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Posts from M-200% No. 6

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#421
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12/18,12/20/2012
rebellious (blue, Rampart, Elleshar, Ivor) def GoD (red, Inferno, Calid, Isra), skirmish, 142

On the first day I bought a stacked Ivor with 9 Elves and 23 Centaurs, built a market. On 117 I took a Necro secondary (I cut across rough terrain to get there), and from heroes I only bought Gird, and at home - Pegasi in the Citadel.
On 127 I had Cavaliers at home in the Citadel. Took the Necro village in the grassy treasure zone. There were 2 Dragon Fly Hives guarded by a mob of Monks and a horde of Elves, a +5 Knowledge cap guarded by a mob of Pit Lords. Ivor - expert Archery and Offense, advanced Logistics, 22 Grand Elves, 2 Cavaliers, 12 Silver Pegasi, 45 Centaurs.
Well, on the 3rd week there were non-stop skirmishes and fights over territory. Having captured my opponent's Necro secondary, I cut him off from his troop reinforcements. Isra had nowhere left to go, the finale was imminent. Ivor caught up with the main red hero, and he didn't even have any mana left. Thanks for the game.
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#422
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20.12.2012 R55Max (red, random, dungeon, Adgit, Tanth) def VanjaM (blue, random, dungeon, Shakti, Shakti) 2vs2, 136

We couldn't find a connection either through ham or through GR, but in the end we played perfectly fine through tunngle. Personally, this is the 2nd time I've used this program, it's a good tool for connecting.

111 - I had no resources, blue had 1 left. Dungeons spawned. Agreed to play. Collected money for 2 heroes, got a thousand for the 2nd one right away. Good monetary prospects opened up. Tanth appeared in the tavern, no issues with the folder.

112 - revealed a scout view, plenty of gold scattered around, resources too, there's a Griffin Conservatory. About one and a half moves from home. 5 heroes, including a damage-con on money, built harpies.

113-115 - collecting freebies, an external dwelling of medusas revealed in the very corner, secondary skills taken on the last move.

116-117 - Pelt +10 necromancy taken, built minotaurs at the Citadel, took an external dwelling of dragons, a thousand in secondary.

121-122 - collecting everything, Tanth stood before the treasure zone after the whirlpool with 20+ golden golems.

123 - upgrade of medusas, crypt taken in the treasure zone...

124 - upgrade of Troglodytes. The decisive turn for me. After taking the 2nd crypt in the treasure zone, I moved all heroes correctly (had to exchange troops a lot), seconds were left for the main hero and, without looking, in time pressure I attacked ogres with a useless formation and without single harpies. In short, it was about 88, I had wild antimorale (skeletons, 40 Castle bows, my own army, Inferno gogs mixed in. In the end I spent almost all mana (60) and managed to overcome the antimorale. Satisfied with the losses.

125 - revealed from the treasure zone in the corner of my secondary hero a Griffin Conservatory, also 3 crypts. Refilling at the well.

126 - Split up in the crypt into secondary, head towards an unchecked Griffin Conservatory (near the house, a Trog's with GS). Scout heroes take crypts, collect resources and gold.

127 - Check the Griffin Conservatory with Tanth - again a Trog with GS. Waiting for a delivery.

131 - 3rd Griffin Conservatory, run back to the treasure zone for Pandora's Box with 20+ snipers.

132-134 - general actions of scouts collecting everything, Tanth takes the Pandora's Box for experience, finally offered not water, take fire, split up, run to the home Griffin Conservatory.

Suddenly Shakti bursts into my secondary, reveals the scout view, takes the secondary hero, sends a scout to the villa.

135 - 4th Griffin Conservatory, take blue's secondary with a scout in a very funny battle of single skeletons against single skeletons, kill blue's infiltrator.

136 - Blue, wanting to expert earth and take the 2nd home Griffin Conservatory, attack the GO from my secondary hero towards their 5-9 giants, there's a GS in the middle, then Wizards, followed by surrender.

planned to build GM 3 and 4, all building upgrades in the castle, except dragons of course.

