06.08.2012 HellLighT(Red, Flux, Brissa, Mephala/Vidomina) def SVAROG(Blue, Rampart, Ivor) panic 124
I think I forced 2 restarts, and then the opponent finally... a Necromancer arrives, albeit with only 1 skeleton. The respawn is large, but almost entirely off-road; there's an external dwelling of air units and a bunch of unpleasant guards for useless artifacts. I lose a fair amount of one-hit units during the breakthrough—the butterflies just scattered like fluff—but I carefully save the skeletons ;) I took out some same-type units for +5 to Necromancy. By turn 115, I broke through to the secondary; despite the small location, there were plenty of gold-rich treats and a real playground for a necromancer in the form of troglodytes/golems/goblins. By 117, birds settled in the fort; I immediately set my sights on the second confluence at the respawn, which arrived as Mephala at the very end. On turn 122, with 200+ skeletons and 4 birds, the confluence falls. I'm wondering what to do next; from the outskirts, an exit to the treasure zone for 5-9 devils is visible. I was just about to move there when the opponent runs out to a neighboring respawn with a secondary, intending to enter the confluence, leaving Ivor on acceleration. A chain of units standing by takes the nearby village where the opponent appeared; I cover Ivor and his artifacts before he even gets a turn. To reach the same-type units, I had to buy out heroes until one appeared with 6 speed. The army superiority was great—he mostly had grands, while I had 2 angels, 4 birds, and almost 300 skeletons + small fry. GG.
15.08.2012 HellLighT(Red, Flux, Cult, Galtran) def SVAROG(Blue, Castle, Valeska) Jebuss 134
As much as I wanted to play Moon, when Galtran and two other Necromancers arrived, I couldn't refuse such a setup. A gigantic respawn, a huge number of one-hit external dwellings for earth units, a couple for water and fire, but I failed quite a bit—on some day I forgot to save money and simply built nothing. Since the air external dwellings weren't there, the birds from the first turn vanished into oblivion. Everything is laid out very inconveniently; the road winds as much as possible, passing by the ГО on the way to the secondary. The secondary was blocked; I freed another level 5 Necromancer. For 19 gold of ogres, a Pandora with 10k experience. Galtran has expert earth and takes the tactics. There are almost no stat artifacts at the respawn, only behind strong guards. I spotted 2 troglodyte confluences (one in a terrible wilderness) and 2 Hives; since only Gosha could take the confluences, it took 4 turns to collect them—not without mishaps, as always. After one of the uliks, which I took on auto-battle to save time, I forgot to turn off auto-battle and the second confluence was taken exactly that way :D Fortunately, I barely lost any skeletons, but the meat stacks were thinned out considerably. Near the ГО, I took a Pandora for all air units without wisdom... disappointing. The ГО pleased me with 100 gold of liches; with tactics, they fell almost without losses. The treasure zone turned out to be small; the start there wasn't as productive as I would have liked. After the КВ for the same-type units, I launched a foolish attack without stats on 20-49 horses for uliks and a +1 mana artifact—the horses turned out to be 49!!!!!! I lost almost all my meat except for 30 magma rays, although the uliks were at max. One solace: scouts showed that the opponent wasn't even getting close. I spent a long time tinkering, took the +4 all shield behind the minos; the pre-minut Dragon Utopia turned out to be exceptionally lucky with +5 all, wings and crown +4 +4. After that, everything became much easier. I cleaned up the treasure zone; another scout showed a blue hero and a chain of units nearby. I broke through the ГО and caught Valu on 6 angels. I think a direct clash wouldn't have changed anything because there was a chain unit with 1600 and an air sphere, and parameters twice as high. Thanks for the game.