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Posts from Favorites in battle! - 5
The Battle of Favorites! - 5
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Group O
bRitvo4kA (red, Stronghold, Gurnisson, Gurnisson) def Iamoverit (blue, Dungeon, Shakti, Shakti), 132, Balance
The opponent had theoretical chances to win if he had gone for the treasure instead of attacking me.
Thanks for the game.
P.S. This is my first game on Balance.
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Group M
d-neez (red, swamp, Tazar, Tazar) def Roger DAltavilla (blue, Tower, Rizza, Rizza), 227, 8mm6a
The game turned out to be lengthy, the spawn was decent, the roads were average, with a fork before the Castle. On a huge respawn I scouted 2 Griffin Conservatories, a Dragon Fly Hive, a Dragon Utopia, an external dwelling of Wyverns, some Vases, and 2 Gnolls, speed boots, a sword +6. Since I couldn't find a quick route to the opponent, I decided to clear the respawn. In the first week I collected the external dwellings and built a Citadel; the second week I spent on gathering, because the opponent still wasn't found. On turn 132 I take the level 4 Griffin Conservatory, then immediately the level 2 and level 3 ones. Taz levels up nicely: Tactics, Earth, Air. With 9 Angels I run to the nearest treasure zone and clear it in 3 days; from the useful loot: a sword +5 to stats, Titan's Cuirass from the level 3 Dragon Utopia, 2 Dragon Fly Hives for 6 and 8 Wyverns, a box of 5k, speed gloves, and a quest artifact for which the main hero's dwelling gave 50 Earth Elementals. I immediately split back home and take my native Dragon Utopia, where I get the key to victory: Book of Air and a level 5 hat. The main hero of Roger is scouted; he took a Dragon Fly Hive and, not noticing the Griffin Conservatory slightly below, ran back into the underground center. I run there too, taking that level 1 Griffin Conservatory. In the underground there are several passages, it's unclear where to go; I send in scout heroes and exit with my main hero to the green opponent, kill him, and run into the opponent's zone scouted by my scout hero, replenishing my mana. I take my main hero and, using Air magic, see 2 of the opponent's Castles and several heroes near each. I decide that Rizza is wandering near the treasure zone, run there, and make a mistake: she jumps out of a one-way portal from the other side and runs to her main town. The chain allows me to split back into the Tower, I await an attack. After some deliberation, Rizza attacks; there is a lot of meat, but my stats are better and there is no Orb or Cloak, and after an implosion dealing -24 health to the ducks, a surrender occurs. GG, thanks for the game.
d-neez (red, swamp, Tazar, Tazar) def Roger DAltavilla (blue, Tower, Rizza, Rizza), 227, 8mm6a
The game turned out to be lengthy, the spawn was decent, the roads were average, with a fork before the Castle. On a huge respawn I scouted 2 Griffin Conservatories, a Dragon Fly Hive, a Dragon Utopia, an external dwelling of Wyverns, some Vases, and 2 Gnolls, speed boots, a sword +6. Since I couldn't find a quick route to the opponent, I decided to clear the respawn. In the first week I collected the external dwellings and built a Citadel; the second week I spent on gathering, because the opponent still wasn't found. On turn 132 I take the level 4 Griffin Conservatory, then immediately the level 2 and level 3 ones. Taz levels up nicely: Tactics, Earth, Air. With 9 Angels I run to the nearest treasure zone and clear it in 3 days; from the useful loot: a sword +5 to stats, Titan's Cuirass from the level 3 Dragon Utopia, 2 Dragon Fly Hives for 6 and 8 Wyverns, a box of 5k, speed gloves, and a quest artifact for which the main hero's dwelling gave 50 Earth Elementals. I immediately split back home and take my native Dragon Utopia, where I get the key to victory: Book of Air and a level 5 hat. The main hero of Roger is scouted; he took a Dragon Fly Hive and, not noticing the Griffin Conservatory slightly below, ran back into the underground center. I run there too, taking that level 1 Griffin Conservatory. In the underground there are several passages, it's unclear where to go; I send in scout heroes and exit with my main hero to the green opponent, kill him, and run into the opponent's zone scouted by my scout hero, replenishing my mana. I take my main hero and, using Air magic, see 2 of the opponent's Castles and several heroes near each. I decide that Rizza is wandering near the treasure zone, run there, and make a mistake: she jumps out of a one-way portal from the other side and runs to her main town. The chain allows me to split back into the Tower, I await an attack. After some deliberation, Rizza attacks; there is a lot of meat, but my stats are better and there is no Orb or Cloak, and after an implosion dealing -24 health to the ducks, a surrender occurs. GG, thanks for the game.
