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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
#1387
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What are tournament extensions and improved gameplay (including partially implementing them)? I found some of them in the .ini file, where all the descriptions are, and can they be configured separately? And how do I restore the cheats and cheat menu? I didn't find the option to choose a template. Maybe all of this was in the thread, but reading everything is a chore; I also didn't find a FAQ on the first page. Minor issues: clicking "show random maps" leads to an error; attempting to view an opponent's cities with version 2.98 also leads to an error; my version is 3.08.
#1388
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Firstly, why version 3.08? It should be the latest version. Secondly, have you tried pressing the large question mark button next to the Autopatcher, Tournament Module, and Enhanced Gameplay in the HD3 Launcher? The most interesting thing is that it's there precisely to prevent such questions from arising. Why read the entire thread when you can read the official mod website? Are there any complaints about the website's informativeness? Let me know! The fact on the first page concerns version 2.98 and was not written by me. In general, it seems that I need to create a new thread about HD3.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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In reply to baratorch
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#1389
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baratorch

I didn't see Piquedram in the save files for the players, and Rizzy wasn't in the taverns.

In that save, I already killed Piquedram, and then I bought Rizzy. And when I click "view turn," the game crashes.

I'm attaching a save file where you first need to kill Piquedram, and then buy a hero from the tavern and click "view turn."

If you kill Piquedram and immediately click "view turn," nothing bad happens.

baratorch

Regarding the crash in the save file, according to the scenario information, the pink player has an invalid starting town type, which causes the crash when attempting to view the map-puzzle.

I don't understand this phrase. What does "invalid type" mean? Does it mean you can't play as a Dungeon? It used to be possible, but in this save, it's not. It's a mystery.
baratorch

Regarding the bugs and GameRanger.
The other day, I played for an hour through GameRanger, Win 7 64-bit HP + Russian SoD vs XP SP3 32-bit Pro + Russian Complete - not a single disconnect, everything was perfect!

In general, that's the story. HD 3.11 simply didn't want to work through GameRanger. The game just wouldn't start. That is, if I joined someone's room, it would start for them, but everything would freeze on my end (the game wouldn't start), and it would all end with me closing GameRanger in the Task Manager with an error.

3.12, on the other hand, worked for me at one point, but it started to glitch, there was a 4-player game, and something "went wrong." After that, I can't even play in single-player on this version.

If I delete all the HD files and reinstall, it works fine in single-player. But as soon as I join someone's GameRanger game, that's it.

baratorch

The bug you described, Lider1, and the constant reports of completely random and irrational crashes and glitches (like scenario information) only lead me to think of the following:
1. It's just some unknown weird thing.
2. Problems with the hard drive
3. Problems with the RAM
4. Problems with the processor
5. Some kind of virus
6. Some kind of antivirus
=>How old is your computer? What are the specs? Is it possible to test on another machine? Of course, if the problem is 2-5, then it should glitch not only HD 3, but also 2.98 and the original, and generally not just Heroes....

=> I upgraded my computer about six months ago. Since then, I haven't had a single blue screen or anything like that. I also checked for viruses the other day.
Nod found some junk, fixed it, but it doesn't help. (by the way, everything is ok with 2.98)
baratorch

in the save file bug orange save.GM2, there's a map bug, but the map auto-fix works and fixes the orange player (it will fix it even better in the next version)
when you click "replay turn" with the blue player, the heroes of the red and orange players are additionally duplicated, but the map auto-fix works and fixes this.

in the save file bug orange save.GM2 - I don't even remember this save, is this definitely mine? It doesn't matter.


Pictures. Picture 1 - this is what the game looks like after generating the map. Picture 2 - if you go into the Castle, the hero is not visible. But if you keep clicking on the hero and the Castle, it may eventually appear, but you can't control it. You can't move it to the city, you can't move it around the map. And you can't save the game at this point.
3 - picture, brief info about the computer.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
#1390
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I don't understand this phrase. What does "invalid type" mean? Does it mean you can't play as a dungeon? You could before, but you can't in this save. It's a mystery.

Yes, it's a mystery, but honestly, I can't imagine how HD could be involved. I'd really like to figure it out, but unfortunately, I can't reproduce all these terrible things myself.
Yes, with the bug orange save.GM2, I was mistaken.
I looked at the save with Pikedram - if you press replay after hiring any hero, the game crashes. The direct cause: the replay tries to set the focus on the hired hero (who hasn't been hired yet in the replayable turn) with invalid coordinates for the hero's focus: -1;-1;-1
Why this happens - who knows.
I don't even see a reason to try to fix these saves, because their flaws, unlike the splits/silvering, are not typical and I encountered them for the first time.

