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Multiplayer game modes (may change in the future):
Multiplayer consists of two factions, Humans and Undead, with the only difference being the appearance of the units. You will have the opportunity to choose from 5 classes, approximately 50 skills, some of which can be upgraded during the game.
Specifically, 5 multiplayer modes are planned: Deathmatch, Team Deathmatch, Conquest, and Crusade. More details:
Crusade:
In multiplayer, 5 maps are available, and when the "Crusade" mode is set, these maps are linked into one General region. The Undead and Humans fight for the land, clashing face-to-face on the battlefield. The overall battle is similar to a tug-of-war. If your team conquers the first map, the Border Guardian, you can continue your advance.
Each area consists of territories divided by flags, and it is quite simple to surround a flag and stand under it for a while to gain control of the territory. Once a team conquers all control points, it wins the game, or you can set a time limit, because otherwise the game could last indefinitely.
There are 5 maps. The Border Guardian is located on the ruins and belongs to a neutral territory. If, for example, you are playing as Humans and win the first map, the dynamic map loading system automatically loads the "Neshala Scar" map, an area that blocks access to the Undead's territory. If you are playing as Undead, you will move to the "Vantek Cross" map, which brings you closer to the Humans' base. This is really like a tug-of-war, as you move either backward or forward depending on whether you have an advantage or not on the battlefield.
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Other modes:
Anyone who has played 3D shooters online knows the well-known "Deathmatch," "Team Deathmatch," and "Capture the Flag" modes. If you haven't played before, let us explain: Deathmatch tasks you with killing everyone, Team Deathmatch involves a battle with 16 people, team against team, and the team with the most enemy kills wins. And "Capture the Flag" is a game mode in which 2 teams compete, each with a flag; the task of each team is to capture the flag on the enemy base and bring it to their own.
The "Conquest" mode is similar to the mode of the same name in the Battlefield game; it is a battle for control. The main goal of the battle in this mode is to reduce the number of enemy "tickets," which represent the number of respawns remaining for the team. When the number of tickets for one team becomes zero, the other team wins. Teams can reduce the number of enemy respawns by capturing strategically important objects, marked with flags in the game.