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Group M
d-neez (red, Fortress, Tazar, Tazar) def Roger DAltavilla (blue, Tower, Rissa, Rissa), 227, 8mm6a
The game turned out to be drawn-out, the spawn was decent, the roadways were average, with a fork before the castle. On the huge respawn, I spotted 2 Griffin Conservatories, a Dragon Fly Hive, a Dragon Utopia, an external dwelling of Wyverns, a few peasants, and 2 Gnolls, boots of speed, a sword +6. Since I couldn't find a quick path to the opponent, I decided to clear the respawn. In the first week, I collected external dwellings and built the Citadel, spent the second week gathering, since the opponent still hadn't been found. On day 132, I take a 4-stack Conservatory, then right away 2-stack and 3-stack, Taz levels up excellently: tactics, earth, air. With 9 Angels, I run to the nearest treasure zone and clear it in 3 days. Useful loot: a sword +5 to stats, Titan's Cuirass from a tier-3 Dragon Utopia, 2 Dragon Fly Hives for 6 and 8 Wyverns, a 5k gold chest, gloves of speed, and a quest artifact for which the main hero's hut gave 50 earth elementals. I immediately recall home and take my native Dragon Utopia; inside it gave the key to victory: book of air and a hat for 5th level. Roger's main hero is spotted; he took the Dragon Fly Hive and, not noticing the Conservatory just below, ran back into the underground center. I run there too after taking that single-stack Conservatory. The underground has several passages, unclear where to go; I send scout heroes, emerge with my main to the green opponent, kill him, and run into the opponent's zone spotted by a scout, after replenishing mana. I take the main, and with air magic I see 2 of the opponent's castles and several heroes at each. I decide Rissa is wandering near the treasure zone, run there, and I'm wrong — she jumps out of a one-way portal from the other side and runs to her main. Chain allowed me to recall back to Tower; I await the attack. After some deliberation, Rissa attacks; there's a lot of meat, but I have better stats plus no orb or cloak, and after an implosion for -24 ducks, a surrender occurs. GG, thanks for the game.
The spawn was always messed up; I chose all resets. In the last generation, red and blue were directly connected through zones 19 and 22, bypassing the native opponents.
In the first week, I got greedy and built Angels in the castle, ended up doing nothing all of week two, and that's why I lost. I was exactly one week behind in tempo: when Tazar was taking Dragon Utopias, Rissa was still just collecting Dragon Fly Hives. Every turn change, I wanted to type GG, I disliked how I played that much. But then, as luck would have it, a thought came to mind: if the opponent needs a win, let them come and kill me. The reds weren't in a hurry, and Rissa managed to catch up to Tazik in both level and meat. But the opponent got control and stats from the Dragon Utopias, while I got: a Black Pearl and a Captain's Hat.
The map wasn't fully cleared, and I could have kept running, but I was already tired of this match. We played it over 5 sessions.
Воздам сторицей!
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My opinion: even if there are no chances to make it to the playoffs, you still need to definitely play the remaining games, because even if you don't make it to the playoffs yourself, you can still prevent a strong player who hopes to make it to the playoffs and take a high place in the tournament from doing so!
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I will be offline for 5-7 days (possibly less).
With ProtosArchon, we saved at turn 117; I will return from my business trip and try to play as soon as possible.
I can't reach Yegor Korobeynikov; we tried Hamachi, Garena, and TeamViewer.
I have warned the opponents in ICQ; I apologize for the inconvenience.
Good luck to everyone.
With ProtosArchon, we saved at turn 117; I will return from my business trip and try to play as soon as possible.
