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Posts from The Fall of Voron

2.7 (3 ratings)
In reply to antonag07
14 years ago
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antonag07
I killed Kurak in an open field (without waiting for the scripted battles to begin at the castle gates).

And with what army?
14 years ago
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I played it on veteran difficulty; just take the Shackles and no one will escape))) As for the open field... just wait for the first enemy hero to reach the castle and eliminate them. The rest aren't that strong, by the way, I won even with almost a 3x disadvantage. Later on, it becomes quite challenging to run around and capture castles, as barbarian heroes constantly roam and try to reclaim their castles, even though I'm already much stronger than them. Overall, I think it's a very good map)))) The author should make more.
In reply to asseco
14 years ago
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asseco
And which army?

My army was smaller than the enemy's - 18 Archangels, over a hundred Champions (121 to be exact), 400 Archers, and a hundred and a half Adepts.
In reply to antonag07
14 years ago
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antonag07
My army was smaller than the enemy's - 18 Archangels, over a hundred Champions (121 to be exact), 400 Archers, and a hundred and a half Adepts.
Maybe I'm playing a different map:mad:. I tried a battle with Kurak: I was in a Castle (!), and my army was almost TWICE as large as what you described. Result: Kurak defeats my hero with just a few spells, barely using any mana - like 700 Archers at once - for 10 mana. Subordination + Berserk (classic) hardly help; the enemy wipes out a stack at a time, and my hero - a couple of units. And this is on normal difficulty... You can, of course, build up an army for 2-3 months, but I don't feel like it; the map is cleared, there's nothing to do, except maybe chase around "cockroaches." Or level up the hero - I'm so tired of this stupid "randomness" after Heroes 6:smile18:.
In reply to vadim_t
14 years ago
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vadim_t
I must be playing a different map:mad:. I tried the battle with Kurak: I'm in a castle (!), and my army is almost TWICE as big as you described. Result: Kurak defeats my hero with just a few spells, barely using any mana – like 700 archers at once – for 10 mana. Subordination + Berserk (classic) hardly help; the enemy wipes out a stack at a time, and my hero – a couple of units. And this is on normal difficulty... You can, of course, build up an army for 2-3 months, but – I don't feel like it; the map is cleared, there's nothing to do, except maybe chase around "cockroaches." Or level up the hero – I'm so tired of this stupid "randomness" after Heroes 6:smile18:
try using diplomacy (if you have the Leadership crown) – you'll gather a lot of troops. And by the way, what difficulty level is "normal" – Warrior?
14 years ago
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Firstly, you still need to acquire diplomacy – as I said, the randomness is annoying. And gathering troops from 3 castles isn’t a problem. It’s just that Kurak’s level should match the game’s difficulty. I can play normally on “Warrior” difficulty. For that hero level, Kurak is fine, but for “Warrior” or “Recruit” – in my opinion – it’s not. The only way to defeat Kurak is to develop the hero towards leadership – so that he casts spells at least a little more often than Kurak. But with the randomness, getting the necessary development is quite a hassle...
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14 years ago
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so that he can cast spells, level up his magic skills) and a leader with magic + luck + attack + some kind of offensive magic skill – that’s a really powerful combination in some cases :D
14 years ago
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Well, magic and certainly luck won't help you cast spells FREQUENTLY. But that's not the point. When choosing the difficulty level, I choose the degree of challenge. If I want to struggle, I choose "Hero"; if I want to complete it relatively easily, I choose "Warrior"; if I want it to be very easy, I choose "Recruit." But in this map – considering the finale – you always have to struggle.
In reply to JonnyP
14 years ago
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JonnyP
Something is definitely wrong here. There are no quests.
The quest is to find the heroes + the notice board.
They just sigh and say it's hard to deal with a large army... What should I do?
He won't 'pour out his soul' to an ordinary warrior, only to the main character - Lord Baron ;)
The gate won't open.
Once you talk to Benabar and Ossillion, you'll get 'good luck' and new quests...

The notice board doesn't respond, the heroes are silent. I've cleared everything. Neither Benabar nor Ossillion react. The gate doesn't open. Could it be a bug?
In reply to halzon
14 years ago
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halzon
The message board isn't responding, and the heroes are silent. I've cleared everything. Neither Benabar nor Ossilion react. The gates don't open. Could it be a bug?
Something's not right with you. Either you have some mods installed, or you're not using version 3.1 of the game.
In reply to JonnyP
14 years ago
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JonnyP
Something seems off with your game. Either you have some mods installed, or you're not using version 3.1.

Thank you. I installed version 3.1. Everything works now. I started playing without even reading anything.
14 years ago
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on the slave market, one centaur costs 12,000, this needs to be fixed, otherwise the game will have a severe imbalance in favor of the player (centaurs readily join on the map if the player has the diplomacy skill, and a lot of money can be made from them, which, combined with upgrading monks in each castle and adding 20 knights, with the player's housing, will result in an increase of almost 80 horses per week, making the computer doomed).
14 years ago
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I trained monks (in 3 castles) and didn't use the "slave market" – the centaurs remained "invincible" ;)
In reply to jjoker
14 years ago
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jjoker
On the slave market, one centaur costs 12,000, this needs to be fixed, otherwise there will be a gross imbalance in the game in favor of the player (centaurs readily join on the map if the player has the diplomacy skill, and you can make a lot of money from them, which, plus upgrading monks in each castle and 20 knights, considering the housing available to the player, will result in an increase of almost 80 horses per week, as a result, the computer is doomed.)
We will definitely fix it, but everything takes time. And what about the mines? Aren't they too profitable? You can also make a lot of money from them by exchanging resources on the market.
In reply to JonnyP
14 years ago
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JonnyP
We will definitely fix it, but everything takes time. And what about the mines? Isn't it too much? You can also make a lot of money from them by exchanging resources on the market.
It's an overabundance. Although I haven't tried exchanging them for gold yet, it's clear that castles won't have any problems with money, so the incorrect balance makes the game even on "hero" mode boringly easy. Otherwise, the map is exactly what the doctor ordered. One more thing: you still need to give the Barbarians the opportunity to harass the player from time to time; otherwise, it's too monotonous – you just accumulate and kill.

Added after 15 hours 55 minutes
Barbarians don't use combat spells and don't build "magic" buildings in their castles. Why?

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