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Posts from Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

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20.07.2012 Pingvinyashka (Blue, Inferno, Octavia, Pyre) def Husaria (Red, Castle, Tirith, Tirith) 2sm4d(3) 134
the draw turned out extremely lucky, piles of gold everywhere, by 113 already 8 heroes, several experience crystals for Pyre / went around killing monsters, earth attack expert, found scrolls of haste and slow along the way / built efreet and hell hounds in the castle by 117, lost a scout hero with 2 efreet and 3 hell hounds to imps / that was a shame. on 123 I took a Griffin Conservatory and ran towards the opponent, messed around a bit in the swamp treasure zone, set up a chain by 131 to bring Pyre another weekly army + upgraded efreet. broke into the opponent's respawn, punched through a crowd of liches for a pendant +3 +3 to morale, and on the next turn got into the castle / the opponent checked the army with a scout hero and surrendered, thanks for the game
In reply to Pingvinyashka
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Pingvinyashka
20.07.2012 Pingvinyashka (Blue, Inferno, Octavia, Pyr) def husaria (Red, Castle, Tiris, Tiris) 2sm4d(3) 134
the layout turned out incredibly lucky, piles of gold everywhere, by 113 already 8 heroes, several experience crystals for Pyr / ran around killed monsters, earth attack expert, found scrolls of haste and slow along the way / by 117 I placed efreets and hell hounds in the castle, sacrificed the scout hero with 2 efreets and 3 hell hounds on the imps — it was a shame. on 123 I took a level 1 Griffin Conservatory and ran towards the opponent, messed around a bit in the swamp treasure zone, set up a chain by 131 brought Pyr another weekly army + upgraded efreets. broke into the opponent's respawn, broke through a horde of liches for the pendant +3 +3 to morale and on the next turn entered the castle / the opponent checked the army with a scout hero and surrendered, thanks for the game
I confirm, thanks for the game :)
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19.07.2012 MaxGor (red, Castle, Valessa, Valessa) def Ayauhteotl (blue, Rampart, Ivor, Erdamon) Panic 213
Started without archers, respawn was poor, but I managed to get cavalry in the citadel on week 1 + external swords and took a Necromancer secondary. On week 2, I captured the valuable resource mines, took another secondary dungeon, near it Pandora's boxes with 5k experience and gold, Griffin Conservatory 1. On week 3, Ayauhteotl appears near the Necromancer secondary, some skirmishes with low-tier units happen, but she leaves to get her second Griffin Conservatory and easily gives me her village-tower. On week 4, I see she has 5-9 angels, so the "visit" is postponed, I return the army to the home respawn for an inconveniently located Griffin Conservatory (3). I take it with Sorcha, who has run around the experience stones and besides cavalry and archers has 50 swords, so the griffins didn't cause problems. I pick up sword and shield level 3, stats start to surpass. 5 pref, but I don't recruit angels, instead saving money for a full buyout. At the start of month 2, I arrive at her main and the advantage in meat shows itself.
Thanks for the game
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07/19/2012 Yegor Korobeynikov (Red, Dungeon, Shakti, Sharki) def. darkello (Blue, Rampart, Kirill, Kirill) 211 2cm4d (3)
Playing in stealth, sending the entire army to the mobs, and sitting in the Castle =)
I saw the game like this:
Darkello probably saw the game like this: =)
07/19/2012 Yegor Korobeynikov (Red, Dungeon, Shakti, Sharki) lose darkello (Flasks, Random, Gunnar, Gunnar) 214 jebuss. The game has been going on for a long time, I'll surrender. He didn't play "like a man" – he didn't use shackles, and I, in turn, didn't kill him on the first try, but went for the second attack. So, overall, it was an over-skilled move. If anyone is interested, I can provide the save file =))
Thanks for the games! It was a fun match =).
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Yegor Korobeynikov
07/19/2012 Yegor Korobeynikov (Red, Dungeon, Shakti, Shatki) def. darkello (Blue, Rampart, Kirill, Kirill) 211 2cm4d (3)
Playing in stealth, sending half the army to the mobs, and sitting in the castle =)
I saw the game like this:
Darkello saw the game like this, I think =)

07/19/2012 Yegor Korobeynikov (Red, Dungeon, Shakti, Sharki) lose darkello (Flasks, Random, Gunnar, Gunnar) 214 jebuss. The game has been going on for a while, I'll concede. He didn't play "like a man" – he didn't put on the shackles, and I, in turn, didn't kill him on the first try, but went for the second attack. So, overall, it was an overskill. If anyone is interested, I can give you the saves =))
Thanks for the games! It was a fun match =).


