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20.12.2012 HellLighT (blue, Swamp, Sephientha) def BadSBars (red, Inferno, Nagash) 136 balance
Under the main Griffin Conservatory 3-4, in the tavern a necromancer — we play, I built a decent tempo, by the end of the week I raised nearly 100 skeletons, Sephientha got Earth and Offense... I scouted another Conservatory with the lizardmen, on 126 with oil I take both Conservatories for a total of 5 angels, I successfully crashed into the opponent's scout hero that had run up, then there are minor battles with scout heroes with small armies, because the main hero was running around looking for the opponent, who, as it turned out, was fleeing to 100 gogs and 100 imps with double growth from the external dwelling of swordsmen and pit fiends... by that time I had 650 skeletons and 50+ lizardmen besides the angels, the opponent was talking complete nonsense incompatible with reason the entire game, all these actions made me doubt his sanity. After the game I checked the saves, there were gross rule violations with passing through shifted guards, as it later turned out in ICQ — he knew the rules. But since he was kicked out of the tournament anyway, the saves aren't really needed, I think...
Captain (blue, Rampart, Ivor) def HellLighT (red, Tower, Tamika), balance, 131
I confirm, unlike my opponent, I couldn't make ends meet financially :D only the necromancer was a consolation, and not much at that, the lack of money on my side and the abundance of it on the opponent's side played an important role, with buyouts and growths, while I had 1+3 (without Gargoyles) in the fort on the first week and lost tempo after the first Fireball on the Dwarf Cottage for a war of scout heroes and buyouts... if I hadn't spent time on that, I would have had a chance to take the Conservatory, thanks for the game.
Under the main Griffin Conservatory 3-4, in the tavern a necromancer — we play, I built a decent tempo, by the end of the week I raised nearly 100 skeletons, Sephientha got Earth and Offense... I scouted another Conservatory with the lizardmen, on 126 with oil I take both Conservatories for a total of 5 angels, I successfully crashed into the opponent's scout hero that had run up, then there are minor battles with scout heroes with small armies, because the main hero was running around looking for the opponent, who, as it turned out, was fleeing to 100 gogs and 100 imps with double growth from the external dwelling of swordsmen and pit fiends... by that time I had 650 skeletons and 50+ lizardmen besides the angels, the opponent was talking complete nonsense incompatible with reason the entire game, all these actions made me doubt his sanity. After the game I checked the saves, there were gross rule violations with passing through shifted guards, as it later turned out in ICQ — he knew the rules. But since he was kicked out of the tournament anyway, the saves aren't really needed, I think...
Captain (blue, Rampart, Ivor) def HellLighT (red, Tower, Tamika), balance, 131
I confirm, unlike my opponent, I couldn't make ends meet financially :D only the necromancer was a consolation, and not much at that, the lack of money on my side and the abundance of it on the opponent's side played an important role, with buyouts and growths, while I had 1+3 (without Gargoyles) in the fort on the first week and lost tempo after the first Fireball on the Dwarf Cottage for a war of scout heroes and buyouts... if I hadn't spent time on that, I would have had a chance to take the Conservatory, thanks for the game.