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Posts from Season: "Winter 2012-13". Online games for rating (reports, confirmations, discussions).

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13 years ago
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11.12.2012 LSM (blue, Dungeon, Shakti, Shakti) def ~no1_knows_me~ (red, Castle, Valeska, Gunnar) 2SM4d(3) 123.

On the very first day, I captured the dwarf mine with 15 dwarves in each stack, and also immediately set up a manticore ambush. On the third day, I captured the double mine. Until the end of the week, there were minor local battles while building up the castle. At the beginning of the second week, I captured the nagas' lair with 30 nagas and a Great Serpent and positioned myself at the entrance to the treasury. Suddenly, I received news of a surrender.
Thank you for the game.
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13 years ago
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LSM
11.12.2012 LSM (blue, Dungeon, Shakti, Shakti) def ~no1_knows_me~ (red, Castle, Valeska, Gunnar) 2SM4d(3) 123.

On the very first day, I took the dwarven dwelling with 15 dwarves per stack + an external dwelling of manticores right there. On the third day, I took the double. Until the end of the week, minor local skirmishes while building up the castle. At the start of the second week, I take 30 nagas with Haste and stand at the entrance to the treasure zone. Suddenly, word comes of a surrender.
Thanks for the game.

111-117. Right next to the castle, 2 external dwellings of archers :eek: they're also upgraded, Gunnar arrives. Decent gold is scattered around, 8 heroes flew off in all directions. I revealed +1 health and an external dwelling of angels behind 100+ ghost dwellings. I broke through to the swamp, where I took the dwarven dwelling with 20 at the cost of a few single units. I revealed 3 Griffin Conservatories (one, however, far behind the mountains) one is a troll conservatory, and one is a mini conservatory. I upgrade the external dwelling of wyverns and place them on the swamp. At home, horses in the citadel.
121-123. I bring 2 wyverns and take the mini-conservatory. I break back home and run to the external dwelling of angels. The roads are extremely long... I bring marksmen (62 of them) an angel and 5 horses... but I didn't account for Gunnar only having expert Tactics and Logistics, Wisdom and Fire Magic... and there are 7 stacks of 13 each... can't properly bash with the horses (no Offense) can't shoot properly with the archers (no Archery) there are 2 stacks of 6 left and they broke through to the marksmen :smile34:
Thanks for the game
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13 years ago
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Monstro_aka_h3(blue,Conflux,random,Syyla) def Smoke_mk (red,Necro,Tant,tant)2sm4d(3)136
111-117 built birds, painted the external dwelling of butterflies behind a crowd of stone gargoyles, secondary Inferno.
121-127 two minimum Griffin Conservatories, shield +3/+3 behind a horde of eyes and a Teleport scroll behind a crowd of horned ones. But I missed building the Stronghold and Castle.
Got stingy and decided to go visit Syyla with expert Water Magic and Teleport. Since the roads were slow and the spaces vast, I reached the opponent only on 136, but the opponent was even farther from their own castle and couldn't pull off a chain. GG thanks for the game
13 years ago
10.12.2012 Maretti (blue, stronghold, ?, Mephala) def Stickyfingaz (red, stronghold, ?, gundula) at 142 on jebus

We came to desert at around the same time, but I lacked haste with my air so I avoided contact and opend up 2 other areas and cleared most of them with meph and necros. Had 3 necro arts so got a big stack skells. In the end I had much bigger stats, so no doubt about the win. Thanks for playing.
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13 years ago
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06.12.2012 RomarioGrom (blue, random, Dungeon, Merista, Gird) def Akmid (red, random, Castle, Sorsha, Sorsha) 132 2SM2w
Played by SC2 rules
on 1st I took Conflux and found a Griffin Conservatory(1) at home 1-3,5,6, in Citadel 2nd boots, cleared the respawn a bit and went to meet on 131 I took Castle and on 132 Sorsha attacked me, the meat advantage allowed me to win.
Thanks for the game!!!
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13 years ago
10.12.2012 Maretti (blue, stronghold, ?, Mephala) def Stickyfingaz (red, stronghold, ?, gundula) at 142 on jebus
gg tfg ..........
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13 years ago
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11.12.2012 ~no1_knows_me~ (blue, ? Inferno, Ignat, Ignat) def Anry (blue, ? Bog, Vistan, Vistan) skirmish 200%, 126

Training M-ki before the tournament...

