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I tried to play through it twice. The first time, I chose a difficulty level that was normal for me – "Veteran". At the beginning, I developed slowly; there were few resources, and I took my second city on the 4th week. I didn't attack Benabar; instead, I recruited him into my army around the 2nd week. As a result, by the 4th week, I had completed the hero quest and gained access to the Orcs. I focused on clearing my territory, somehow building up my cities, and didn't even think about the bulletin board. Eventually, after about 3 months, I tried to take one of the cities – and consistently lost half my army there, no matter what. Then, Arghat arrives from the lower city with a huge reinforcement and simply destroys me with an auto-attack.
I decided to read this thread. I learned about the bulletin board, the third city (I hadn't even found it yet), and also learned about a script that prevents the Orcs from coming to you and you from going to them. I started a new game on Recruit difficulty. I developed, developed, took two human cities, killed all four yellow heroes, and cleared everything in my territory. I went to attack the Orcs. I captured the first and second cities with almost no losses (due to resurrection and the hero's high stats, it wasn't difficult; on Recruit, the AI is much dumber and develops more slowly). Then, I decided to visit the mentor. As soon as I headed towards the Orc, I dug up Ashi because the map with her location was revealed. So, I arrive near the mentor and see a blue Guardian there! At first, I was upset because, thanks to scouting with the priest, I saw that the blue Guardian was very far away and it would take a long time to get to him. But Lord Banly easily passed through the trees and leveled up as I wanted. Is this a bug or a feature?
Next, I went to the third castle. My army consisted of: 1800 militia, 850 archers, 1300 vindicators, 450 royal griffins, 300 red monks, 150 red paladins, and 110 archangels. My hero was level 30 and had a full dragon set. I thought I would easily kill Kurak, about whom I had read in this thread. But a couple of days after capturing the third castle, I saw Kurak's army, and I was shocked.
3500 goblins, 3000 centaurs, 2500 level 3 orcs, 800 shamans, 1100 chieftains, 500 wyverns, all upgraded with a standard upgrade. The danger level was medium, so I decided to attack. I lost almost my entire army in two rounds. First, the chieftains killed all the militia, then Kurak scared all the archers, and the rest of the units simply overwhelmed me.
I wanted to know – is Kurak's army consistent, or does it depend on when you capture all three cities, or did the fact that it was the 6th month play a role?
[Added 2 minutes later]
Oh yes, I would also like to know. Were there any scripts on the map that changed the units in the dwellings? In my peasant huts, there were swordsmen; in the towers of archers, there were crossbowmen; in the tower of swordsmen, there were upgraded griffins; in the goblin hut, there were Warlock dark riders; and in the zombie hut, there were mummies. This certainly adds some interest to recruitment, but it's not standard. I downloaded some maps from this section; if anyone knows which map adds these changes, please let me know.