Auto-translated
There was a slight hitch with the save from the first game; because we started the second one immediately after the first victory, a series of small errors occurred that killed all desire to play. I conceded the second game in favor of my opponent with an agreement to play the third on Jebuss (essentially making it the second, so the rule about the third game being 2cm4d didn't apply), and I gave Svarog the right to choose his castle, starting as red again and overwriting the saves from the previous game. If by some miracle Svarog still has them, I hope he posts them himself. I'll write this from memory.
06.08.2012 HellLighT(Red, Flux, Brissa, Mephala/Vidomina) def SVAROG(Blue, Rampart, Ivor) panic 124
I think I forced 2 restarts, and then the opponent finally... a Necromancer arrives, albeit with only 1 skeleton. The respawn is large, but almost entirely off-road; there's an external dwelling of air units and a bunch of unpleasant guards for useless artifacts. I lose a fair amount of one-hit units during the breakthrough—the butterflies just scattered like fluff—but I carefully save the skeletons ;) I took out some same-type units for +5 to Necromancy. By turn 115, I broke through to the secondary; despite the small location, there were plenty of gold-rich treats and a real playground for a necromancer in the form of troglodytes/golems/goblins. By 117, birds settled in the fort; I immediately set my sights on the second confluence at the respawn, which arrived as Mephala at the very end. On turn 122, with 200+ skeletons and 4 birds, the confluence falls. I'm wondering what to do next; from the outskirts, an exit to the treasure zone for 5-9 devils is visible. I was just about to move there when the opponent runs out to a neighboring respawn with a secondary, intending to enter the confluence, leaving Ivor on acceleration. A chain of units standing by takes the nearby village where the opponent appeared; I cover Ivor and his artifacts before he even gets a turn. To reach the same-type units, I had to buy out heroes until one appeared with 6 speed. The army superiority was great—he mostly had grands, while I had 2 angels, 4 birds, and almost 300 skeletons + small fry. GG.
15.08.2012 HellLighT(Red, Flux, Cult, Galtran) def SVAROG(Blue, Castle, Valeska) Jebuss 134
As much as I wanted to play Moon, when Galtran and two other Necromancers arrived, I couldn't refuse such a setup. A gigantic respawn, a huge number of one-hit external dwellings for earth units, a couple for water and fire, but I failed quite a bit—on some day I forgot to save money and simply built nothing. Since the air external dwellings weren't there, the birds from the first turn vanished into oblivion. Everything is laid out very inconveniently; the road winds as much as possible, passing by the ГО on the way to the secondary. The secondary was blocked; I freed another level 5 Necromancer. For 19 gold of ogres, a Pandora with 10k experience. Galtran has expert earth and takes the tactics. There are almost no stat artifacts at the respawn, only behind strong guards. I spotted 2 troglodyte confluences (one in a terrible wilderness) and 2 Hives; since only Gosha could take the confluences, it took 4 turns to collect them—not without mishaps, as always. After one of the uliks, which I took on auto-battle to save time, I forgot to turn off auto-battle and the second confluence was taken exactly that way :D Fortunately, I barely lost any skeletons, but the meat stacks were thinned out considerably. Near the ГО, I took a Pandora for all air units without wisdom... disappointing. The ГО pleased me with 100 gold of liches; with tactics, they fell almost without losses. The treasure zone turned out to be small; the start there wasn't as productive as I would have liked. After the КВ for the same-type units, I launched a foolish attack without stats on 20-49 horses for uliks and a +1 mana artifact—the horses turned out to be 49!!!!!! I lost almost all my meat except for 30 magma rays, although the uliks were at max. One solace: scouts showed that the opponent wasn't even getting close. I spent a long time tinkering, took the +4 all shield behind the minos; the pre-minut Dragon Utopia turned out to be exceptionally lucky with +5 all, wings and crown +4 +4. After that, everything became much easier. I cleaned up the treasure zone; another scout showed a blue hero and a chain of units nearby. I broke through the ГО and caught Valu on 6 angels. I think a direct clash wouldn't have changed anything because there was a chain unit with 1600 and an air sphere, and parameters twice as high. Thanks for the game.