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Posts from [ANNOUNCEMENT] Heroes 3: World Tournament - an add-on for tournament games.

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#740
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Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#741
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Discussing the same endless things again. I have one remark: I looked at the latest HD-Mode and almost all the ideas are borrowed from VT; they even got to the timer and quick save, now they just need to rebuild the guild and balance the magic, and it'll be a full-fledged clone.) For this, baratorch deserves thanks indeed!! But what truly amazes me is how "true SoD players" play it (even though they are supposed to pray to vanilla SoD)... What do you call that? In my opinion, hypocrisy!!...
#742
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Could you please explain why the tactic was buffed in the Warlock class? It was already being picked anyway.
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#743
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I would venture to suggest that this was related to the fact that the test environment was geared towards bug fixes, where mages were often stronger. The new tactic may have emerged as a small bonus for the Warrior.
Земля нуля.
Все в ней нулево и кукольно.
#745
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I don't know why they buffed it, but now, in reality, even with the buff, this tactic isn't a priority skill when playing against different classes, and 8 slots aren't enough for more useful skills.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to KobRa_RR
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#746
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KobRa_RR
You're arguing about the same things endlessly. I have one observation: I looked at the latest HD Mode, and almost all the ideas were taken from Warlords. They even got to the timer and quick cast; all that's left is to rebuild the guild and balance the magic, and it will be a complete clone. We should thank baratorch for that! But what's really surprising is how the "true Sod fans" are playing it (even though they should be worshipping the bare Sod)... What do you call that? In my opinion, it's hypocrisy!

Dear Cobra, what nonsense you're talking about. If they had only added a timer, quick cast, and balanced the magic and individual skills in Warlords, it would have been great... But these scoundrels had to remove necromancy from the game, add a cheat bonus for creature specialists, stuff the game with a bank from WoG, and even add experience for creatures... The last one is at least optional, thank goodness. This is already a completely different game. But in HD, everything is preserved, and only conveniences are added without a radical restructuring of the gameplay.

P.S. I'm a Sod fan. After reading about the cancellation of necromancy in Warlords, I didn't even install it. I might be wrong about the specifics, but I hope the general idea is clear.

Added after 18 minutes
Update: I read the thread about the Warlords update from Ivore... I agree with some of those who wrote, "bring back necromancy, and we can play it!"
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#747
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Dear noob, you should at least refrain from embarrassing yourself with your comments in a thread where your opinion is worth nothing.
Земля нуля.
Все в ней нулево и кукольно.
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#748
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What? Oelm, do you also think that Heroes of Might and Magic is turning into a clone of Warcraft? That's nonsense. Heroes of Might and Magic remains what it was – a great game. Replayability and interface changes don't turn it into a game without necromancy and with a completely reworked balance.
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#749
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and do noobs live on Epsilon 5 orbit? ahahaha
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#750
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nik312, I simply can't stand superficial judgments. It seems to me that you don't understand what Cobra wrote, and you probably wouldn't even be able to have a discussion with him. It's painful to watch.
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
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#751
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For example, I believe the main difference between SOD and Warlords lies in the increased importance of skills like scouting, the removal of necromancy, the addition of experience for units, and balanced starting armies. Introductions in the HD mod, such as the timer, in my opinion, cannot affect the gameplay principle in SOD, unlike the aforementioned changes. You guys are talking nonsense!
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
In reply to Oelm
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#752
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Oelm
nik312, I simply can't stand superficial judgments. I don't think you understand what Cobra wrote, and you probably aren't even capable of discussing it with him. It's painful to watch.
I'm not able to discuss the banal question of "which is better, Wt or Sod" because I only know the former from streams and hearsay. Fortunately, Cobra wasn't writing about that. Cobra hinted at the supposed rigidity of Sod players' minds, who can't accept the wonderful Wt, but readily accept the HdMod, which drastically changes the gameplay. And forgive me, but I'm much more knowledgeable in this discussion because I am a Sod player who doesn't want to switch to Wt and happily accepted the conveniences of the latest Hds. Wt repels precisely because it removes such a colorful element as Necromancy. All the rest, like experience and classes, I understand, are turned off. And the rebalancing of magic and the restructuring of the guild are also just pleasant additions that don't impoverish the gameplay. So, if they were added as an option in the Hd, I would only be happy. There would be separate heroes with Necromancy and bonuses. :smile04:
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#753
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I agree, the "Kobra" mod adds some useful features that weren't available before...
P.S. And "Oelm"... you not only constantly interfere where you shouldn't, but you also insult people with every word. Maybe you should go and spam on your favorite WoT forum? Useless creature...
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#754
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nik312...are you even in your right mind there, comrade?)) judging by your registration—I think—not quite... if you've decided to comment on the reasoning of the "father" of Heroes—Kobra—then at least don't embarrass yourself with phrases like: "I am unable to discuss merely the banal question of 'whether HotA or SoD is better' since I only know the former through streams and hearsay." You were told correctly—go jump in a lake, because what you wrote and then decoded yourself does not allow one to judge you as a sane person)
In reply to Albert@s
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#755
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Albert@s
nik312... are you even in your right mind there, comrade?)) judging by your profile location—I think—not quite... if you've decided to comment on the reasoning of the "father" of Heroes—Cobra—then at least don't embarrass yourself with phrases like: "I'm unable to discuss even the banal question of 'what is better, WoG or SoD' since I'm only familiar with the former from streams and hearsay." You were told correctly—go take a hike, because what you wrote and what you yourself deciphered does not allow one to judge you as an adequate person)

Argumentation from the gods. Just seriously... If my info bothers you so much, it was changed a couple of years ago for the forum mafia game, to give the GM ideas for possible Dragon Fly Hives. I haven't touched it since. But since you're trying to judge based on it, I've changed it back.
Oh, god! How dare I utter a word before the Great Father! :rolleyes:
Now try to forget about the skill levels of the writers and read all the posts carefully. This is not about skill, but about some WoG players not understanding what SoD with HDmod is, why it has become so established among SoD players, and why all these people don't play WoG.

And in general, it's amusing. Cobra will come soon, see how many defenders have rallied around what could be either his trolling or his statement from severe lack of sleep, and be flabbergasted. "Guys, are you serious? Did you even read the topic at all, or did you just see that a noob is criticizing the father's statement and rush to defend who knows who and why?":D