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The only child of the ruling family of the Greyhound Duchy, Isabel was raised in isolation, surrounded by nannies and servants. Now that war has come, the young Queen feels compelled to aid the Empire. Dedicated to her goals, Isabel exploits the few things she has – her wealth and nobility – without hesitation.
Godric
Godric is rightfully regarded as a model knight and a shining example of chivalric ideals. Demanding the highest standards of courage and integrity from both himself and his followers, Godric commands respect wherever he goes. Troops under his banner trust him without question, as his history of great deeds and his favor in Elrath's eye convince them that his mere presence on the battlefield can guarantee victory.
Freyda
“Strike like lightning” is Freyda's motto. During her years as a student at the Imperial College of Strategy, she often surprised her instructors with daring solutions based on forced marches, surprise attacks, and rapid outflanking. At heart, Freyda is always impatient for the next battle to try some new twist on her favorite tactics. Though some murmured that she was promoted because she is Godric's daughter, a string of victories and exemplary leadership have silenced even the most cynical critics.
Added on 04/26/2006
Maeve Brilliant but embattled, Maeve is a dedicated ruler working desperately to pull a doomed empire out of its downward spiral. Trying to salvage a future for the fragmenting Falcon Empire while fighting off a Demon invasion, Maeve has nothing to rely on but her own dedication to the ideals of chivalry and her unwavering faith in the worship of the Dragon of Light.
Dougal As dedicated as his comrades to the glory of the Griffin Empire, Dougal's loyalty is balanced with a strong dose of pragmatism. Believing that the best enemy is one that is dead before he can lay a hand on a Griffin soldier, Dougal has specialized for many years in the training and equipping of archers. The archers return his faith, believing that little can endanger them while Dougal is in command.
Ellaine Ellaine served honorably in the Imperial army during the War of the Eclipse and then returned to manage her family's estates in a wise, compassionate, and just manner. Though it had been poorly maintained, her steady hand yielded fruit: the manor grew and prospered. Now that Ellaine is back at war, the peasants remember her good deeds and show miracles of bravery on the battlefields under her command.
Irina Irina's earliest memories are of griffins, as she was born into a respected family of griffherders. She grew up knowing the ins and outs of those proud and dangerous beasts, and when called to war for the Empire, she readily brought her gifts to bear where she could do the most good. Irina ensures that the griffins that fight by her side are exceptionally healthy and respond well to commands.
Klaus Rigorously trained but coming from a poor noble family in a backwater of the Griffin Empire, Klaus might have remained unknown if luck had not smiled upon him. Thrust into the most difficult level of a jousting tournament through a simple accident of misfiled parchment, he stunned the crowds by unseating some of the greatest names of the Empire. Since that day, his feats have earned him the devotion of all mounted warriors.
Laszlo Fighting his way up from a lowly birth with a certain grim resolve, the ordeals that Laszlo has endured have hardened his heart. Covered with scars, stern and ruthless, he hews his way into the enemy ranks like a force of nature. The "kings of the battlefield," as he proudly names his infantry, have little choice but to follow their commander, causing – often involuntarily – extraordinary feats of bravery.
Rutger Rutger was mostly known as a vagabond, free spirit, and traveler before the call to arms brought him into the ranks of the Griffin Empire's Wolf Duchy. Using the knowledge gained during his more carefree years, Rutger exploits every path, trail, and shortcut to speed his troops from battle to battle. The sooner he finishes the war, the sooner he can return to the roads that still seem to call his name.
Vittorio A veteran of many skirmishes with the tumultuous Free Cities along the Griffin Empire's southeastern border, Vittorio is an expert in the art of the siege. He has spent years perfecting both the design and use of siege engines, firmly believing that countless Griffin lives can be saved by improving their battlefield technologies. Though his radical designs sometimes create unexpected surprises for the teams that first test them, it is agreed that his equipment is second to none.
Katrine
20 years ago
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Isabel
The only child in the family ruling the Duchy of Greyhound, Isabel grew up in solitude, surrounded by nannies and servants. Now that war has broken out, the young Queen believes she must come to the aid of the Empire. Confidently striving to achieve her goals, Isabel boldly uses the little she has – wealth and noble birth.
Godric
Godric is rightly considered the perfect embodiment of the ideals of chivalry. Uncompromisingly demanding courage and honesty, both from himself and from his followers, Godric commands respect wherever he appears. The troops fighting under his banner trust him implicitly, as the history of his great deeds and the favor he enjoys from the dragon Elrath inspire them with the confidence that his mere presence on the battlefield is enough to ensure
Freyda
Freyda's motto is "Strike like lightning." When she was still a student at the Imperial College of Strategy, she often surprised her teachers with bold decisions based on forced marches, unexpected attacks, and quick flanking maneuvers. Freyda is constantly restless and cannot wait for the next battle to test out some new tactical tricks. Although malicious tongues whisper that she is driven forward because her father is Godric, a series of victories and exemplary leadership of troops have allowed her to silence even the most cynical detractors.
