Posts from Current questions and answers regarding the map editor.
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if you really want to, you can make it a combat animation. For example, if he waves his hand, you can add an animation of a Duskblade firing. In short, use dialogue animations for combat.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
:)
a counter-question. I made a new hero. he looks like a lich, casts spells, everything is normal. but when I create another map, he is not visible there and I cannot place him on the map. He has his own internal name, "hide in editor" is not set,
then I simply added the xdb directly to the data with the rest of the Necropolis heroes - the effect is zero:smile51:
it turns out that my hero can only be created on one map? or is there something else that needs to be specified somewhere, please tell me.
Unfortunately, the developers didn't give the footman Rai'lag any combat animations. It won't be possible to use him as a hero.
Another question: How can I remove the floating Griffin Heart from Zephyr (without the elephant) when he's standing still? Where is its texture located?
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
So, here's the question: what are these effects attached to? I searched through the animations, but couldn't find anything.
Added after 23 hours and 42 minutes
Does anyone know? :(
Added after 3 hours and 45 minutes
Never mind, I found it myself ;)
I looked at how it was implemented in mission 3 of campaign 2 of the original game. Unfortunately, this option won't work. I tweaked the hero parameters in Shared, and it worked. Oh well, I wanted to avoid using mods...
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"