Week 1: there's a free prison, decent amount of gold thrown in, broke through to the necro secondary, took a gold mine behind the rags (they cut me 40 imps), clicked around a thousand in each castle, revealed two Griffin Conservatories, efreets started building at the citadel.
Week 2: Kalh came with 20 gogs, rushed back home, took a book and aimed for the Griffin Conservatories... first send some scrubs to scout — both strong... check one — three, felt bad sending a scrub to the second... turn around and go take another gold mine for 50-99 archers, there they have 5 stacks of 18 — I have 2-2-1 efreets... still managed to knock one out of me =( break into the treasure zone, want to grab a quest artifact, level up fire expertise (have curse) and by the end of the week rush home and to the Griffin Conservatories, but the opponent attacks with 38 upgraded lizards, 60+ gnolls and a few serpents, while I have 45 upgraded gogs, 4 efreets, 50+ upgraded imps and fodder... opponent has no mana — I have 3 curse spells...

thanks for the game.
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13 years ago
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~no1_knows_me~
11.12.2012 ~no1_knows_me~ (blue, ? Inferno, Ignat, Ignat) def Anry (blue, ? bog, Wystan, Wystan) skirmish 200%, 126
Confirmed!

111 Small respawn and not rich in gold. Only on 113 a second hero and a Prefecture, but the Griffin Conservatory is revealed. On 115 a secondary Necropolis town through 23 dwarves. 121 - captured the gold mine with 29 air elementals. On 124 I take out 40 ghosts, another secondary town - Stronghold. On 126 I entered the teleporter through a crowd of Knights and upon exiting I take out a crowd of W. Monks. On 127 I see the opponent and attack him, as there is no point in running further (the map is small and there are no troops left in the castle). The opponent's curse and the absence of two Sharpshooters merged in battle and those that didn't arrive due to the lack of a dwelling in the first week played their part.
Thanks for the game.

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13 years ago
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11.12.2012 ~no1_knows_me~ (red, ? swamp, Korbac, Piar) def leosnow (blue, ? dungeon, Ajit, Solmyr) balance M 200%, 127

Continuing to practice M-maps...

Week 1: Immediately ran to the secondary hero, 3 mills, I have gold, I place Wyverns and break through the portal with them. Nothing interesting there, only took gem and sulfur mines. At home, I built 1-2-3-6 in the Citadel. Piar is at the border with the adjacent zone.

Week 2: I take the secondary Tower, then Necropolis. Blue is visible, but I don't see a passage into the treasure zone — some mountains and a narrow path on sand across half the map. I break through to the opponent via the portal. Thunderbirds cut down 60 Gnolls, but there are 13 upgraded Serpents, 33 Lizardmen, and 5 Wyverns. I see Ajit, I can reach him, but I decide to go into the secondary Dungeon to replenish mana there, and on the Serpent and Expert Log should have caught up... but didn't catch up; the opponent holed up in the castle. There are 100+ Troglodytes, upgraded Harpies 30+, 17 Evil Eyes, and 13 Halflings. Solmyr with 80 mana... I attack (nothing to lose; worst case, I'll buy myself out, I have 12k gold)... Mass Curse doesn't help much, I see I can't pull it off and buy myself out, keeping all Lizardmen, a dozen Serpents, and 2 Wyverns. At home, I built Gorgons and more Waskas. I think about grabbing the Griffin Conservatory at the respawn near the blue player with growth, but I see Damacon enter it first. Well, forget that Conservatory, I think (it's still 1, or 2 at worst) — the goal is the treasure zone! But word comes of the surrender; the Griffins still finished me off :smile19:
Thanks for the game.

P.S. by the way, tell me, can you pass near the stone quarry into the treasure zone, or do you need to kill the trolls??? (see pic)
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13 years ago
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~no1_knows_me~
11.12.2012 ~no1_knows_me~ (red, ? Swamp, Crag Hack, Païra) def leosnow (blue, ? Dungeon, Ajit, Solmyr) balance M 200%, 127

Continuing to practice M maps...

Week 1: Immediately ran to the secondary hero, 3 windmills, have money, I hire Wyverns and break through the portal with them, nothing interesting there, just took the gem and sulfur mines. Back home I built 1-2-3-6 in the Citadel. Païra is at the border with the adjacent zone.

