Healing - returns a player to life if they died this night or the previous night.
ND1: Persuasion - the target changes their vote during the daytime vote.
ND1: Command - redirects the target's ND if their status is droid.
ND2 (once per game): Intimidation - kills the target. The other players on this team have a 50% chance (calculated separately for each player) that their NDs will not work.
It would be good to make the checks not visible, because there are notes in the game. This way, the town will receive 100% free information instead of thinking for themselves.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!