You're arguing about the same things endlessly. I have one observation: I looked at the latest HD Mode, and almost all the ideas were taken from Warlords. They even got to the timer and quick cast; all that's left is to rebuild the guild and balance the magic, and it will be a complete clone. We should thank baratorch for that! But what's really surprising is how the "true Sod fans" are playing it (even though they should be worshipping the bare Sod)... What do you call that? In my opinion, it's hypocrisy!
Dear Cobra, what nonsense you're talking about. If they had only added a timer, quick cast, and balanced the magic and individual skills in Warlords, it would have been great... But these scoundrels had to remove necromancy from the game, add a cheat bonus for creature specialists, stuff the game with a bank from WoG, and even add experience for creatures... The last one is at least optional, thank goodness. This is already a completely different game. But in HD, everything is preserved, and only conveniences are added without a radical restructuring of the gameplay.
P.S. I'm a Sod fan. After reading about the cancellation of necromancy in Warlords, I didn't even install it. I might be wrong about the specifics, but I hope the general idea is clear.
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Update: I read the thread about the Warlords update from Ivore... I agree with some of those who wrote, "bring back necromancy, and we can play it!"