Week 2: I take the secondary Tower, then Necropolis, blue is visible, but there's no path to the treasure zone — some mountains and a narrow path on sand across half the map. I break through to the opponent via the portal. Thunderbirds killed 60 Gnolls, but there are 13 upgraded Serpent Flies, 33 Lizardmen, and 5 Wyverns. I see Ajit, I can run to him, but I decide to enter the secondary Dungeon to replenish mana there, and on the Serpent Fly and XP Log I should have caught up... but didn't catch up, the opponent holed up in the castle. There are 100+ Troglodytes, upgraded Harpies 30+, 17 Evil Eyes, and 13 Halflings. Solmyr with 80 mana... I attack (nothing to lose it on, worst case I'll buy myself out, I have 12k gold)... Mass Curse doesn't help much, I see I can't pull it off and buy myself out, saving all Lizardmen, a dozen Serpent Flies, and 2 Wyverns. Back home I built Gorgons and more Waspworts. I think about grabbing the Griffin Conservatory at the blue's respawn with growth, but I see Damacon enter it first. Well, forget that conservatory, I think (still a 1, or a 2 at worst) — the goal is the treasure zone! But then comes the news of surrender, the Griffins finished me off after all :smile19:
Thanks for the game.

P.S. By the way, tell me, can I pass near the stone quarry into the treasure zone, or do I need to kill the trolls??? (see pic)
I confirm.
111 I get lucky, I grab two gold piles and a chest for money, I buy Damacon, Solmyr is in the tavern :smile03:
112 I reveal the second castle and take it, I grab another chest for cash, I build a Prefecture and a Tavern,
I don't know what to do with Solmyr :smile27: , maybe he'll help break through the Archers
113 Mostly I upgrade Troglodytes, in the village I build a Market and buy Troglodytes
114 Ajit couldn't pass the Boots of Speed to Solmyr, I needed money for upgrades and buying Troglodytes. Solmyr easily broke through with a mob of nearly a hundred Troglodytes to the Demon territory, there were 31 in two stacks of unupgraded Shooters from the Swamp, they mostly shot at Gremlins that were with Solmyr.
115 I burn two Observatories, I see a secondary with a Dungeon (third one) and beyond the Demon territory a general Necropolis zone, behind 20-49 crossbows :smile45: ,
tough without Archers, I have Slow, but... if there are 20-25, and if 40-49 then for me it's hopeless, in short :smile41: (why doesn't it write danger like for level 5)
116 I took back (or rather took from the poor Gremlins) a pile of Sulfur, I did a rotation to ride Ajit not on a Troglodyte but on a Harpy, and... I forgot, in short, after looking around I realized, all the turns were pointless (((
other than that I went into money :smile16:
117 I built a Stone and a Training Ground, in the Hut I took the guys with slingshots :cool:
121 I revealed the Conservatory, logically it's a min: a group of upgraded ones and many, based on experience from a game with the leader it's a 2 and I'm already scared.
Three heroes, Solmyr level 2, Ajit level 2 and Damacon level 1, Sinkh is in the tavern, I plan Damacon as a tank :smile35:
The innkeeper blatantly lies that I have the strongest army :smile47:
122 I stupidly lost half the Halflings, not passing the artifact for +1+1 attack and knowledge, in the end Slow only lasted 1 turn, the Faeries were angry :smile08: .
123 Païra showed up :smile13: , audaciously captured the Necropolis castle that I had my eye on, total shock :smile25: . Oh well.
We'll survive this unpleasantness, let them build it up, I'll take it back after their renovation :smile31: .
124 Païra got bold, broke through 10-19 upgraded Pits, but got scared by the same number of Thunderbirds, I see Stacker's army and I'm already furious
at the innkeeper's blatant lie :smile29: , that I have the biggest army (screw him and ban him immediately, no 100 grams) :smile10: .
I'm taking a risk of course, but finally I'm going to my (hopefully future third) Dungeon, off-road past the portal, where Païra was just peeking out from :smile17:
125 oops... I regret provoking it :smile35: , I'd rather have tried to take the Conservatory, but now the army with poor Ajit, whose knees are shaking, is running home :smile34: .
I don't know why, I ran Solmyr to the Shrine, got a Shield, for some reason I built a Whirlpool.
126 Red went on a psychological attack off-road :smile14: , who's in the castle??? Solmyr or someone, I pass artifacts to Solmyr, pst... to the frightened Damacon, in two days he gets two needed skills —
Logistics and Earth, too late old man((
We've arrived. Cast off. The orchestra plays a march, no flowers, let the guests pour :rolleyes: .
127 Païra attacked and retreated, Solmyr was hosting guests, with Lightning at 69 :smile30: . I thought it was the finale, I sold everything, only the Municipal remains from buildings,
Païra turned out generous. She gave a decent amount for the ransom, I bought everything up, I transfer troops to Damacon, he was aiming to be a tank, I attack the Conservatory with all the meat, but it wasn't meat, it was bones, the meat was on the Griffins
of which 17 survived in one stack. As expected, it was a 2. No point in continuing. Thanks for the game.
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13 years ago
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11.12.2012 LSM (red, random, Tower, Halon, Solmir) def Vinceras (blue, random, Rampart, Ivor, Ivor) balance M 200%, 131

