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Posts from Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

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14.06.2012 Sevensan (Red, Dungeon, Shakti) Def Dima_Surmay (Blue, Flax, Rnd, Inferno, Labetha) Jebuss, 127

In the first week I broke through many strong blocks, repelled a cape +2 speed, a necklace +3 morale luck. At home Minotaurs in a Citadel with a portal to them. On 125 I broke a GO and on 127 in the FB I resolved it thanks to stats and Mass Haste.

16.06.2012 Sevensan (Blue, random, Castle, Sanya, Edric) Def LSM (Red, random, Necro, Xi, Sandro) Anarchy 126

Three heroes with diplomacy. At the start of the second week 3 Griffin Conservatories, several Hives, and a Dragon Utopia fell. Then I got a KZ + a Helm and covered Sandro, 8 Archangels chopped.

18.06.2012 Sevensan (Blue, Random, Castle, Múlich) def darkello (Red, random, Aeris, Kira) Anarchy 136

Múlich behaved excellently =) In the second week I completed about 5 quests from the Seers.. it gave 5 Phoenixes, something else. + I took a max Griffin Conservatory and upgraded it in a Fort to Archangels. Enian on 131 with expert Diplomacy.

132 I broke a GO and crazy joins started after a Dragon Utopia that gave a tome, thus gaining Vision.
136 I arrived already with a ton of war machines, but nothing worked out there.

20.06.2012 Sevensan (Blue, Fortress, Tazar) Def Wladysha (Red, Inferno, Pyre) 8xm8a 141

Great forks, many Hives. I came visiting with stats 20 40 and 130 Monarchs, while they had just left their respawn through a block.

19.06.2012 Sevensan (Blue, Rampart, Ivor, Mefala) Def ariputra (Red, Castle, Valeska, Galthran) Panik, 133

Well in the first week Horses in Castle. Then I went somewhere, took Hives.
In the second week Dragons in Castle!
At the start of the third week I took 2 max Griffin Conservatories, and immediately ran into the opponent. There were only 300 Skeletons and that's it.

23.06.2012 Sevensan (Blue, Necro, Galthran) Def HellLight (Red, Fortress, Tazar) Jebuss 127

Vast respawn, 6 Hives. But very poorly positioned. Lost tempo, reached the center only on 124. Then a meeting with Tazar.

Tazar 13 21 15 8 (8 mana) 18 Monks, 4 Angels, 26 Ducks, 4 units of Champions VS Galthran 8 15 13 10 (32 mana) 26 Ducks 270 upgraded Skeletons 80 regular ones. In terms of war machines I had the advantage (+ he left 40 Archers with Valeska). The fight was difficult. Oil was thrown on me. I cast Shield, Stone Skin, Oil, two Cures, and a couple of Arrows. In total, 150 Skeletons and 4 Ducks survived.
A turn later I took KZ + the central Castle and they conceded victory to me.

25.06.2012 Sevensan (Blue, Fortress, Tazar) Def Hermit (Red, Tower, Solmyr, Kyrre) 8xm12a 137

Was behind in tempo the whole game, but a large respawn made up for it.
131 I broke a Dragon Utopia, then on
132 a Dragon Utopia in an opponent's captured zone. Gave junk, only a Body +12 normal.
136 I reached a third Dragon Utopia, and there finally a blue Hat. My main is taken, but some maneuvers with Carts + 2 Dimension Doors and Implosion kills the only striking stack of 9 Angels.

27.06.2012 Sevensan (Blue, Rampart, Mefala) Def rebelious (Red, Castle, Valeska) 8xm8a 141

Tough start, but immediately with Boots. By the second week I was already running on 3k movement points. By the end of the second week I had taken 19 Ducks, already having expert Earth.
131 in a Pandora's Box gave a Rust Dragon =) Collected Ducks, and by the end of the week I had already taken 3 Dragon Utopias, came visiting with stats. They had just repelled Wings and left their respawn.

Thanks for the games.
ICQ 335-665-133
Discord Sevensan#3379
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Sevensan
14.06.2012 Sevensan (Red, Dungeon, Shakti) Def Dima_Surmay (Blue, Flax, Rnd, Inteit, Labeta) Jebuss, 127

On the first week I broke through many strong blocks, repelled a cape +2 speed, a necklace +3 morale luck. At home, minotaurs in the Citadel with a portal to them. On 125 I broke the GO and on 127 in FB resolved it through stats and mass haste.

