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#131
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Hmm...
More likely, it's like that (I mean in Heroes 3).
There's a God for each faction.
There's a PASSIVE bonus that the faction's God provides. It's increased by the Sanctuary.
Any monster dwelling can be converted into a Sanctuary, but its production rate drops to 0.
You can sacrifice creatures at the Altar of Sacrifice (dedicated to the faction's God) and receive temporary (creatures of levels 1-7) or permanent (level 8) enhancements.
Faction God bonuses (increase):
Castle – Defense




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ

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