It turned out to be a strange game. The first week I was running around doing all sorts of things, killing various riffraff. On the second week I developed a bit more, but due to the lack of sulfur I never got to build mages, and on day 127 the opponent came visiting. I managed to fight him off with a scout hero and an army, and the opponent ran away with Ivor. Due to Ivor's lack of money, he wasn't able to buy him back, and on day 131 he surrendered.
Thanks for the game.
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13 years ago
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LSM
11.12.2012 LSM (red, random, Tower, Halon, Solmyr) def Vinceras (blue, random, Rampart, Ivor, Ivor) balance M 200%, 131

It turned out to be a strange game. The first week I was running around doing who knows what, killing all sorts of small fry. By the second week I developed more or less, but due to the lack of sulfur I never got my mages in, and on day 127 the opp came to visit. I managed to fight back with a scout hero and an army, and the opp ran away with Ivor. Due to the lack of money, the opp couldn't buy back Ivor, and on day 131 came the surrender.
Thanks for the game.

I confirm. On day 127 I broke through 20 unicorns, then the opp's GO and attacked the scout, who killed all my elves with his archers((, on day 131 Ivor was no longer in the tavern((.
Thanks for the game!
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13 years ago
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03.12.2012 HellLighT(Red, Necro, Galthran) def Scorpiona(Blue, Swamp, Tazar) Jebuss 134

A good layout, 3 Griffin Conservatories for 5 angels, a couple of external dragon dwellings, a couple of Dragon Fly Hives. I was second off the line, Tanya was in no hurry, I devoured the entire center, but I didn't make it to the Dragon Utopia near her respawn in time, but it didn't give anything special anyway. On 125 Taz appears, grabs the Utopia, and to attack him I hit 5-9 fairy dragons blocking the path, which made it abundantly clear that I shouldn't have gone anywhere near there)) but even after halving my army, I inflicted significant losses thanks to speed bonuses in combat. He buys peace, I eat everything in sight and finish off Taz right at his respawn. Again, I kill most of his army on the first turn, again he buys peace... turns out he was looking for the Skull Helmet for the artifact set and forgot to equip the orb, but I doubted it would have helped anyway). The troop advantage was already catastrophic... thanks for the game.

Played with twaryna 4 times, 1 game in his favor, so for now I'll write down the 2 most fun ones, and we'll see...

6.12.2012 HellLighT(red, Flax, Luna) def twaryna(blue, ramp, mephala) Jebuss 126

A miserable game with an unpredictable finale :d Cleared all the chests, Luna starts as the starting hero. On 111, from 3 chests right off the bat she gets Advanced Wisdom and Expert Fire, immediately kill close to 80 cerberi for a pandora... and it has all water magic :D naturally, because of Wisdom I didn't get Summoning)) immediately break the guard block of a Dragon Utopia and from a Minotaur scroll get a scroll of Summon Fire Elementals oO, found 4 Dragon Fly Hives on my respawn and catastrophically little gold... birds didn't even recruit in the fort, only on the second week. Barely scraped together some spell power and a Fire Orb (finally something), tried to take the same Dragon Fly Hive 3 times. First time lacked 1 spell power, the hive turned out to be near max. Second time took 7 gargoyles that came with a Pike-dram, only the Snake managed to cast Forgetfulness and they ate everyone except the central one, and it can't reach any wall... in short, I was stuck in place the whole time, but then comes the moment of glory. I recruit the birds on 123 and with them take a chest for +5 spell power and a pandora for experience, Logistics, Intelligence, Offense – excellent. On 125 I set GM5 and through Fire Elementals kill the max Dragon Utopia of my dreams – КО, Chalice of Magic +2 all stats, Wings of the Archangel... take an external bird dwelling (another +2 stats) and, having collected the remaining hives in chains, hit in one Armageddon GO from red dragons... immediately destroy a million of the opponent's units and on the next turn get attacked myself. Armageddon hits for 1800+ with the sphere, but 2 stacks of Wyverns and a Rogue resist, the displayed damage in the log was 1200+ because that was enough for all the stacks that died, misinforming the opponent, who decided to risk it and survive one more Armageddon, himself killing my 3 birds in the corner with Meteor Shower, where I was forced to place them so they wouldn't be attacked. But it was not to be. Such is Luna: from rags to riches :D .