Thanks for the game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#423
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R55Max
12/20/2012 R55Max (red, random, Dungeon, Ajit, Tant) def VanjaM (blue, random, Dungeon, Shakti, Shakti) 2cm2s, 136
It was a good game, thanks for playing!
#424
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21.12.2012 BlooDy)DriVeR (red, Dungeon, Alamar, Adgit) def d-neez (blue, Citadel, Vey, Crellion) 127 balance
Excellent draft, an external dwelling of Evil Eyes, I portal-summoned them on week 1 in both castles and built them in my main. At the start of week 2, I pick up the level 2 Griffin Conservatory, rush into the center without scouting with an army split between 3 heroes. In the end, I was punished: -2 heroes, -Angels, -Troglodytes, only 34 Evil Eyes remain in the army. I attack with a level 1 hero, the opponent buys back, but I am not given any money, and on the next turn Crellion appears in the tavern with 1 goblin. We agreed to a draw in this match, but we simply can't fit within the deadlines to play a new one, so I'm crediting myself a victory; consider it a gift for my birthday. Thanks for the interesting game!
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#425
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BlooDy)DriVeR
21.12.2012 BlooDy)DriVeR (red, dungeon, Alamar, Adjit) def d-neez (blue, Citadel, Vey, Crellion) 127 balance
Amazing draft, external dwelling Evil Eye, portal'd them on week 1 in both castles and built in main, at the start of week 2 I take the Griffin Conservatory 2, rush into the center without scouting with an army split between 3 heroes, ended up being punished, -2 heroes, -angels, -Troglodytes, only 34 Evil Eyes left in the army, attack with a level 1 hero, opp buys peace, but I'm not given money and on the next turn Crellion appears in the tavern with 1 goblin. Agreed on a draw in this game, but we can't make the deadline to play a new one, so I'm writing down a win for myself, consider this a gift for my birthday. Thanks for the interesting game!

