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Posts from Heroes 6 - Discussion

4.3 (15 ratings)
14 years ago
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So, what should we do, download and play? Or wait for version 1.5.1?
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14 years ago
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KefirX, you can start playing now :). The patch is already available.

Liiion, that's strange; I have two new slots appear in my bestiary. And could you please format the post about the boss like it was done in this thread? I will move it there.
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14 years ago
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Anyone familiar with the game will easily defeat a strong AI; experience isn't even that important here. You can practice against the AI as much as you want, but in just one game against a player who knows what they're doing, things will be completely different...
In reply to sool
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14 years ago
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The thing is, you don't need to be a genius to win against the computer; you don't even need tactics... I played through the campaign prologue and then played a few duels against a strong AI (it was a while ago, and I don't play anymore), and I didn't have any problems without even understanding anything...
You write interesting game reviews, and I read many of them, but playing against the computer won't give you reliable information about what you need to do with each faction.
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14 years ago
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Chingis
You've uncovered a big secret :) I didn't even know about that :)
And you don't even need experience? You bought the 6th installment, immediately loaded duels against all the Strong AI one after another, and beat them?
Basically, that's how it is. In the beta, I ran all the factions in hotseat mode, and then played duels against all the factions. I only lost to the strong AI of Necropolis, and once, to the strong AI of Inferno. Back then, the imbalance in favor of Necropolis was even stronger. In the release version, after completing the campaigns, I easily defeated the AI with any faction. So, sool is right: the computer is only good for getting acquainted with the game. And ramzes is also right: buy a license. Then your guides will be much more useful when you write them based on the latest version while playing against a human ;).
14 years ago
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Where can I find the list of changes in version 1.5?
In reply to Supric
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14 years ago
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Supric
Where can I find information about the changes in version 1.5?
Here you can find some information.

From what I've noticed: a new Multiplayer map called "Anniversary" ("Princess Varna," but only for Multiplayer; it is also available without owning "Pirates"). The price of the ship has been reduced to 2500 gold. Chain Lightning should now deal damage properly: the damage decreases by only 15% per unit it jumps to.
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14 years ago
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- They fixed Arachne, finally! =)
- Mass Healings are limitless, yay! (but they became more expensive, oh well)
- Almost all powerful magic spells became more expensive, what the heck?
- Vampire growth was reduced. Why? They already rely on dealing damage without the retaliatory attack feature.
- Something was changed with the abilities of healers. Now we need to figure it out.
- I see they finally buffed the Inferno faction. True, increasing luck is a double-edged sword. You need to understand that luck is not only an enhancement of the class ability, but also an enhancement of physical attacks. Let's hope they don't overdo it...
- A lot of changes like +/-1 to defense, +/-2 to maximum damage, etc. What's the point?
14 years ago
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Version 1.5.1. 07/14 Spent the whole day playing through the Necromancer campaign. 07/15 Not a single save... What the @#$ and the patch...
In reply to Garnet
14 years ago
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Garnet
- Mass healings are limitless, yay! (but they’ve become more expensive, darn it)
The journey through the pitfalls continues :) True, the regeneration now works for 3 turns instead of 5.
- Almost all powerful magic has become more expensive, what the heck?
Not all. And some even had their cooldown reduced to 2 turns ;) Inferno mages are on the attack! :)
- Something was messed up with the abilities of healers. Now I need to figure it out.
Only vestals heal. Novices pacify :) And it seems they took away the wave of regeneration from priestesses...
- I see that they finally buffed the Inferno faction. True, increasing luck is a double-edged sword. You need to understand that luck is not only an enhancement of the class ability, but also an enhancement of physical attacks. I hope they don't overdo it...
I played yesterday. They didn't overdo it. By the way, the AI is not very aggressive towards dogs anymore.
- There are a lot of changes like +/-1 to defense, +/-2 to maximum damage, etc. What's the point?
For cows, this is significant.
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14 years ago
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Question from Cap. And who are cows? xD
In reply to Garnet
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14 years ago
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Garnet
Question from Cap. And who are cows? xD
Core - the main units. That is, not cows, but corvs ;).

Now, healers appear for novices and priestesses only after an upgrade.
In reply to Победитель
14 years ago
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Winner
Core - the main units. That is, not "korov" (cows), but "korov" (cows);).

Now, the healing ability for novices and priestesses only appears after an upgrade.
Oh well, that's a shame!!!
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14 years ago
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By the way, for those interested, it seems that the next DLC will be about Sandro. You can read about it here.

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