7.12.2012 HellLighT(blue, Fortress, taz) def twaryna(red, Dung, shakti) jebuss 125

Good generation, huge respawn, but quite a few blockers. Only started taking hives on 115, because the first one was not very conveniently located (50-99), decided to wait for the Hydra. Then hives in chains, while Tazar went for pandoras, and they, as luck would have it, were with units, though not bad ones: 20 Wasps +15 Greater Cows (which with rusty GO :D ). But I decided to take a Dragon Utopia along the way, especially considering I did find one experience pandora. The max Utopia fell with a loss of 20 Gnolls and 2 Hydras, gave КО КВ Wings of the Archangel and Orb of the Firmament. Even though it didn't give stats, it made me fabulously rich. Chain the other way, there Ticarsor with Expert Offense spotted another 2 Utopias, which I successfully took, sacrificing everything except the Wyverns and a couple of Bulls. In short, by the time I reached 125, Tazar was a death machine with combat parameters near 30. In the treasure zone the opponent appeared, checked if I had the sphere and didn't make it back to town via Town Portal. Like a smart postman moose, I take a pandora for the entire 4th level, and forget to equip the sphere after the battle with the guard, mana left was 14 – as it turned out the opponent has КЗ, but fortunately his power is only 10. He minused a bit over 10 Wyverns and ended up with five stacks under Meteor Shower, which then came to visit :D, shearing off a large part of his army with that plus angels and Wyverns – I buy peace. The opponent intends to keep playing even though I see no prospects for him, as I have a stacked Tazar with full control and an Orb, plus a troop advantage. After I send message about having control, he concedes. Thanks for the interesting games.
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13 years ago
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HellLighT
03.12.2012 HellLighT(Red,Necro,Galthran) def Scorpiona(Blue,Swamp,Tazar) Jebuss 134

Good layout, 3 Griffin Conservatories for 5 angels, a couple of Dragon Utopias, a couple of Dragon Fly Hives, got out second initially, Tanya wasn't in a hurry, devoured the entire center, but didn't make it to the Dragon Utopia near her respawn in time, though there wasn't much of anything given there anyway, at 125 Tazar appears, grabs the Dragon Utopia, and to attack him I hit the 5-9 fairy dragons blocking the way, which made it abundantly clear to me that I'd better not mess with them at all)) but even having halved my army, I dealt significant losses due to speed bonuses in combat, a truce is bought, I finish off everything I see and corner Tazar at his own respawn, again kill most of his army on the first turn, another truce... turns out he was looking for the skull helmet for the combo artifact and forgot to equip the orb, though there were doubts it would have helped) the army disparity was already catastrophic... thanks for the game

Played without tempo and with mistakes, the result speaks for itself
thanks for the game.
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13 years ago
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RomarioGrom
06.12.2012 RomarioGrom (blue, random, Bog, Merista, Gird, ) def Akmid (red, random, Castle, Sorsha, Sorsha) 132 2SM2c
We played by SM2 rules
On 1st I took Conflux and found a Conservatory(1) at home 1-3,5,6, in the Citadel 2nd boots, cleaned the respawn a bit and headed to meet on 131 I took Castle and on 132 Sorsha attacked me, the meat advantage allowed me to win.
Thank you for the game!!!

Romario mistakenly wrote my nickname from the chat on SC2tv) actually it's def. Akmid )

I got a bad draw, not enough gold, only on day 3 I could buy a 2nd hero, 1 road blocked by a crowd of rovers. But the strategic overview that opened part of the opponent's respawn :D . During the week I don't do anything special, I move off-road deep into the respawn. I discovered 3 more exits from the respawn, 2 with very strong guards, and a portal behind skeletons. I broke through the portal into a snow zone on 116, discover another unpleasant block of wolves that I don't dare to fight with my current army, I decide to wait for the end of the week :smile35: . Having miscalculated, I couldn't bring the army in 1 day, so I had to idle another day. Then, after passing through the snow respawn, I found a native secondary hero :) , found 2 pandora boxes behind light guards in the snow respawn. 1 for 5k exp, the 2nd empty :mad: :confused: , then into a portal that was at the end of the respawn. There was another exit from this zone but the guard there was stronger, so I decided to go into the portal. It threw me into a zone connected to my main, it was already about the end of the week 127, having built something like a chain I waited for delivery (there turned out to be a little tasty stuff in the zone). But then the opponent dropped in on me, killed important heroes in the chain, and I had no way to deliver the growth, he rushed at me. I had no choice but to fight the guard at my native respawn and try to meet the opponent. The final battle, a terrible meat disadvantage not in my favor, I lose without a chance.
Thanks to the opponent for the game!:smile02:
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