Fully agree ) thanks for the most interesting game.
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#426
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20.12.2012 SVAROG (red, random Castle, Loynis) def GoedenDag (blue, random Inferno, Zydar, Galtran), balance, 131
Started immediately without restarts.
Bonus - useless pendant, in tavern Sir Mullich, Erdamon, for speeding up
111 - Archers not built, Loynis has 4 archers and Mullich has 5. I run with Loynis to the village, stone +1000, take basic Mysticism. I light the external dwelling of pikemen without guards, external dwelling of griffins, a couple of chests, I decide to play.
112 - I upgrade the external dwelling of pikemen, break through the passage to the village, capture it, archers are built there, buy everything there, purchase Mullich, discover there are only 2 roads, 1st to the village, 2nd to a portal behind 50-99 Iron Golems - that's bad((
113 - I send Erdamon to the lower part of the respawn, there I discover a wood mine, a crypt (minor), medusa nest of 6, passage to a snow treasure zone.
114 - I take the crypt, pick up some gold, which isn't plentiful in the respawn...
115-116 - I break through to a mini treasure zone, there I light a Level 1 Griffin Conservatory, a helmet +4 to Knowledge.
117 - I take the helmet, resources. In main town, Level 1, 2, 4 in fort.
121 - I bring troops and take the Level 1 Griffin Conservatory. 100 pikemen with Prayer and Speed 10!!! A force against which the griffins could not stand.
122-125 - I really stalled, though I did take the Level 6 medusa nest, the GG has Earth, Air, Water, all basic.
126 - I break through a portal behind 66 Iron Golems with 15 mana, on the other side of the portal 50-99 stone griffins, no mana, GG back to town, where I finally built a Mage Guild, replenished 90 mana with Loynis.
127 - I attack a horde of stone griffins, a horde of Diamond Golems, a horde of Dwarves, and 15 Storm Elementals for the gloves. Loynis level 9, Mass Haste acquired, I see the opponent's respawn, but news of GG arrives! Thanks for the game.
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#427
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I clear a path to the village, take it, and there are archery ranges already built.
The second level is always built in the secondary town.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
#428
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21.12.2012 LSM (red, random, Tower, Theodor, Alagar) def twaryna (blue, random, Dungeon, Gunnar, Galtran) 2sm2s, 134
Opp takes rest 111, I take rest 112. Started.
111 Two heroes, Alagar in the tavern. Secondary is herb. Got the "no morale" artifact - good. The layout suits me.
112 I buy Alagar. I clear a path to the secondary - barb. Speed boots are behind a gargoyle lot - very good. I take the secondary, upgrade the gremlin dwellings.
113 I take the boots. They offer intelligence - I take it. I gather resources and gold.
114 I scout the lookout point near the secondary. The path to the opp's main is guarded by a horde of upgraded Eyes and right there is the exit to the opp's treasure zone - a pack of Genies.
115 I take a Crypt and then comes the loss of losses. I accidentally attack the Genie pack and naturally get beaten up and retreat. Prospects are like the dog from the joke.
116-117 Gathering gold and eventually 123 in the castle. Decided to build a castle instead of mages. Because of the hero blunder, I couldn't build mages.
On the respawn, there are two external gremlin dwellings (both colored), a Dwarf Cottage, a couple of Naga Banks, 4 mills, and a total of 3 external markets. Opp scouts with Galtran - the prospect of the dog gets closer and closer.
121 I take two attacks for Alagar.
122 I take the Dwarf Cottage, get Earth Magic. In principle, there's not much left to lose in the game, so I take a Scholar - OMG, Logistics :)
123 I go into the treasure zone with a gold mine. I take a hat +2, a morale artifact. I refuse Air Magic because I need to expert Earth Magic for the Naga Banks and Logistics. Alagar is leveled into Knowledge - I don't like that.
124 I take a Medusa dwelling, advance Earth Magic. I head for the gold mine.
125 I take the gold mine.
126 I'm standing by a Pandora's Box behind a lot of upgraded Dendroids.
127 In the Pandora's Box there's 5K experience - experts Earth Magic, advances Logistics. I break through against the Minotaurs and head to a Naga Bank. At home 123456 in the castle.
131 Naga Bank - 2 with Bloodlust. Second Naga Bank - 4 with Bloodlust. Expert Logistics, Advanced Intelligence.
132 I stand on the Genies at the path to the opp's main. I fake that I'm going to break through the Eye and take his castle, while actually I want to go into his treasure zone, replenish mana at the Well, take the Arena and the Artifact Market, because I have nothing for stats at all.
The decision was not easy. There was a high chance of getting caught in the crossfire, but I decided to risk it, otherwise against Galtran it would be really bad.
As expected, the opp breaks through the horde of Eyes and attacks me. No Angels, no Scorpicore, no Cape of Speed, no Shackles of War - from the army 220 Skeletons, 10 Minotaurs, 11 Harpies, 38 upgraded Eyes, and 16 Medusas. I hit with Ice Bolt for 200 and retreat. The opp's stats are slightly lower than mine, mana is also a bit lower, but he has one Speed.
133 I revive in the secondary. I dump all resources, upgrade the Nagas. I take Sorcery, pull the army from around the corner, and attack.
We exchange spells, my Bolt hits a bit harder than the opp's Bolt, and on top of that he's under Oil. In the end, the opp retreats with 60 Skeletons, 5 Medusas, and 19 Eyes, leaving me without mages and gremlins.
134 I raze the opp's empty central castle. I sit in it and gg.
Thanks for the game.
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#429
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I didn't have time to play due to my exams; please grant me a temporary ban.
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
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#430
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HellLighT played against his opponent and we started the following turn with him.
20.12.2012
Captain (blue, Rampart, Ivor) def HellLighT (red, Tower, Tamika), balance, 131