Knight Captain: As the hero levels up, Knights and Paladins in his army receive additional benefits, and the effect of the "Supervision" ability increases.
Slow, Weakness, Divine Might, Haste, Dispel, Stone Skin, Dodge.
Artifacts
Boots of Magical Defense — grant 10% to magical defense.
Sword of Power — adds 2 to the hero's attack.
Crown of the Lion — increases the hero's morale and luck by +2.
Dwarven Mithril Shield — adds +4 to the hero's defense and makes all of the hero's creatures immune to the "Battle Fury" spell.
Army
Archangels — 7
Paladins — 14
Inquisitors — 12 :smile16:
Knights — 70
Royal Griffins — 40
Archers — 120
Axel is perhaps the strongest representative of the Haven faction. His army is a model of a human army. A large detachment of Paladins plus seven Archangels, who will resurrect them after the first losses. The other troops are also balanced. If you use the ability of 40 Royal Griffins skillfully, you can leave your opponent without archers. The hero himself pleases us with high physical and magical defense, but disappoints with low attack, and Axel really needs attack, because Paladins and Archangels are attacking units.
Use Axel's ability - Encouragement. This will allow the selected unit to move immediately after the hero. Thanks to this, you can show tactical cunning.
Conclusion: Axel, although not one of the strongest heroes, can still compete with almost any opponent with skillful play.
Siege Engineer: Ballistas gain +1 attack for every two levels of the hero. The chance of a catapult hitting a wall increases by 2% for each level of the hero.
Skills:
Counter Strike Basics, Expert Machine Operator, Advanced Defense, Expert Leadership, Strong Magic of Light, Logistics, Ballista, First Aid, Rapid Fire Ballista, Blessing, Righteous Fury.
Dragon Scale Armor — adds +3 to the hero's attack and increases the initiative of all large creatures in the hero's army by 5%.
Ice Shield — adds +2 to the hero's defense and grants 50% protection from fire element spells.
Dragon Talon Crown — adds +3 to the hero's knowledge and increases the initiative of combat machines in the hero's army by 10%.
Dragon Bone Greaves — adds +3 to the hero's spell power and increases the initiative of melee fighters in the hero's army by 10%.
Army
Paladin — 14
Archangel — 3
Inquisitor — 10
Royal Griffin — 50
Squire — 60 :cool:
Marksman — 150
Militia — 100
Vittorio is a hero worth paying attention to, as he has a strong army, good magic, and a powerful ballista. 14 Paladins are a huge force, especially considering that they often go first, which means they can deprive the enemy of one of their key units before they even get to move them (don't even think about comparing them to Axel's Paladins! Where the former deal 800 damage, the latter deal 2000). Unfortunately, there aren't as many Archangels as one would like, but what can you do... But he also has 150 Marksmen and 50 Griffins, which easily deal with enemy archers and mages. In addition to the main troops, Vittorio carries a ballista, which, by the way, fires up to three times, and is so powerful that it can outshine some archers. But there is also a tent that can resurrect units, and a supply cart. The hero himself is also good — a large number of mass buffing spells, decent skills, but the hero's attack and defense could have been higher.
Conclusion: a good hero, but unfortunately, he is in the background, as he cannot win against the heroes that are played most often, so Vittorio is rarely chosen.
Griffin Trainer: All regular and royal griffins in the hero's army gain +1 to defense and attack for every two levels of the hero, starting from level one. Regular griffins gain the "Sky Strike" ability.
Weakness, Destructive Ray, Plague, Haste, Divine Might, Stone Skin, Dispel.
Artifacts
Dragon Wing Mantle — adds +3 to the hero's knowledge and increases the initiative of all flying creatures in the hero's army by 10%.
Great Axe of Giant Slaying — adds +4 to the hero's attack.
Boots of the Wanderer — +1 to the speed of all units in the hero's army.
Ring of Life — +2 to the health of all units in the hero's army.
Army
Royal Griffin — 30
Griffin — 30
Inquisitor — 20
Squire — 60 :smile13:
Militia — 200
Archer — 120
Archangel — 7
Iris is a very strange hero. As can be seen from her specialization and artifacts, her main strength lies in flying creatures. She has a total of 60 griffins, but here's the catch: besides them, there is nothing else in the army. Seven archangels? No way! Who are you going to resurrect? Yes, they are good in battle, but not enough to make them the main force, because the archangels will die quite quickly, and there will be no one left to fight. The biggest drawback of Iris is the lack of paladins in the army, and yet they are the main striking force of all human heroes.
There is nothing special about the hero herself: attack and defense are the same, but not outstanding, knowledge and spell power are average, but she doesn't have a single decent spell. In general, the spell book only serves to use the "Scouting" and "Prayer" skills.
Conclusion: a weak hero with a mediocre army and a bunch of useless spells. She can do everything that other heroes from the human castle can do, only several times worse... :smile05: