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Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

#328
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07/19/2012 MaxGor (red, Castle, Valeska, Valeska) def Ayauhteotl (blue, Rampart, Ivor, Erdamon) Panic 213
I confirm.
The start was very good. I got as many as 3 heroes +350. There are many guarded chests near the castle, an artifact +2 strength and knowledge, and a ring of life +1. On day 112, I collect all of this in sequence, also getting a pandora that gives the entire level 1 (and there was a hero with literacy) and continue to scout the respawn, which turned out to be a quarter of the map in size. Ivor goes to break through the guard in another zone, shooting down a consulate along the way. After breaking through the guard to the secondary zone, I run into a block of 20-49 mages, so the first week is spent on the respawn. I clear almost everything valuable that was there. There is a lot of money. On day 117, I have 1-6 in the castle. The only disadvantage of the respawn is that there is only 1 dendroid in the hiding places. On the second day, I take a consulate (2), shoot down another consulate, but it's 3-4. Meanwhile, Erdamon is given advanced earth, I switch to him, decide to level up earth and take a consulate with him.
On the third week, while exploring new zones, I run into an opponent, his army is more solid, I leave to take a consulate (just got the earth experience), hoping that he will chase me. The consulate turns out to be 4. Everything is going according to plan, but then MaxGor, not having traveled 1 turn, goes back (and he does the right thing). After that, everything goes badly for me. Due to a much better economy and speed (stables + log for Valeska), MaxGor has more troops and controls the situation on the map. On day 213, the opponent deservedly wins. The maxi-consulate did not help. I should have tried not to give up the central map.