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Current questions and answers regarding the map editor.

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#1683
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well, if you want, you can make it combat-related. for example, if he waves his hand, you can add an animation of a Dusk Elf shooting. in short, use dialogue for combat situations. has anyone managed to add their own hero to the game (with an existing specialization)? that is, so that a new xdb file with a description of the hero is added to MapObjects?