I can't reach Yegor Korobeynikov; we tried Hamachi, Garena, and TeamViewer.
I have warned the opponents in ICQ; I apologize for the inconvenience.
Good luck to everyone.
Воздам сторицей!
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Group F.
11.11.2012 numOne (blue, Inferno, Calh, Charna) def R55Max (red, Rampart, Ivor, Kyrre), 2SM4d(3), 126
Spawned in a basement, no caches visible, Gogs not built, but Charna is in the tavern, a pendant +5 to necromancy is glowing, the Griffin Conservatory is minimally scouted and there's a mercenary camp — intriguing. On the second day I go for the boars (they were guarding the Griffin Conservatory and a campfire), planning to rack up skeletons, but there turned out to be an unseemly number of them, almost 40, and with moral bonuses — they killed all the Imps and a few Gogs. Picked up 2 chests — both 2000, nice, bought Efreeti. I fight my way up through green Zombies, also ended up awkwardly and had to sacrifice a Gog to avoid losing an Efreeti, and the Harpies also died. Up top there are Swamps and Magogs, so I turn around. In the end I was left on 115 with 2 Efreeti in hand + 4 Gogs and a few Skeletons. I captured the Cap of +4, destroyed the camp, there were Cavalry — hurray! Just in time to advance Tactics — I broke through the Magogs without losses. I destroy a small Crypt in the swamp and pick up a chest — just enough to buy Pits. Total 1-6, no Dogs, in the Citadel, 0 gold. Camped for the night, Charna with 2 Efreeti, a scout hero with 50 Skeletons and 2 Cavalry, and out of nowhere, the enemy is on the road! I ransom both. No money even to buy out, had to build a market and sell almost down to 0.
In short, Max delayed a bit, went poking around the swamp for some reason, while I leveled up a little in magic, captured the Griffin Conservatory and gathered enough gold to buy all the Efreeti and Pits.
Kyrre decided to come for me, without a spellbook, as it turned out, and I met her at the castle. Managed to win in FB thanks to 70 shooters and a few small mistakes by the opponent. It was all on a knife's edge.
Thanks for the game!
11.11.2012 numOne (blue, Inferno, Calh, Charna) def R55Max (red, Rampart, Ivor, Kyrre), 2SM4d(3), 126
Spawned in a basement, no caches visible, Gogs not built, but Charna is in the tavern, a pendant +5 to necromancy is glowing, the Griffin Conservatory is minimally scouted and there's a mercenary camp — intriguing. On the second day I go for the boars (they were guarding the Griffin Conservatory and a campfire), planning to rack up skeletons, but there turned out to be an unseemly number of them, almost 40, and with moral bonuses — they killed all the Imps and a few Gogs. Picked up 2 chests — both 2000, nice, bought Efreeti. I fight my way up through green Zombies, also ended up awkwardly and had to sacrifice a Gog to avoid losing an Efreeti, and the Harpies also died. Up top there are Swamps and Magogs, so I turn around. In the end I was left on 115 with 2 Efreeti in hand + 4 Gogs and a few Skeletons. I captured the Cap of +4, destroyed the camp, there were Cavalry — hurray! Just in time to advance Tactics — I broke through the Magogs without losses. I destroy a small Crypt in the swamp and pick up a chest — just enough to buy Pits. Total 1-6, no Dogs, in the Citadel, 0 gold. Camped for the night, Charna with 2 Efreeti, a scout hero with 50 Skeletons and 2 Cavalry, and out of nowhere, the enemy is on the road! I ransom both. No money even to buy out, had to build a market and sell almost down to 0.
In short, Max delayed a bit, went poking around the swamp for some reason, while I leveled up a little in magic, captured the Griffin Conservatory and gathered enough gold to buy all the Efreeti and Pits.
Kyrre decided to come for me, without a spellbook, as it turned out, and I met her at the castle. Managed to win in FB thanks to 70 shooters and a few small mistakes by the opponent. It was all on a knife's edge.
Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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Group F.
