked the Lawgiver yet, maybe he also has tactics; then it will take a little longer, but if not, it's worse for him. Give each "kamikaze" the following set: 5 Death Knights in front (from the Cave of Peace) and 2 Mummies in the back (tombs near the Orcish outpost) - and forward. Even the Mask of Justice is probably not needed when the Lawgiver's army is reduced to a ridiculous size; just finish him off with the main hero.
I also want to try a "dishonest" method, essentially using the author's own weapon. The fact is that I have the NHF build 48 mod installed, and a cheating hero, Aglion, recently appeared in the tavern (those who have tested this mod will understand :D ). I want to see if I can surprise the Lawgiver with millions of imps :smile51:
In reply to YORICK-85
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13 years ago
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YORICK-85
I decided to play this map again (I played it a couple of months ago as Hafiz). Of course, the map deserves the highest praise (as has been noted repeatedly), but I would like to clarify some nuances. This time, I started as the Overlord, on Easy Veteran, and at first, I was puzzled as to why his starting army was so weak, but after using "Hell Wave," everything fell into place. The only problem is that this wave is confusing: it costs 5 mana, but mana is never actually spent; its damage ABSOLUTELY does not depend on magic (to check, I bought druids in the mercenary camp and turned them into blue "allies"; the magic bonus was 8 units, but the damage remained at 250 :( ). Naturally, at the beginning, this wave is a very useful thing (running around with a small stack of imps and splitting them into single units allows you to defeat almost all the early-game enemies), but later it becomes practically useless. Using the save/load method, it was also discovered that it does not affect creatures that are immune to fire and demons.
Heroes from the Rune Path can also be found in the tavern (not all of them, but only those with standard names, such as Ibbu, Garuna). For me, their only advantage was that they had artifacts that could be sold (and some were taken).
I would like to discuss the Lawgiver separately. The author wants to make him invincible, but this is a challenge for every player, like a red rag to a bull. And if the author hasn't "tampered" with the scripts (as he seemed to threaten), then he can be defeated in a "fair" way (without using the console), even if he has 1000 dragons. For example, slightly improve Nikitatigr's tactics. Take the main hero as a mentor and develop many heroes with mandatory skills: attack (tactics), defense (fight to the last), luck (soldier's luck). Although I haven't attacked the Lawgiver yet, maybe he also has tactics; then it will take a little longer, but if not, it will be worse for him. Give each "kamikaze" the following set: 5 Death Knights in front (from the Cave of Peace) and 2 Mummies in the back (tombs near the Orcish outpost) - and forward. Even the Mask of Justice probably won't be needed when the Lawgiver's army is reduced to a ridiculous size; just finish him off with the main hero.
I also want to try a "dishonest" way, actually using the author's own weapon. The fact is that I have the NHF build 48 mod installed, and recently a cheating hero, Aglion, appeared in the tavern (those who have tested this mod will understand :D ). I want to see if I can surprise the Lawgiver with millions of imps :smile51:
Millions of imps will be a bit weak.
13 years ago
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Millions of demons – that might not be enough.
Billions would work too. With Urgash's call.

Added 5 minutes later
But overall, the first option is preferable.
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13 years ago
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If using the Mask of Justice, then a million might be enough. Assuming they have 6,000,000 hit points, and the damage of one Phoenix is 100, then 60,000 Phoenixes would be needed. I haven't played the new version, but in the old one, Haven had fewer Phoenixes.
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13 years ago
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Today, I finally found some time and decided to fight against Haven. I tried to attack it, but it turned out to be completely useless – it ran to the nearest refugee camp and got stuck there. It’s impossible to attack it; it seems like it hid in a Sanctuary.

And in general, it’s not clear why you would attack it. It just stands there, doesn’t run around, doesn’t attack anyone, doesn’t even block the road; it’s just pure peacefulness in the flesh :smile36:
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In reply to Rambo1969
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13 years ago
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Rambo1969
Today I finally found some time and decided to fight Haven – I tried to attack it, but it turned out to be completely useless – it ran to the nearest refugee camp and got stuck there – it’s impossible to attack it – it seems like it hid in a Sanctuary.
That’s bad. In my case, it didn’t hide; it just hired Champions. Probably. That’s why one of the stacks had 10001 dragons :D

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