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Posts from Path to Greatness

5.0 (5 ratings)
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13 years ago
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In-game name: Path to Greatness
Map file name: rgsm
Map type: Multiplayer
Dungeon: present
Number of players: 4 (you can play as one, but as any of the factions)
Size: Large [176*176]
Map author: jackysm
Description: Treachery, lies, and deceit have filled these lands. A once prosperous province lies in decline. The enemy is already at the gates. It's too late for negotiations. It's time for swords!

If you don't like the constant night on the map, download the rgsm(d) archive – the "daytime" version. I also recommend downloading it if the "night" version is lagging for you.

Screenshots ("night"/"day" version):




I hope you enjoy the map!
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13 years ago
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Please rate the map. What is missing or what should be added?
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13 years ago
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seems alright
I just downloaded it and logged into the garrison.
13 years ago
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Hmm... Let's give it a try. It's been a while since I played a large map. Especially one with a Dungeon. I'll play it and give you feedback tomorrow.
13 years ago
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The map is very good. There are some minor flaws, but overall, it's extremely enjoyable to play. It's been a while since we had a good single-player map. I would gladly play a sequel. Kudos to the author.
In reply to elizbar1967
13 years ago
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The most [insert creative expletive here] map ever, huge thanks to the author, it's the best!!! :smile20:
13 years ago
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I really liked it! The enemies kept me on my toes, and the original quests with "escaping the skull of Marcus" were great. Thank you to the author!
13 years ago
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Question: Are the level 1 dwellings located right behind the garrison just for show? There doesn't seem to be a way to capture them.
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13 years ago
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asseco, Should we kick the poor peasants out of their warm homes? That's not nice! But if we're talking about the game, then yes, you can't occupy them. Later on, you'll encounter Orcish and Elven dwellings – you can't occupy those either; they're just for atmosphere.
In reply to jackysm
13 years ago
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The nighttime version looks better.
jackysm
But if we're talking about the game, yes, it's impossible to capture them. Later, you'll encounter Orcish and Elven dwellings – they can't be captured either; they're just for atmosphere.
To prevent them from being misleading (since they're purely for map decoration), you can use a static object and change its appearance to a peasant's hut. That way, they won't even appear on the minimap.
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13 years ago
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JonnyP, you can. But I wouldn't want to turn the map into a mod, just in case someone else has a map that modifies or uses the same object (if I understand the idea correctly). P.S. I agree, the night version looks more epic. :)
In reply to jackysm
13 years ago
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jackysm
JonnyP, it's possible. But I wouldn't want to turn the map into a mod, just in case someone else has a map that modifies or uses the same object (if I understand the idea correctly).
No, you can make everything 'harmless' – just use copies and that's it :smile33:
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13 years ago
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I could try, but I'm too lazy to bother with it right now...
In reply to jackysm
13 years ago
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jackysm
We could try, but I'm already too lazy to deal with it...
And it's not even necessary; it's a minor thing. For the future – just in case more maps are planned. ;)
And in this version, I think the map turned out well.
Huge thanks to the author.
13 years ago
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I liked the map! I spent almost 11 months playing with this hero, and I spent an entire month just trying to capture the last city, and all because I was fighting against the Dwarves, who all had "Vengeance" as a skill.

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