I confirm.
Regarding jebuss and the shackles... I was asked in chat if I had shackles... I said I did (but that didn't mean I had to put them on)... We started fighting, I bought myself out advantageously, ran away, and cast some spells to make sure I won.
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I couldn't even fall asleep afterward; no one has ever done that to me!

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In the chat, it was like this: "Do you have Shackles?" - "Yes!" "Put them on, and let's finish?" - "Let's finish somehow." That's how the dialogue went. No need to make excuses now; I cheated an honest player and lowered my own morale. I had a session! I almost cried after losing such a game!

But the dialogue went like this: "Let's finish?" - "Okay." "Do you have Shackles?" - "Yes." "Let's go."
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20.07.2012 Pingvinyashka (Blue, Castle, Tir, Tir) def Lazur (Red, Castle, Aine, Bron) 2sm4d(3) 215
Good respawn, lots of crypts and resources everywhere, shooters are available right away. Breached a couple of crypts by d117, broke through to the secondary town, turned out to be native, also built cavalry in the castle / entered the Dungeon, didn't see anything good, went to break into the treasure zone, 2 coliseums spawned nearby, nice. By d127 built cavalry in the citadel of the secondary town, and took two Dragon Fly Hives in the treasure zone / spent the week running around the treasure zone collecting gold and lying-around artifacts. By d141 brought in the army, broke a couple of cubes, got a total of 25000 experience. Took a Dragon Utopia, got Sandals of the Saint, Sentinel's Shield, and Mage's Hat, nice. Knocked out Shackles of War and another Dragon Fly Hive, and on d147 went to break through to the opponent. It was a plague week, lol. The opponent lost a ton of army in the castle, while I couldn't buy anything, so with 40000 gold in hand I went to kill the opponent with what I had. Bron was running around somewhere far away, so I took the main castle, a couple of turns later I reached the secondary town, where Bron was waiting for me; the army stat advantage, as well as Expert Explosion, decided the matter. Thanks for the game
In reply to Егор Коробейников
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Yegor Korobeynikov
I couldn't even fall asleep afterwards; no one has ever done that to me!

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In the chat, it was like this: "Do you have Shackles?" "Yes!" "Put them on, and let's finish?" "Let's finish." That's how the dialogue went. No need to make excuses now; I cheated an honest player, and my morale took a hit. I had a session coming up! I almost cried after losing such a game!
I can bet anything that your question actually sounded like this: "Do you have Shackles?" "Yes" (besides the Shackles, I also had a full pack of artifacts):smile14: :smile14: :smile14: :smile14: :smile14:
In reply to Pingvinyashka
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Pingvinyashka
20.07.2012 Pingvinyashka (Blue, Castle, Tyris, Tyris) def Lazur (Red, Castle, Aine, Bron) 2sm4d(3) 215
respawn is good, lots of crypts and resources everywhere, shooters are available right away. I cleared a couple of crypts, by week 1 day 1 I broke through to a secondary town, it turned out to be native, and I also built cavalry in the castle / entered the dungeon, didn't see anything good, went to clear the treasure zone, 2 Coliseums spawned nearby, nice. By week 1 day 2 I built cavalry in the secondary town citadel, and took two Dragon Fly Hives in the treasure zone / ran around the treasure zone for a week collecting money and stray artifacts. On week 4 day 1 I brought the army, cleared a couple of Cubes, 25000 exp total. Took a Dragon Utopia, got Sandals of the Saint, Shield of the Guarded, and Scholar's Hat, nice. I got Shackles of War and another Dragon Fly Hive, and on week 4 day 1 went to break through to the opponent. It was a Plague week, lol. My opponent had a ton of army burned in the castle, I couldn't buy anything, so with 40000 in hand I went to kill the opponent with what I had. Bron was running around somewhere far, so I took the main castle, in a couple of turns I ran to the secondary town, where Bron was waiting for me, the army stat advantage and Expert Explosion decided the outcome. Thanks for the game