In the next version, I will make optional game dump generation, which can be done when such glitches appear; maybe this will help me figure out what's going on.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
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#1391
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In short, I'm sure the problem lies in the files. I don't know which ones exactly; I copied all the files related to the HD mod into another version and launched it there – the same problem occurred. Maybe something is wrong with the DLLs, or maybe with the launcher; I don't know. First, it started complaining about a foreign executable (because I put it in the Russian version), so I launched the HeroesHD executable, which I had already created, using the launcher in this Russian version. And this is the result. http://zalil.ru/33952272
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
#1392
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Leader1
In short, I'm sure the problem is in the files. I don't know which ones exactly. I copied all the HD mod files to another version and launched it there – the same problem occurred. Maybe something is wrong with the DLLs, or maybe with the launcher, I don't know.

First, it started complaining about a foreign executable (because I put it in the Russian version), then I launched the HeroesHD executable, which was already created, using the launcher in this Russian version. And here's the result.

http://zalil.ru/33952272
Heh. There's a bug! I'll figure out what's going on...

Added 34 minutes later
I figured it out! Damn! This is a bug in the mod, starting with version 2.94.
By pressing [Ctrl]+[V]/[Shift]+[Ins] in the text input field, you can insert one character more than the allowed maximum.
In this case, the player's name in the game is set to: Champion of noobs [RU, but the maximum allowed is: Champion of noobs [R. You should make the player's name one character shorter in the multiplayer settings, and the bug will disappear. Who knows what this bug could lead to in other text input fields...

It will be fixed in the next release!
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
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#1393
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I encountered the following situation: In the game, instead of a hero splitting into two, he split into three. I couldn't find a way to fix it. http://zalil.ru/33953715
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#1394
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That’s awesome! Thanks for saving me time.
#1398
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I'd like to reiterate the question asked by Ikhtiandr regarding saves – how can I set up autosaves to be saved in a single folder? In version 2.9x, I believe the parameter needed to be set to 2, and it saved with a random seed number. Also, I'd like to clarify – has the Nagabank bug been fixed? "Actually, instead of sulfur, the Nagabank should give gems – this is a well-known bug in the game. This bug was fixed in WoG." – Quote from FizMig. I'm currently not playing the WoG version, and sometimes it gives gems, but now it's giving sulfur. Maybe I'm confusing the versions... Added: Yes, when WoG is launched, it's corrected to give gems. But at the same time, WoG doesn't work with Cranim.txt (which speeds up battle animations), and I generally prefer launching through the regular version. Is it possible to add a similar fix so that the Nagabank gives gems?
#1399
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Lider1
What's wrong?
There's something wrong with the mod. I'll fix it.
LazyBoy
I'd like to repeat the question asked by Ikhtiandr about saves - how do I make autosaves in one folder? In 2.9x, I had to set parameter=2, and it saved with a random seed number, as I recall.
And I also wanted to clarify - has the Nagabank bug been fixed? "Actually, instead of sulfur, the Nagabank should give gems - this is a well-known bug in the game. This bug was fixed in WoG." - Quote from FizMig. I'm not playing the WoG version right now, and sometimes it gives gems, and now it's giving sulfur. Maybe I'm confusing the versions...
The saver in a folder will appear along with the ability to browse folders from the list of saves/maps.
Gems in the Nagabank will be part of the Enhanced Gameplay, I just forgot about them for now.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
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#1400
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Oh, great baratorch, you heard my prayers and implemented highlighting for neutral units' turns!!!! Hooray!!!!!!

Could you perhaps make the highlighting only appear when right-clicking on an enemy unit, and remove your own highlighting at that moment? Although I'd be happy with any option :)
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#1402
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Is it just me, or does the game put a heavier load on the processor with version 3.13 compared to previous versions?
In reply to Redwhait
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#1403
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I saw on one of the streams that dungeons were being generated on the map. The player claims that he didn't touch anything himself; it's probably a bug in the latest HD mod. Could that be the case?
http://heroes3.tv/twaryna
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#1404
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What's the point of all this? Stone crypts are just text boxes.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
#1405
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Lider1
What is all this? The crypts on the stones are just text.
http://bg.twitch.tv/tyraxor_bg here it is.
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