Confirmed.
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Sevensan

16.06.2012 Sevensan (Blue, random, Castle, Sonya, Edric) Def LSM (Red, random, Necro, Xi, Sandro) Anarchy 126

Three heroes with diplomacy. At the start of the second [week], 3 cons, several hives and a Dragon Utopia fell. Then I got КЗ + cap and covered Sandro; 8 archs were chopped down.
Confirm :)
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Sevensan

06/27/2012 Sevensan (Blue, Rampart, Mephala) Def. rebelious (Red, Castle, Valeska) 8xm8a 141...
In the first week, I was level 14, but it didn't give me any advantages – I couldn't break out of the starting area. Thanks for the game.
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24.06.2012 wayfarer (blue, Stronghold, Crag Hack) def BlooDy)DriVeR (red, Castle, Valeska) Balance 133

First week I sit on my native respawn, pick up secondary, pop a treasure chest, grab an external dwelling of goblins and wolves with the lookout, pop two more treasure chests, but it seems the opponent is on the adjacent land. The roads are slow, I don't reach two chests in time, and consequently fail to build bears on the first week :smile05: 1235 in the Citadel…
At the start of the second week I gather everything except orcs from external dwellings, the secondary, and my native town, upgrade goblins and wolves; check a treasure chest – a second one at 124, take it, and go into the underground, grab the secondary, and pop a Dwarf Cottage, take that too. Bears and the Castle get built in my native town. 126 I pop the opponent's scout hero in the center :smile39:
On the 3rd week I transfer 3 bears and a gold bag to Crag Hack, run along the only road, grabbing a shield (+3 defense) and a ring (+1 attack, defense) along the way. I pop the opponent's Conflux secondary. The next turn Valeska attacks with 72 marksmen, but the opponent makes a mistake and 2 angels dive into the marksmen, which I believe decides the outcome in my favor. Thanks for the game.

I realize I have some things to think about :smile43: I need to learn to play more aggressively… Thanks)
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"He who makes a beast of himself gets rid of the pain of being a man" Samuel Johnson
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24.06.2012 wayfarer (blue, Stronghold, Crag) def BlooDy)DriVeR (red, Castle, Valeska) Balance 133

First week I stay on my native respawn, take a secondary, pop a conservatory, grab an external dwelling of goblins and wolves with a scout hero, pop two more conservatories but it looks like the opponent is on the adjacent land. Roads are slow, I don't reach two treasure chests in time, and consequently I fail to place the bears on 1-2-3-5 at the Citadel...
At the start of the second week, I gather everything except the orcs from external dwellings, secondary, and native town, upgrade goblins and wolves; check a conservatory – a two-hex on 1-2-4, take it, go into the underground, grab a secondary, pop a Dwarf Cottage, grab it too. Bears and Castle appear in my native town. 1-2-6 I pop the opponent's scout hero in the center.
On week 3, I transfer 3 bears and resources to Crag, run along the only road, grabbing a shield +3 defense and a ring +1 attack defense along the way. I pop the opponent's Conflux secondary. On the next turn, Valeska attacks with 72 marksmen, but the opponent makes a mistake, and 2 angels charge into the marksmen, which I think decides the outcome in my favor. Thanks for the game.

I realize I have things to think about – I need to learn to play tempo... Thanks)

Confirmed, I decided to sacrifice all the horses at the start of week 2 (rushed into a horde of beholders to enter the center), plus the awkward treasure zone placement (I could have hit 1-3-1 on the rush), and of course I played the endgame poorly. Thanks for the game!
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06/27/2012 Gomunguls (Red, random, Inferno, Fiona, Fiona) def LSM (Blue, random, Inferno, Olem, Olem) 8xm8a, 1.1.7
The start was good; I had 16 hounds and 75 imps. I defeated the minor guards and reached the treasure room on the second day. There, I defeated 30 magma spirits for a Pandora artifact, gaining 40 marks. I received an expert log. Then, I broke through to the rampart. There, a Pandora artifact worth 5000 experience points was waiting. I upgraded my air expertise, and then went back to the treasure room, where I gained another 5000 experience points for defeating wasps. On turn 117, I defeated 77 magma spirits for a shield +6, and my opponent surrendered. Thanks for the game!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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Gomunguls
06/27/2012 Gomunguls (Red, random, Inferno, Fiona, Fiona) def LSM (Blue, random, Inferno, Olem, Olem) 8xm8a, 1.1.7
Good start, with 16 hounds and 75 imps. I defeated minor guards and reached the treasure room on the second day... there, I defeated 30 magma spirits for a Pandora artifact worth 40 marks... I got an expert log... then I broke through to the rampart... there, a Pandora artifact worth 5000 experience, I upgraded air expertise, then back to the treasure room, where I gained another 5000 experience for the wasps... on day 117, I defeated 77 magma spirits for a shield +6, and the opponent surrendered... thanks for the game!!!
Yeah, it's hard to forget that game without a tear :smile05:
Thanks.
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06/18/2012 Sevensan (Blue, Random, Castle, Myulich) def darkello (Red, random, Aeris, Kira) Anarchy 136



Sevensan wins, confirmed.

лето 2012.
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Sevensan
25.06.2012 Sevensan (Blue, Swamp, Tazar) Def Hermit (Red, Tower, Solmir, Kir) 8xm12a 137

I was behind in tempo the whole game, but a large respawn made up for everything.
At 131 I broke the Dragon Utopia, then again at
132 Dragon Utopia in the opponent's captured zone. They gave junk, only the +12 body was own norm.
At 136 I reached the third Dragon Utopia, and there finally a blue cap. My main is being pushed back, but some machinations with one-hit kills + 2 Dimension Door and impla kill the only striking stack of 9 Angels.