I confirm. The Plague was certainly terribly disappointing. Thanks for the game

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Lazur (blue, Dungeon, Ajit, Ajit) lose my_wild_desire (red, Necropolis, Galthran, Galthran) Anarchy 232

Lazur (blue, Dungeon, Ajit, Ajit) def my_wild_desire (red, Tower, Rissa, Rissa) Speed-2 143
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Lazur

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Lazur (blue, Dungeon, Ajit, Ajit) lose my_wild_desire (red, Necropolis, Galtran, Galtran) Anarchy 232

Lazur (blue, Dungeon, Ajit, Ajit) def my_wild_desire (red, Tower, Rissa, Rissa) Speed-2 143

Everything is correct, gg. Congratulations on your debut! :smile13:
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07/19/2012 MaxGor (red, Castle, Valeska, Valeska) def Ayauhteotl (blue, Rampart, Ivor, Erdamon) Panic 213
I confirm.
The start was very good. I got as many as 3 heroes +350. There are many guarded chests near the castle, an artifact +2 strength and knowledge, and a ring of life +1. On day 112, I collect all of this in sequence, also getting a pandora that gives the entire level 1 (and there was a hero with literacy) and continue to scout the respawn, which turned out to be a quarter of the map in size. Ivor goes to break through the guard in another zone, shooting down a consulate along the way. After breaking through the guard to the secondary zone, I run into a block of 20-49 mages, so the first week is spent on the respawn. I clear almost everything valuable that was there. There is a lot of money. On day 117, I have 1-6 in the castle. The only disadvantage of the respawn is that there is only 1 dendroid in the hiding places. On the second day, I take a consulate (2), shoot down another consulate, but it's 3-4. Meanwhile, Erdamon is given advanced earth, I switch to him, decide to level up earth and take a consulate with him.
On the third week, while exploring new zones, I run into an opponent, his army is more solid, I leave to take a consulate (just got the earth experience), hoping that he will chase me. The consulate turns out to be 4. Everything is going according to plan, but then MaxGor, not having traveled 1 turn, goes back (and he does the right thing). After that, everything goes badly for me. Due to a much better economy and speed (stables + log for Valeska), MaxGor has more troops and controls the situation on the map. On day 213, the opponent deservedly wins. The maxi-consulate did not help. I should have tried not to give up the central map.
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19.07.2012 Scorpiona (red, Conflux, Brissa, Fyr) def StickyFingaz (blue, Dungeon, Shakti) 8mm6a 121

On 121, the opponent writes GG.

Thanks for the game.

20.07.2012 Scorpiona (red, random, Necropolis, Septolina, Nagash) def marajan (blue, random, Necropolis, Clavius, Tamika) 2sm4d(3) 123

Under the castle: 3 external dwellings of skeletons + 1 of liches.
113: native secondary town captured. Here the Griffin Conservatory showed up. GO on rough terrain.
No. 1 was scouted.
117: there was little money, so in the capital there were horses in the Citadel, and in the secondary town only a market + tavern.
121: I do some additional recruiting and take the Griffin Conservatory(1) with Septolina. Meanwhile, on the other end, Nagash breaks through to a second secondary town and captures a maxed-out Dwarf Cottage on the grass; the moralizing creatures gave a good mauling)))...
122: Tamika breaks through to my capital via the underground.
123: I finish recruiting the army and pass it to Nagash for further travel. I capture a shield +6 at the secondary town. Maxed out Earth magic. Accumulated 200 skeletons.
At the turn transition, Tamika attacks my scout Solmyr, who in combat starts picking off a skeleton stack with his archer shot. Surrender follows...
As it turned out, the opponent's main hero Galtran was wasted along with the horses...

Thanks for the game!