111 - three heroes and +1000 :)
112 - secondary skill and Citadel, but absolutely no wood.
113 - broke through to another secondary, there are three piles of wood, sword +3, necro village. Elves were recruited.
114 - upgraded elves = 12 units. Pandora's Box with 50 or 60 gr. skeletons.
115 - broke through to yet another secondary
116-117 - went through the secondary past 20+ pegasi into the central zone.
Found a Griffin Conservatory for 3-4.
Castle at home and 1235.
121 - took Conflux, in the center a Pandora's Box with 9 gr. cavalry for 20 air elementals.
122 - upgraded air elementals to storm elementals and through 10+ efreet to the opponent. He manages to return to the castle, and with my scouting I tracked his moves, saw him take a Breastplate of +3 spellpower, he has up to 249 marksmen and up to 249 skeletons. I kill a scout hero for +350 gold and a Town Portal.

Three heroes catch up to me in a row and hit-and-run me. Not particularly painful. I buy off his main army for 6000 gold with a favorable exchange.

My scout hero on two fairies wins a fight against the opponent's 12 golems (he had to flee — can't catch the fairies across the field).

I sacrifice my mage, depriving the opponent of all his mages (which lower the cost of using magic) and attack with Ivor and pegasi (which increase the opponent's cost). He has mana for one lightning bolt and one arrow. 13 dendroids, 15 pegasi, 15 storm elementals, and almost 40 grand elves shoot down the skeletons and gremlins.
Thanks for the game.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to SVAROG
#431
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SVAROG
12/20/2012 SVAROG (red, random Castle, Loenis) def GoedenDag (blue, random, Inferno, Zydar, Galtran), balance, 131
Thank you for the game.
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#432
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20.12.2012 HellLighT (blue, Swamp, Sephientha) def BadSBars (red, Inferno, Nagash) 136 balance

Under the main Griffin Conservatory 3-4, in the tavern a necromancer — we play, I built a decent tempo, by the end of the week I raised nearly 100 skeletons, Sephientha got Earth and Offense... I scouted another Conservatory with the lizardmen, on 126 with oil I take both Conservatories for a total of 5 angels, I successfully crashed into the opponent's scout hero that had run up, then there are minor battles with scout heroes with small armies, because the main hero was running around looking for the opponent, who, as it turned out, was fleeing to 100 gogs and 100 imps with double growth from the external dwelling of swordsmen and pit fiends... by that time I had 650 skeletons and 50+ lizardmen besides the angels, the opponent was talking complete nonsense incompatible with reason the entire game, all these actions made me doubt his sanity. After the game I checked the saves, there were gross rule violations with passing through shifted guards, as it later turned out in ICQ — he knew the rules. But since he was kicked out of the tournament anyway, the saves aren't really needed, I think...

