Skip to content

Posts from Season: "Autumn 2012". Online games for rating (reports, confirmations, discussions).

No ratings yet — be the first to rate!
In reply to Maretti
User Avatar
Maretti
11.10.2012 Maretti (red, castle, ?, shakti) def Helllight (blue, ramp, ?, neela) 125 on jebus

failure revansh, after 2/4 MG fight without magic, a lot of my army see the light on heaven :( first atacked pitlords after them do porno with my neela ;d thx for game
Auto-translated
11.10.2012 zoog (red, Castle, Valeska, Neela) def Lider1 (blue, Dungeon, Shakti) 126 8mm6a.
Lots of money, 2 resource nodes along the road 1+3, tactics, logistics, and Neela has the terrain advantage. In the last turn, he got distracted and didn't buy an angel. Shakti attacks the Castle with a Stronghold with 7 angels, but without a spellbook.
Thanks for the game.
In reply to zoog
User Avatar
Auto-translated
zoog
11.10.2012 zoog (red, castle, Valeska, Neela) def Lider1 (blue, dungeon, Shakti) 126 8mm6a.
Lots of gold, 2 Griffin Conservatories along the road 1+3, tactics, logistics, and Earth magic for Neela ( ), on the last turn I got distracted and didn't buy an angel. Shakti attacks the castle with a citadel with 7 angels, but without the spellbook((
Thanks for the game

Yep, I figured that 7 angels would be enough as brute force, but without the spellbook and against Neela who has Oil. Didn't work out. On top of that, it turned out to be exactly 4 angels, and I didn't scout them. In short, it was a stupid idea )

Thx for the game
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
Auto-translated
12.10.2012 Zatayl_NT (red, Necropolis, Galthran, Charna) def zoog (blue, Castle, Valeska, Tazar) 132 jebus cross
3 stacks of horses, zombies, and skeletons, along with a skill against the first stack of horses and angels, left no chance. However, I liked the attitude of the neutrals towards Fallen in Olive - in one stack, the angels didn't even try to kill the horses, and 19 titans (taken with archers) killed only 8 archers and 2 vipers)).
Auto-translated
It happened once... 7 zombie caches, 5 skeletons and 3 horses, 2 hives—one at 6, the other max... took Dragon Utopia on 122 and ГО on 124; in Dragon Utopia they gave some crazy stuff +11 stats... and so Gosha's attack became 25, the center was lean with 1 Dragon Utopia... but I gathered 48 ducks in 4 days... the opponent made a mistake with haste, I caught him with a hero from prison, handing over the entire army to him... 34 horses is just crazy....
In reply to высокий
User Avatar
Auto-translated
vysokiy
30.09.2012 vysokiy (Blue, Stronghold, Crag Hack, Crag Hack) def Shamys (Red, Necropolis, Galtran, Galtran) Jebus Cross 131

Briefly. Stronghold, Necropolis, and Dungeon remained. I took Stronghold.
We agreed on three restarts, started playing from the first attempt.

111 - the spawn isn't great. No troops, nothing to defend or fight with, but 4 Dragon Fly Hives are immediately visible near the castle. Decided to play.
112-114 - running around collecting, fighting a bit with weaklings. Found an external dwelling of Beholders guarded by 100-249 Wood Elves and captured the Dungeon. There is an option to build a portal. That means no external dwellings except Beholders are to be cleared. Thought for a long time whether to attack the 100-249 Elves for the dwelling in the first week. After all, 3 Beholders were at stake: one from the dwelling, one from the portal, and one from the castle... Decided not to risk it, even though the desire was strong... but my army consisted of 1 Beholder, 3 Harpies, and a few Wolves and Goblins...
115-117 - did various insignificant things. Terribly short on gold... and this is with the cheap Stronghold. On the last day, placed pickets on the Dragon Fly Hives. Waiting for the next day.
121-124 - all 5 visible Dragon Fly Hives are cleared. 25 Dragon Flies.
125 - claimed the external dwelling of Beholders. The portal was built in the Dungeon. 2 Beholders ready to start moving to Crag Hack.
126-127 - cleared a Pandora's Box for gold. In any other case I'd be upset, but here I'm glad. Not enough gold to hire. I stationed myself near a Dragon Utopia waiting for growth and ready to go straight for the treasury after the Utopia... before that, a chain in reverse order was supposed to upgrade the Beholders after the Utopia, as soon as I got the gold.
131 - OP surrendered. As it turned out, he died at the Dragon Utopia. I cleared mine. All 8 Beholders and 18 Dragon Flies survived; killed 3 Angels, about 7 Dragon Flies, 25 Ogres, and some weaklings... The Utopia was maximum difficulty. But this was after the surrender...