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20.07.12. Pit for LM (red, random Dungeon, random Ajit, Das) def GoD (blue, random Fortress, random Wistyn, Sandro), 2sm2c, 123.
We played by the rules of the recently concluded sc2tv tournament that I won, M map, 200%.
The opponent took both restarts, I took one. It gave Dungeon, which I was very happy about.
111 - decent amount of gold, I buy three heroes - Das, Vordyss (with flies), and Septienna. I see an unguarded prison nearby. There's an external dwelling of harpies - I don't take it yet.
112 - bought Pasis and Dragon, placed 1000. There's a fairly convenient stable.
113 - freed Enova from the prison, broke through to a secondary town - Inferno on barbarian land. I build a citadel.
114 - took the village, bought Kalid there, broke through to the treasure zone. No crystals or gems, I build mushrooms.
115 - Septienna captured the crystals, I traded gems at the market for wood in the secondary town, built an Evil Eye. Bought Dimer, but resources are tight. Revealed the scout in the treasure zone, nothing useful besides a Pandora's Box behind nagas. There's a gold mine and a couple of stat boosts. Das has Earth magic.
116 - in the secondary town 1000, in the capital - medusas. As it turned out later, I built the medusas almost in vain ).
117 - captured the gold mine from golems, built a portal, bought all the harpies from the external dwelling and the portal.
121 - Shakti arrives with two stacks - not bad. Buy the Evil Eyes and harpies, bring them to Das, take the Pandora's Box behind nagas, losing 20+ troglodytes to a trap. It turned out to be empty, disappointing.
122 - on his turn, the opponent unexpectedly attacks the ГО. But he messed up his strategy and didn't take my capital, went the other way. I buy more medusas and troglodytes, dismiss a couple of heroes, recruit an angel, and prepare for battle.
123 - the opponent goes straight for Das. I bring my army and attack:
Das (6,5), expert Attack, Tactics, basic Earth, 23 Evil Eyes, 10 medusas, 45 harpy hags, 152 troglodytes, an angel, 4+1 harpies;
Sandro (2, 2, 5, 4 (5)), expert Necromancy, basic Sorcery, Logistics, and Earth, 1+1+5 flies, 3 wyverns, 22 basilisks, 43 skeletons, and 32 lizard warriors.
The necromancer has no chance without mana.

Thank you for the game.
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High
07/19/12 High (Red, Castle, Valeska, Moon) def George (Blue, Castle, Tiris, Tiris) 144 2sm4d(3)

We agreed to choose any castles. Red chooses the hero if they are the same. Every restart changes the color. We took humans. Started with blue, the opponent restarted - became red. After one restart, it started.