11.11.2012 numOne (blue, Inferno, Calh, Charna) def R55Max (red, Rampart, Ivor, Kyrre), 2SM4d(3), 126
Spawned in a basement, no treasure spots visible, Gogs not built, but there's Charna in the tavern, a pendant +5 to Necromancy is glowing, the Griffin Conservatory is minimally scouted, and there's a mercenary camp - intriguing. On the second day I go for the boars (they were guarding the Conservatory and a campfire), supposedly to raise skeletons, but there turned out to be an indecently large number of them, close to 40, plus they had morale - they killed all the Imps and some Gogs. Picked up 2 chests - both 2000 gold, good, recruited Efreeti. I fight my way up through a group of zombies, that also turned out awkwardly, and I had to sacrifice Gogs to avoid losing the Efreetus, and the Harpies also fell. Up above there's a swamp and Magog stand, so I turn back. In the end I was left with 115, 2 Efreeti in hand + 4 Gogs and a few skeletons). I captured a Helm +4, broke the camp, there were Cavalry - cheers! We had just upgraded Tactics - I broke through the Magog without losses. I break the mini Conservatory onto the swamp and pick up a chest - just enough to recruit Pits. Total 1-6, no Dogs, at the Citadel, 0 gold. I spent the night, Charna with 2 Efreeti, a scout hero with 50 skeletons and 2 Cavalry, when out of nowhere, the enemy on the road! I buy back both. No gold even to redeem, had to build a Market and sell almost down to zero.
In short, Max dragged it out a bit, went poking around the swamp for some reason, while I leveled up a bit in magic, captured the Conservatory, and gathered enough gold to buy all the Efreeti and Pits.
Kyrre decided to run towards me, without a spell book, as it turned out, and I met her right by the castle. I managed to win the FB thanks to 70 shooters and some small mistakes by the opponent. It was all on a knife's edge.
Thanks for the game!
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D
Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
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Interesting game, could I please have the save files, I would be very curious to take a look?
Of course. I'll upload them in the evening when I get home. And I have a typo here: "I'm breaking a mini Griffin Conservatory onto the swamp and picking up a chest - just enough to fit the Pits." - naturally, I'm not breaking a Griffin Conservatory there, but a crypt :). I took the one Griffin Conservatory on the second turn.
Save files of the game with R55Max
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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Group K
11/12/12 Redwhait (blue, dungeon, shakti, korbak) def. RomarioGrom (red, conflict, random, ciel) - see-match 232!
It was a very long (3 attempts, 6 hours each), difficult, and interesting game that I barely managed to win. I could write a lot, but I don't have the strength or emotions left.
It all started with the fact that (I should have chosen balance instead of see-match): I decided to play with a hidden stash of cats and guards.
Then I decided to take a scholar with a miner, and it turned out there was navigation there :D.
I started thinking about what to do with it and, in the meantime, I defeated Korbak at level 10 with a log and tactics for the bears, and of course, I switched to him.
It turned out that the grail was somewhere, but I couldn't find it :D, and there was a very long road between us.
Korbak quickly got earth attack, wisdom, and resistance in the last slot. I started running around the treasures, which was quite difficult. I quickly got all the earth in some box, but I couldn't find air. I found it only on level 215 in the 6th dungeon, but before that, there was a battle.
At that moment, Ciel had only 24 mana, and I had 200+, but he had a cloak of renunciation + mass haste and mass slow. I gave up all my army and waited until my opponent had 0 mana, then I slowed him down, and then I used haste on the mummies from Pandoria. In the end, I had about 30 mummies left, and my opponent had vivas, angels, storms, psychics, and fire elementals, but my mummies had the first speed + expert attack and defense, and higher stats. In the end, they trapped me in a corner, but then the wave of death came to my rescue :D, which freed me, and then I defeated everyone with ice. When my opponent had 26 psychics and 18 ducks left against my ten mummies, he surrendered because he simply couldn't catch up with me, and I was shooting ice at them for 500+ :D.
After that, there were long and arduous walks, but with expert log, boots, and gloves, Korbak ran quite well. In the end, when I found the book of air, it became much easier, and I cleared almost everything. On level 232, I captured the castle, the secondary one, and there were a couple of unbought angels, and he had a hidden stash of them. He was going to put archons and, with the first speed, elixir, and wild stats, it would not have been difficult to kill my opponent, but he was ahead of me and surrendered.
Thank you for the game.
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Group K
11/12/12 Redwhait (blue, dungeon, shakti, corbac) def. RomarioGrom (red, conflict, random, ciel) - see map 232!
It was a very long (3 attempts, 6 hours each), difficult, and interesting game that I barely managed to win. I could write a lot, but I don't have the strength or emotions left.
It all started with the fact that (it would have been better to choose balance instead of the map): I decided to play with a hidden stash of cats and guards.
Then I decided to take a scholar with a miner, and it turned out to be navigation:D
I started thinking about what to do with this and, in the meantime, I defeated Corbac (level 10) with a log and tactics for the bears.
It turned out that the Grail was somewhere, but I couldn't find it:D, and there was a very long road between us.
Corbac quickly got earth attack, wisdom, and resistance in the last slot. I started running around the treasures, which was quite difficult. I quickly got all the earth in some box, but I couldn't find air. I found it only on level 215 in the 6th dungeon, but before that, there was a battle.
At that moment, Ciel had only 24 mana, and I had 200+, but he had a cloak of negation + mass haste and mass slow. I gave up all my army and waited until my opponent ran out of mana, then I slowed him down, and then I gave haste to the mummies from Pandoria. In the end, I had about 30 mummies left, and my opponent had vivas, angels, storms, psychics, and fire elementals, but my mummies had the first speed + expert attack and defense, and higher stats. In the end, they trapped me in a corner, but then the wave of death came to my rescue:D, which freed me. Then I defeated everyone with ice, and when my opponent had 26 psychics and 18 ducks left against my ten mummies, he surrendered because he simply couldn't catch up with me, and I was shooting ice for 500+ damage:D.
After that, there were long and arduous walks, but with an expert log, boots, and gloves, Corbac ran quite well. In the end, when I found the book of air, it became much easier, and I cleared almost everything. On map 232, I captured the secondary castle. There were a couple of unbought angels there, and he had a hidden stash of them. He was going to put archons and, with the first speed, elixir, and wild stats, he could have easily killed me, but he was ahead of me and surrendered.
Thanks for the game.
-Nah, let's finish it)
Romario finished it:D
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D
Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
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-Let's call it a draw or maybe play again?
-Nah, let's finish the game)
Roma finished the game:D
296524052
Весна 2012.
Весна 2012.
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Group E.
12.11.2012 crzq (blue, Necro, Clavius, Clavius) def злой_романтик (red, Rampart, Kyrre, Mephala), Mini-nostalgia, 221
We played in two sessions - the first time we ran for a week, then there was a long break, and today we finished it over the whole day.
The spawn was good I think - 3 external dwellings of skeletons and 2 of zombies, but the paths to the enemy towns were long, and there's no conflux( When killing the barbarian AI, I didn't sacrifice a singleton, for which I got -37 skeletons and -12 cloth somewhere. Also the purple AI - Inferno took my castle while I was killing the Castle AI). In the end, by week 1 about 100 skeletons and bears in the Fort.
Then I sort of got rolling and by week 3 had 500 skeletons and a bunch of other fodder, I went to break Dragon Utopias - it gave decent stats, but no control, by the end of week 3 I broke through GO and took a nearby KZ. Then a few more utopias, but still no control. I decided to run to my opponent, on day 145 I recaptured his castle (3 angels, 50+ archers, 1200+ skeletons, stats around 20-30-20-20) and then gradually ate everything up. I only found air control in my opponent's corner treasure zone in month 2, along with 2 caps right away, all the Pandora's Box earth and a Dimension Door scroll, after which I systematically pushed the opponent's castles and finally on day 221 the finale happened, where Clavius had slightly better stats all around, armies: 3 archangels, 73 gr. archers, 1544 gr. skeletons, gr. griffins ~25 vs 74 archers, 21 angels, 20 mages, 74 marksmen, 4 grand elves and single centaurs. I thought for a very long time, afraid it would be very hard to break Mephala, but when the skeletons reached, they killed everything. Perhaps the opponent's only chance would have been if AA had worked through the cloak of prohibition of level 3+. As usual, I did a stream, about two weeks of water will be sitting there until Twitch deletes them. Thanks for the game!
