Skip to content

Posts from Mafia 55. Star Wars: Clone Wars

Mafia Closed Topic
No ratings yet — be the first to rate!
In reply to Niemand
User Avatar
13 years ago
Auto-translated
GoedenDag
What's up with the Haven faction in the new expansion?
I've added it to the first post. Please check if I missed anyone.
User Avatar
13 years ago
Auto-translated
Number 10..
User Avatar
13 years ago
Auto-translated
Good day/evening :3
Number 13, please ^^
User Avatar
13 years ago
Auto-translated
Added to the first post. Please check if I missed anyone.
Lightning should be used after most Necropolis creatures are summoned; otherwise, it turns out that there is no one for him to attack, as at the moment of summoning the Necropolis creatures, no one has come to attack him yet.
User Avatar
13 years ago
Auto-translated
11th .
User Avatar
13 years ago
Auto-translated
Healing - returns a player to life if they died this night or the previous night.
Does it return them to life an unlimited number of times? Does it work after an execution as well?
ND1: Persuasion - the target changes their vote during the daytime vote.
How does it work?
ND1: Command - redirects the target's ND if their status is droid.
So, is this both a check and a redirection at the same time? Wouldn't that be too powerful for the Mafia?
ND2 (once per game): Intimidation - kills the target. The other players on this team have a 50% chance (calculated separately for each player) that their NDs will not work.
Hmm, so can it silence the entire town? Or how does it work?

It would be good to make the checks not visible, because there are notes in the game. This way, the town will receive 100% free information instead of thinking for themselves.
User Avatar
13 years ago
Auto-translated
Number 9.
I wanted to take a break for a couple of games, but I can't miss the immunity period.
In reply to Zybr
User Avatar
13 years ago
Auto-translated
Zybr
Lightning should be used after most night actions, otherwise, he won't have anyone to target, as no one will have arrived by the time the night action is performed.
I mean, the night action starts. It will kill everyone, including blockers.
Does it revive them an unlimited number of times? Also, does it work after an execution?
I'll correct the description. It revives them once, but if used on the night of the murder, it can revive them an unlimited number of times.
So, is this both a check and a redirection? Won't it be too powerful for the Mafia?
The Mafia only has two night actions. It only works on Droids, so there's a high chance of wasting it. Yes, I'll correct that now: it also won't be displayed in the newspaper.
Hmm, so can he silence the entire town? Or how does it work?
He can, if there's a 50% chance it works on all town players. Considering this is an ultimate ability, why not? If Savage is blocked, the charge won't be used. If the target is protected, there will be no fear effect.
It would be good to make the checks not visible, because there are notes in the game.
In my opinion, it's better with them visible. You saw what happened with the notes in the game Drakkoski? You couldn't rely on any of them. So, it's better to leave it as it is.
User Avatar
13 years ago
Auto-translated
What I liked was the way notes were handled in the King's Bounty game. As you could see, they still get filtered out somehow, but you have to put in some effort to make that happen. But, in general, the old version wasn't bad either.
In reply to Ment
User Avatar
13 years ago
Auto-translated
Ment
What I liked about the note system in the Mafia game is that it filters the notes in some way. As you can see, they are still filtered to some extent, but it requires some effort. But in general, the old version was also good in some ways.
They did a great job filtering them, considering that none of them were true (until the second to last night). Nothing prevents the Mafia from sending a false note in this case, but at least the town will know what to base their decisions on.
User Avatar
13 years ago
Auto-translated
Can I get 15? Please.
User Avatar
13 years ago
Auto-translated
They did a great job weeding them out, considering that none of them were truthful (until the second to last night). Nothing prevents the Mafia from sending a false note in this case, but at least the town will know what to base its decisions on.
So let the town think what it wants. If there's no certainty, just don't believe the note at all. Why give them a free pass?:)
In reply to Zybr
User Avatar
13 years ago
Auto-translated
Zybr
Let the town think whatever it wants. If there's no certainty, don't believe the note at all. Why give them a freebie?:)
Checks have always been displayed, and everything was fine. In this case, I'd prefer to stick to tradition ;). And having more visible neutral roles gives the town more to think about. The Mafia turned out to be strong: they can take out two players in one turn. So, the town needs a little help too.
User Avatar
13 years ago
Auto-translated
A dozen ....

Added 41 seconds later
Did you manage it? Great.
User Avatar
13 years ago
Auto-translated
Hey guys, who are these two new users with only one post? Fresh meat? х)

Statistics

Welcome our newest member: recijeb

Users Online 3 users 1508 guests