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#32
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Ment
Vaishan. I can't imagine how he'll perform in the endgame, but he's decent as a scout in the early game.
In your opinion, who is the best unit to recruit in the late game? ;)
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#33
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I think it’s better for a Warlock not to play in the late game at all. But if you have to choose, then Sorgalla: you can theoretically upgrade his Retribution skill, and he doesn’t have Chaos magic initially, which will allow him to learn summoning without any obstacles. And, well, he has lizards after all...
 

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#34
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Ment
I think it's better for a Warlock not to play in the late game at all. But if you have to choose, then Sorgalla: you can theoretically upgrade his Retribution skill, and he doesn't have Chaos magic initially, which will allow you to learn Summoning without any obstacles. And lizards are still...
What's wrong? Their magic is good, and their units are well-protected and well-armed? ;)
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#35
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They have a special build focused on Chaos, but it's difficult to effectively use Chaos in the late game. Nevertheless, it can be challenging to play without Chaos at the beginning (at least for me ;)). And overall, it's not the easiest faction.
 

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#36
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Ment
They have a special unit tailored for Chaos, but it's difficult to effectively use Chaos in the late game. Nevertheless, it can be challenging to play without Chaos sometimes (at least for me ;)). And overall, it's not the easiest faction.
So, which faction is best in the late game?
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#37
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A standard set that is usually offered: Necropolis, Stronghold, Fortress, and perhaps Humans as well.
 

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#38
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Ment
A standard set that is usually offered: Necropolis, Stronghold, Fortress, and maybe Humans as well.
He forgot the Elves, led by Gilraen ;)
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#40
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best Vaishan and Iranna: Vaishan gathers hunters, and their invisible archers are as good as dragons. At level 20+, they clear the map and immediately grant luck. Take a lucky sorcerer, and chaos thrives with Arcane Wave, dealing up to 3.5k damage (with absolute magic, you can hit at least 10 dragons, except for lava dragons, which will be around 8...). And Iranna destroys with furies (or megarons, depending on who plays whom) (if there is Aura of Swiftness and Windstrider Boots, they run around the entire field from the back row (where they can only be reached with emeralds and black artifacts, and if there are 2 artifacts from the necromancer set, no one can reach them at all) and the enemy army must die :) ) all on the field... only bad in sieges :( but what can you do, there is no perfect hero :)
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#41
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All heroes in Dungeon are good, except for Kifros and Irbet. Irbet with dark magic is just like Leto, but much worse. And it's very inconvenient to play as Kifros: he has enough mana for only one bolt, and the minotaurs are completely useless at the beginning.
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#42
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The "Witch Coven" specialization isn't great either. Her name is Erin, I think. And you can level up Kifru's empathy, which is good, since she has leadership, which rarely appears on Town Elders.
Там бугага - там Ктулху бродит, Креведко на ветвях висит...
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#43
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Erin has good starting skills and a useful spell, while Kifroy is simply awkward to use.
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#44
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The Chamber of Intrigue can be helpful; you can cast it three times.
Там бугага - там Ктулху бродит, Креведко на ветвях висит...
In reply to Soljie
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#45
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Irabeth's ability might be useful in a game against demons, but overall, it's essentially a weaker version of Leto. However, Kifrah is a good hero, albeit a specific one: she's practically the only candidate for leveling up a warrior-type hero with the "Tactical Expertise" skill, and she can also be used effectively against engineers.

I mainly play with Synitar, but recently I've also started enjoying Leto (a combination of plague and invisibility).
#46
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What is so special about the enhanced "dark ritual" that it is only effective against demons? :o In my opinion, this specialization is very relevant on maps with a small number of resource nodes, for example, on randomly generated maps... Regarding the Warrior of the North - what about Waishan, Irvana, Sorgal, and Erin?