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Nothing complicated.
Just arguments for and against the current game mechanics and plot.
Arguments Against
1. It is not specified how damage is calculated.
2. The trading system is not specified.
3. Imbalance with the spell system.
4. Difficulty in calculating skills and imbalance of some abilities (especially those of the Gnomes).
5. Artificial increase in difficulty for the Rebels (and yet, Magnus gained 5 levels and an army of 1,000,000 warriors in one run. Meanwhile, I, for example, am disguised and haven't given any reason to reveal myself, but I am exposed by 25 Archangels. And... a cloak for 40 silver? Is it gold-plated?)
6. General primitiveness of the plot (and again, imbalance - 5 against 3, is that normal?) and its inconsistency in at least one aspect - the Light Elf and the Dark Elf can only cooperate if it is bad for both of them. But in a relatively peaceful time, they will immediately try to tear each other apart.
Arguments For
1. Familiarity for those who have played Heroes.
2. Easy start for the Empire.
3. Convenience of playing as the Empire.
4. Familiar system of spells and transformations (and it is unclear why I should become a vampire if I only become weaker).
5. Familiar atmosphere of chat battles.
6. There is something to do for those playing RPG-1 while RPG-2 is being developed.
Purely subjective conclusions.
Please also share YOUR conclusions after playing.
Just arguments for and against the current game mechanics and plot.
Arguments Against
1. It is not specified how damage is calculated.
2. The trading system is not specified.
3. Imbalance with the spell system.
4. Difficulty in calculating skills and imbalance of some abilities (especially those of the Gnomes).
5. Artificial increase in difficulty for the Rebels (and yet, Magnus gained 5 levels and an army of 1,000,000 warriors in one run. Meanwhile, I, for example, am disguised and haven't given any reason to reveal myself, but I am exposed by 25 Archangels. And... a cloak for 40 silver? Is it gold-plated?)
6. General primitiveness of the plot (and again, imbalance - 5 against 3, is that normal?) and its inconsistency in at least one aspect - the Light Elf and the Dark Elf can only cooperate if it is bad for both of them. But in a relatively peaceful time, they will immediately try to tear each other apart.
Arguments For
1. Familiarity for those who have played Heroes.
2. Easy start for the Empire.
3. Convenience of playing as the Empire.
4. Familiar system of spells and transformations (and it is unclear why I should become a vampire if I only become weaker).
5. Familiar atmosphere of chat battles.
6. There is something to do for those playing RPG-1 while RPG-2 is being developed.
Purely subjective conclusions.
Please also share YOUR conclusions after playing.


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