Thanks for the game.

It happened, and thank you as well...
Весна-осень 2011.
User Avatar
Auto-translated
13.10.2012 Nestor86(red,Dung,Шахтер,Шахтер) def Vigo(blue,Rampart,Кирь,Кирь) balance 126
Respawn was quite large, native secondary + nika harp
On week 1, 1-5 in fort + 2 portals
That totals 121 90 harpies + 120 troglodytes
I go through the top, there is a Tower village and 2 cons
1 managed to take it, ramped up on 2 angels
Kir runs in, takes the village
With a sixth-level hero and artifacts, he attacks my sixth-level hero with an army
I win. Opponent surrenders
Thanks for the game, will there be a rematch!
Auto-translated
13.10.2012 Egor Korobeynikov (blue, Conflux, random, int, monks) def zoog (red, Castle, Valeska, Ivor) 125 8mm6a
The roads were faster. On 116 I saw the opponent next to a hero with an army.
The meeting was on 116, I didn't summon birds (but ran to the opponent, having bought everything up to monks) (the birds were peacefully garrisoning in the Citadel, and there was a lot of everything good piled up)
So on 116 there were 17 archers, 61 pikemen, 4 battle dwarfs, and 1 serpent fly. I had 16 air elementals, 5 fire elementals, 2 monks, 4 earth elementals, 3 water elementals, and 1 of serpents.
I had 10 mana, I killed 4 archers immediately with an arrow and cast bless on the air elementals. OP retreated (conceded when I reached the archers). Then I seized his secondary (built up to ducks) with the Citadel.
With a loss of 8 magi (there was an external dwelling). On 123 I couldn't transfer the birds, I didn't have time to move (i.e., place a hero so I could transfer them on 124). As a result, on 124 I'm standing with a machine without birds. And OP reaches me with his main (I thought the main wouldn't reach, only Valeska could).
I was a bit short on money for the buyout. I had 3900, needed 5200. Well, I bought out after wounding OP, although he had the advantage in that battle). Then I bought 7 fires, 3 monks, 4 airs for 2900, having killed OP's 2 unicorns, 1 horse, and 2 swordsmen. And OP didn't run; I bought the monk. OP split the horses into stacks of 1, split the archers into 2 stacks. (He was afraid of int with 7 serpent flies (he would have dumped all his mana into it). Therefore the opponent split the horses and archers and dwarfs.

Ivor: 71 pikemen, 2 swords, horse, horse, horse (cavaliers not upgraded), 17 archers, 12 archers.
Monk, fairy, fairy, 4 airs, 8 serpent flies, 2 birds, 7 fires, 3 monks. Well, I killed everything except 20 pikemen (they were very annoying with their morale at the end))
Well, then for dessert I attack with a hero having 20 mana and an archer on 40 and 4 earth elementals and 1 fairy, and OP realizes that he won't take the castle. I have more money and more heroes. And on 131 there will be 4 more birds. And surrender follows. Both played weakly, but the game was very interesting in the first weeks, fighting with almost equal armies without hives. I liked such battles; there were many tactical tricks — I blocked his copies so they wouldn't hit anyone, and he blocked his archers. Thank you for the game, I liked it so much I didn't even want to sleep at night.
Thank you for the game.
In reply to Егор Коробейников
Auto-translated
Egor Korobeynikov
13.10.2012 Egor Korobeynikov(blue,Conflux,random,Inte,moner)def zoog(red,Castle,valeska,ivor) 125 8mm6a
The roads were faster. On 116 I saw the opponent next to a hero with an army.
The meeting was on 116 I didn't set up birds (but ran to the opponent after buying everything up to moners) (the birds at the Citadel were set up calmly, a lot of everything was piled up and well)
So on 116 there were 17 archers 61 pikes 4 wasps and 1 snake. I had 16 air elementals 5 fire elementals 2 moners 4 earth elementals 3 water elementals and 1s.
I had 10 mana, killed 4 archers immediately with an arrow and cast bless on the air elementals. The opponent retreated (surrendered when I reached the archers). Then I took his secondary (built up to ducks) with the Citadel.
With the loss of 8 mages (external dwelling was there). On 123 I couldn't transfer the birds, I didn't have time to move (i.e. place the 1st hero to transfer them on 124). As a result, on 124 I'm standing without birds with the main. And the opponent reaches with his main (I thought the main wouldn't reach, only Valeska would).
Was a bit short on gold for the buyback. Had 3900, needed 5200. Well, I bought back after damaging the opponent, although he had the advantage in that battle). Then I bought back 7 fires 3 moners 4 air for 2900. Killing from the opponent: 2 rogs 1 horse and 2 swordsmen. And the opponent didn't run, I bought back a moner. The opponent split horses into 1 each, split archers into 2 stacks. (He was afraid of Inte with 7 snakes (he would have dumped all his mana into it). Therefore the opponent split the horses by 1 and archers wasps