111, there are no archers in the castle - bad. Bought 6 heroes - good. Moon arrived - great. The territory is bad, you can't see the hiding places. But the passage to the adjacent territory is guarded by halberdiers - good. But if it weren't for the Moon, I would have asked for a restart.
112, took the swamp castle, right next to it for the Moon, guarded by 20-49 archmages, an amulet +4 to strength and knowledge (waiting for next week). Scanned the territory. Poor. No supplies, no utopias. No Naga banks either. Decided to move to a cheaper swamp castle, the main thing is to produce snakes for the Moon.
113-117, the Moon with 5 dragonflies clears the entire swamp territory. Valeska, with the main army, is idle. She is afraid to attack 10-19 creatures of evil, and there is not much else to do. She doesn't go to the swamp with humans.
121, Valeska stood near the 20-49 ogres that blocked the Moon's exit from the swamp. The Moon is still weak. He was afraid to attack her with 5 dragonflies.
122, the ogres were killed by Valeska. The troops were given to the Loshk. The Moon stood near the Loshk with troops. Valeska stood near the creatures of evil, ready to break through to the snow territory.
123, the Moon broke through to the treasure. A scout was sent. Valeska burst into the snow territory. She didn't reach the castle, but she took the crypt.
124-125, Loshk in the treasure saw a hat +6, guarded by 50-99 Drenoid Warriors. It was decided to direct all forces to capture the amulet +4 to strength and knowledge and send the Moon for the hat. Fortunately, she already has expert intelligence and 200 mana.
126-132, three castles. The Moon started for the hat. Valeska prepared to capture the amulet.
133, the Moon has the amulet. Stats 4-2-7-8, mana 200. She runs to the hat. Valeska rushed to look for money. The medusa lair was hacked.
134, 20-49 demons died from the wall of fire, the Moon stood near the Drenoids. Valeska took the gnome lair and the Naga bank. Another human castle of the opponent was scanned. He has two native castles. It was decided not to delay the finale, but for now, with few troops, start crushing with magic.
135, the Moon takes the hat. Rises to level 10. Immediately takes the library. Goes for the Pandora box and then should die. The opponent's Loshk kills my hero and is ready to burst into my territory. Valeska is somewhere nearby. He could have attacked Loshk, but he was afraid of the main hero. He remained in the unexplored territory. Ready to catch up.
136, the Moon takes the Pandora box for 10 experience. Level 14, stats 13-11-18-19. Extra dragonflies were given to Loshk. She herself prepared to die, there were not enough moves to be reborn in the castle with a 5th guild of mages built. And nearby, take the boots of speed and the golden bow from the 20-49 combat unicorns. Loshk is already waiting near the unicorns with dragonflies. Valeska caught up with the opponent's Loshk and received money for it. A chain began to be built to the opponent. The path was blocked by 20-49 bone dragons. They have less speed than dragonflies, morale is not good. Therefore, two walls of fire must survive.
137, the Moon took the boots of speed, the golden bow. She crashed into the main castle. Visited the mana well and with one dragonfly, unnoticed, stood not far from the bone dragons. The main thing is that he doesn't suspect anything and doesn't put the main hero in the main castle (hoping that he is building a chain to something tasty and Tiris is on the other end). He hasn't seen the Moon in the tavern yet. Only Valeska shone with her 6-6-2-2.
141, without a ransom of troops, the Moon killed the bone dragons. Took the opponent's main castle and decided not to leave it. There are angels, a bunch of other troops. I have everything messed up. Only horses and, in the second castle, ducks.
142-143, the Moon visits all the improvements near the castle, returning back. The boots of speed and the stable help to control both castles. Loshks scan the territory, looking for the opponent.
144, the opponent found himself. From the other side, he rushed to my starting castle. Three pluses to speed and the door of dimensions, and here is the finale... Magic and stats did the trick. If I hadn't taken the opponent's main castle on 141, I think the stats wouldn't have helped either. The opponent has broken angels and ducks, as it turned out later, 2 utopias were cleared. I have not a single con, not a single broken hive, I only saw utopias from a distance.

Thank you for the game.
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The game turned out to be quite interesting, I confirm the victory of High. Thank you for the game!
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Scorpiona

08.07 .2012 Scorpiona (blue, Даснж, Шакти) lose Psyche_7 (red, Stronghold, Крег) 8хм8 117


Started so well!!! By 117 I had cleared the dragons' external dwelling + portal, but then I exchanged resources to buy up Dragons and swapped all my sulfur… :smile35: a sad fail… Didn't take Auto because it was too greedy)))

Thanks for the game!

14.07 .2012 Scorpiona (red, Castle, Валеска) def Psyche_7 (blue, Rampart, Кирь) 8мм6а 222

Medium and veeeeery long roads really dragged the game out. The first three weeks were a blur.
By 137, a third of the map had been revealed, but at the same time, only by 137 was the first village captured. Angels were built.
On the fourth week, one of the AI branches was captured and their small treasure zone with two drowned ones was cleared.
At 215, the first encounter between Валеска and Кирь occurred. Seeing that Валя's army was stronger, Киря decided to thin everyone out with Armageddon and fled with the remaining wisps. On the next turn, another encounter happened, and this time both heroes perished after the Armageddon.
But at 221, a leveled-up Кирюха appeared in my tavern with all artifacts and control :smile03: . ГГ

Thanks for the game!


There were 2 heroes with DD and air magic. Instead of out-controlling the opponent, for some reason I started forcing events. I went for a hero trade consciously — didn't want to let Валеска pass + there was hope for a mage-"vice ГГ", but it wasn't meant to be.

Thanks for the game.

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