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In addition to creating clouds of snow and rain on the global map, which can block roads for a while and give a chance for some of the opponent's troops to be destroyed by lightning, I suggest introducing another global event into the game: "meteor fall." I propose making the meteorites in three sizes: small (can destroy one warrior from a hero's army stack or one neutral monster from a neutral monster stack upon impact), medium (can destroy an entire stack of warriors), and huge (can destroy a hero, all living and non-living things in a certain area of the map). The chances of meteorites falling decrease with increasing damage. A meteorite may not fall at all during the entire game.