Ivor: 71 pikes 2 swords horse horse horse (cavaliers not upgraded) 17 archers 12 archers.
Moner: fairy fairy 4 air 8 snakes 2 birds 7 fires 3 moners. Well, I killed everything except 20 pikes (they moraled very unpleasantly at the end))
And then for dessert I attack with a hero with 20 mana and an archer on 40 and 4 earth elementals and 1 fairy and the opponent understands. That he won't retake the castle. I have more gold and more heroes. And on 131 there will be another 4 birds. And surrender follows. We both played weakly, but the game was very interesting in the first weeks, fighting with almost equal armies without hives. I liked such battles, there were many tactical tricks, I blocked his spears so they wouldn't hit anyone, and he his own archers. Thanks for the game, I liked it so much I didn't even want to sleep at night.
Thanks for the game.
It happened, on the 1st I lost a day and a half on leveling Ivor and breaking through a passage in wasteland, then the computer with the archer destroyed 9 bows, then pixies moraled - -4, and then a moner arrives too - also with an arrow) On 116 it became clear what was what, but the opponent didn't go to my castle until 124, giving time for a buyback and purchasing a spellbook, so there was a chance to flee into wasteland and seek a miracle, but at the end I saw that I could reach the main without mana and attacked.
In reply to Maretti
User Avatar
Auto-translated
14.10.2012 Captain(red, Stronghold, Gurnison, Desse) def Vaflya(blue, Dungeon, Shakti, Galtran) 126 on Jebus

We played with passwords on the save, no restarts.
Gurnison started without a cannon, on week 1 he lost his entire army except for one bear, but built 1-7 in the Citadel. Due to the loss, I had to upgrade the bears and take the second external dwelling of bears with them (the guard was around 40 evil eyes).
On week 1, day 21 I assembled the Armor of the Damned and finished. ГО were for experience, I cleared three of them.
Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to Captain
User Avatar
Auto-translated
Captain
14.10.2012 Captain(red, Stronghold, Gurnison, Desse) def Vaflya(blue, Dungeon, Shakti, Galtran) 126 on Jebus

Played with passwords save, no restarts.
Gurnison without a bow from the start, on week 1 lost all troops except one bear, but built 1-7 in the Citadel. Due to the loss, I had to upgrade the bears and take a second external dwelling of bears with them (the guard was almost 40 evil eyes).
On week 1 month 2 day 1, I assembled the Armor of the Damned and finished. ГО were for experience, I cleared three of them.
Thanks for the game!


The draft was average, but due to two blocks in two directions, the game went off track. The first week wasn't bad — Galtran in the tavern, Shakti with three stacks, an external dwelling of dragons next to the town with zero guard. But the blocks did their job, cut off almost the entire respawn, and development didn't go as it should have. The first block (around 90 evil eyes) I wanted to break through; there was an external dwelling of cats there. But I lost, the opponent kindly offered auto, but the mood was already gone, I started slowly losing the army, two dragons were wasted. The second block was a stack of master genies; in the first week there was simply nothing to kill them with. I was sort of temping, but once again I'm convinced that Gosh [Shakti] without Necropolis isn't the best hero on Jebus Cross — I should have leveled Shakti.
Thanks for the game!
15.10.2012 Maretti (blue, castle,?, Ignissa) def Sevan_80 (red, fortress, ?, broghild) 117 on jebus

Terrible map. Luckily opponent had problems too and suicided. Thanks for playing
In reply to Maretti
User Avatar
Auto-translated
Maretti
10/15/2012 Maretti (blue, Castle, ?, Ignissa) def. Sevan_80 (red, Fortress, ?, Broghild) 117 on jebus

Terrible map. Luckily, my opponent also had problems and suicided. Thanks for playing.
Confirmed, thanks for the game.
Auto-translated
10/16/2012 Everlast95 (red, Castle, Valkyrie, Valkyrie) def darkello (blue, Conflux, random) 2c4d3 121

The first week was more or less decent. I took the outer layer with horses + a summoning portal on the secondary layer.
On turn 122, I lost a large group of archers on the Graveyard map. Viv and some stagnation began. I didn't place Angels due to gold problems.

On turn 131, the opponent loses part of his army and decides to surrender...

Thanks for the game!

Statistics

Welcome our newest member: Emil