Captain (blue, Rampart, Ivor) def HellLighT (red, Tower, Tamika), balance, 131

I confirm, unlike my opponent, I couldn't make ends meet financially :D only the necromancer was a consolation, and not much at that, the lack of money on my side and the abundance of it on the opponent's side played an important role, with buyouts and growths, while I had 1+3 (without Gargoyles) in the fort on the first week and lost tempo after the first Fireball on the Dwarf Cottage for a war of scout heroes and buyouts... if I hadn't spent time on that, I would have had a chance to take the Conservatory, thanks for the game.
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#433
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22.12.2012 Heroes13 (Red, Castle, Sorsha, Adelaide) def Wladysha (Blue, Stronghold, Saurug, Ciele) 2sm2c 136
1-1-1 I'm saving money for one hero, scouting the external dwelling of crusaders.
1-1-2 I buy two more heroes (4 total), build archers, have a lot of money left over, two crypts and an external dwelling of medusas.
1-1-3 I take the crypts, buy another couple of heroes, and a second external dwelling of crusaders!
1-1-5 I scout a dwarf dwelling for 50, my native secondary, a beehive for 300, 8 heroes, and a third external dwelling of crusaders! Cavaliers are being built in the citadel, there's also a stable. I think victory is in the bag; the enemy has Ciele scouted, but that doesn't bother me at all. But everything didn't go as smoothly as I wanted...
In the middle of the second week, I clear a Guard Oblivion of 30 Wizards, and I set up not far from the opponent's town with full mana. Ciele attacks; the first battle against the opponent: 2 Beholders, 120 Goblins, 9 Orcs, 9 Roc Riders. I have 35 Archers, 40 Pikemen, 4 Champions, and about 40 Crusaders. I win the battle, but I'm left with about 20 Crusaders and 40 Pikemen; in the battle, I didn't kill the Behemoth in one hit, leaving it with 1 HP, which was very memorable :( .
No magic, and the scraps in the form of 10 Cerberi in the opponent's castle can't be taken; I have to retreat. The hardest part begins; no money, no army, we try to attack/scout each other with secondary heroes, several minor exchanges, and all for nothing. I can't scout successfully, and it's dangerous to approach the opponent's town with my main hero.
On the third week, I buy an army: 87 Pikemen, 20 Archers, 2 Cavaliers, 32 Crusaders, 80 mana, and I decide to boldly go to the opponent's respawn; I lurk around the area but can't attack. In the end, the opponent decides to attack on 1-3-6. 2 Behemoths, 35 Cerberi, 40 Goblins, 19 Orcs, 22 Archers, 40 Pikemen, 6 Roc Riders.
A tough battle ensues: Frost Ring for 45 HP vs. Arrow Tower for 110 HP. I gain the upper hand in melee, left with 12 Crusaders and 24 Pikemen, 7 Archers, and 40 mana! The opponent has 15 Centaurs and 4 Dwarves left in the castle. I calculated I had enough mana; the Dwarf reflected one attack, and I killed the last unit with the last arrow shot. If there had been a resistance, I would have safely retreated with 12 Crusaders. The game was very intense; the opponent made a mistake by attacking my hero; it would have been better for him to wait until week 4.
Thank you for such an engaging game
Мой ник Heroes, и никто не вынесет меня
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
In reply to HellLighT
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#434
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21.12.2012 Amiloo (blue, Rampart, Maleqit) def Tag (red, Castle, Loynis) 124 2sm2c
We picked all the rest; at first, it seemed like an absolutely hopeless hand was dealt. A long, slow road to the ГО, 2nd hero Ufretin, not a hint of wood anywhere, and not much gold either. But little by little, we bought out a couple of heroes; the secondary dungeon turned out to be on the grass, managed to snatch a piece of wood on the secondary, and one more already in my treasure zone. In the end, at first 13, a thousand in the Citadel.
Ufretin on a second front finally reached the sawmill at the end of the spiral-shaped respawn :) (6 days to run) and on 123, 27 Grand Elves reach Maleqit in the treasure zone. I chop down about 30 Ogres, behind them a Nagabank for two; plenty of money, I gradually start fielding cavalry in the Castle. On 124, the opponent concedes in his treasure zone. Thanks for the game!


http://heroes3.tv/Amiloo
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#435
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21.12.2012 Heroin (blue. swamp. Gervulf, Mirlanda) def Shevanesian (red. Oris, Green Land) 126, balance.

On 111 scouted Griffin Conservatory and Gnoll Hut. Was 200 gold short for a second hero. Decided to see what would be revealed since I saw a tower in the middle of the respawn, which ideally gave almost all the necessary view. On 112 I open two native secondary dwellings, a dwarf cottage, a crypt, a pandora's box - great. On 117 I placed Ducks in Mirlanda's citadel, got Earth, Air, Tactics, overall not bad. On the second I took a two-slot Griffin Conservatory and went to the teleporter. Ended up on snow; I thought I'd get to the desert through this respawn, but it turned out even better - red came, I had to buy myself off with a flyer. Bought myself off, transferred the army, defeated 20+ Ducks at the GO, took the Dragon Fly Hive, and then the opponent came again. FB angels and 8 Ducks decided the outcome. Almost ruined such a good setup.
Thanks for the game.

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