12.11.2012 crzq (blue, Necro, Clavius, Clavius) def злой_романтик (red, Rampart, Kyrre, Mephala), Mini-nostalgia, 221
We played in two sessions - the first time we ran for a week, then there was a long break, and today we finished it over the whole day.
The spawn was good I think - 3 external dwellings of skeletons and 2 of zombies, but the paths to the enemy towns were long, and there's no conflux( When killing the barbarian AI, I didn't sacrifice a singleton, for which I got -37 skeletons and -12 cloth somewhere. Also the purple AI - Inferno took my castle while I was killing the Castle AI). In the end, by week 1 about 100 skeletons and bears in the Fort.
Then I sort of got rolling and by week 3 had 500 skeletons and a bunch of other fodder, I went to break Dragon Utopias - it gave decent stats, but no control, by the end of week 3 I broke through GO and took a nearby KZ. Then a few more utopias, but still no control. I decided to run to my opponent, on day 145 I recaptured his castle (3 angels, 50+ archers, 1200+ skeletons, stats around 20-30-20-20) and then gradually ate everything up. I only found air control in my opponent's corner treasure zone in month 2, along with 2 caps right away, all the Pandora's Box earth and a Dimension Door scroll, after which I systematically pushed the opponent's castles and finally on day 221 the finale happened, where Clavius had slightly better stats all around, armies: 3 archangels, 73 gr. archers, 1544 gr. skeletons, gr. griffins ~25 vs 74 archers, 21 angels, 20 mages, 74 marksmen, 4 grand elves and single centaurs. I thought for a very long time, afraid it would be very hard to break Mephala, but when the skeletons reached, they killed everything. Perhaps the opponent's only chance would have been if AA had worked through the cloak of prohibition of level 3+. As usual, I did a stream, about two weeks of water will be sitting there until Twitch deletes them. Thanks for the game!
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Group E.
12.11.2012 crzq (blue, Necro, Clavius, Clavius) def zloy_romantik (red, Rampart, Kirry, Mephala), Mini-nostalgia, 221
We played in 2 sessions - the first time we ran for a week, then there was a long break and today we finished it off throughout the day.
The distribution seemed good - 3 bone external dwellings and 2 zombie ones, but the roads to the computers are long, and there's no control( When I killed the Barbarian computer, I didn't use a one-unit stack, for which I lost about -37 bones and -12 same here somewhere. Also the purple computer - Inferno took my castle while I was killing the Castle computer). In the end, by the 1st week, about 100 bones, plus bears in the fort.
Then it seemed to pick up and by the 3rd week there were 500 bones, plus a bunch of other meat; I went to break Dragon Utopias - it rolled pretty well for stats, but without control, by the end of the 3rd week I broke through ГО and took a nearby КЗ. Then a few more Dragon Utopias, but they still didn't give control. Decided to run to the opponent; on day 145 I retook his castle (3 angels, 50+ ducks, 1200+ bones, stats around 20-30-20-20) and then slowly ate everything away. Air control in the 2nd month was found only in the opponent's corner treasure zone, and immediately 2 caps, all the land in Pandora and a DD scroll, after which I systematically squeezed out the opponent's castles and finally on day 221 the finale took place, where Clavius had slightly better stats across the board, armies: 3 archangels, 73gr. ducks, 1544gr. bones, gr. griffins ~25 against 74 ducks, 21 angels, 20 mages, 74 marks, 4 grands and some one-unit stacks of kents. I thought for a very long time, fearing that it would be very hard to break through Mefu, but when the bones arrived, they killed everything. Perhaps the opponent's only chance would have been if AA worked through a level 3+ cloak of denial. As usual, I did a stream; the VODs will stay for about two weeks until Twitch deletes them. Thanks for the game!
296524052
Весна 2012.
Весна 2012.
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What's so funny? I don't know:confused:
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D
Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
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