Thanks for the games.

That was something...

Thanks for the game.
Всё не так плохо как Вы думаете. Всё намного хуже!
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27.06.2012. MaxGor (red, Dungeon, Shakti, Shakti) def my_wild_desire (blue, Castle, Valeska, Adela) 2sm4d(3) 146
Opponent scooped up all their rest stacks + tech rest, as a result the road opened for me only to the 1st secondary, but there were external Harpy and Troglodyte dwellings, immediate portal to Harpies and their upgrade. On the native respawn there is 1 Griffin Conservatory, near the secondary there are 2 Dragon Fly Hives. Shakti got Earth magic right away, quickly expertised it and the "native" skills. On 122 I took the first Dragon Fly Hive (8 Wyverns), then the main hero ran around for stats, while the army collected gold, on 126 I took the second Dragon Fly Hive (6 Wyverns). Broke into the castle above the native respawn for the Griffin Conservatory. It turned out to be a 2-tier one, above there was an exit to the overworld, I peeked out, but it was already cleared, so I went there to look for the opponent, thought it was risky, after all the army was 2 Angels, 14 Wyverns, Harpies, Troglodytes and Eyes, but it turned out the opponent was in even worse shape. Took his secondary, took a stroll into the treasure zone for 2 more Dragon Fly Hives. On the 4th week I brought in more troops, just for the experience I took out both ГО and then on 146 the assault came. My hero had too big an advantage in stats and expert elementals... Analysis of the save showed that the opponent had neither Dragon Fly Hives, nor Griffin Conservatories, nor external dwellings, plus Valeska was stuck far away on the secondary's respawn. Too bad the rest saves didn't survive, how bad could things have been that they had to play an even matchup?
thanks for the game
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MaxGor
27.06.2012. MaxGor (red, dungeon, Shakti, Shakti) def my_wild_desire (blue, castle, Valeska, Adel) 2sm4d(3) 146
Opponent scooped up all his own rests + that rest, and as a result, the road only opened up to the first secondary for me, but there is an external dwelling of harpies and troglodytes, so I immediately portal to the harpies and upgrade them. On the home respawn there is 1 Griffin Conservatory, near the secondary there are 2 Dragon Fly Hives. Shakti got Earth right away, quickly expertized it and the "native" skills. On week 1, day 2, I took the first Dragon Fly Hive (8 wyverns), then ran the main hero for stats, while the army gathered gold; on week 1, day 6, I took the second Dragon Fly Hive (6 wyverns). I broke into the castle above the home respawn for the conservatory. It turned out to be a tier 2 one; above it was an exit to the surface. I peeked out, and it was already cleared out there, so I went there to look for the opponent. I thought it was risky — after all, the army was 2 angels, 14 wyverns, harpies, troglodytes, and eyes — but it turned out the opponent's army was even worse. I took his secondary town, strolled into the treasure zone for 2 Dragon Fly Hives. On the 4th week I brought in more troops, simply went to take both GOs for experience, and then on day 146 the attack came. My hero had too great an advantage in stats and expert magic elements... A save analysis showed that the opponent had neither Dragon Fly Hives, nor Griffin Conservatories, nor external dwellings, and on top of that, Valeska was stuck far away on the secondary's respawn. It's a shame the saves of the rests weren't preserved — just how bad was it there that you had to play on a perfectly even layout?
Thanks for the game

This is the truth, believe it
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06/23/2012 Sevensan (Blue, Necropolis, Galtran) Def HellLight (Red, Swamp, Tazar) Jebuss 127

Confirming, I ran out of mana, otherwise the result would have definitely been different.
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27.06.2012. MaxGor (red, Dungeon, Shakti, Shakti) def my_wild_desire (blue, Castle, Valeska, Adela) 2sm4d(3) 146
Opponent scooped up all his restarts + that tech restart, as a result the road opened for me only to the 1st secondary, but there are external dwellings of Harpies and Troglodytes, immediately portal to the Harpies and their upgrade. On the native respawn 1 Griffin Conservatory, at the secondary 2 Dragon Fly Hives. Shakti immediately got Earth magic, quickly expertised it and "native" skills. On 122 I took the first Dragon Fly Hive (8 Wyverns), then the main hero ran around for stats, while the army collected gold, on 126 I took the second Dragon Fly Hive (6 Wyverns). I broke into the castle above the native respawn for the Griffin Conservatory. It turned out to be level 2, above is the exit to the surface, I peeked out, and it was already cleared, I went there to look for the opponent, I thought it was risky, after all the army had 2 Angels, 14 Wyverns, Harpies, Troglodytes and Eyes, but it turned out the opponent's was even worse. I took his secondary, took a stroll into the treasure zone for 2 Dragon Fly Hives. On week 4 I brought more troops, just for the experience I took both GOs and then on 146 the attack happens. My hero had too great an advantage in stats and expert spell elements... The save analysis showed that the opponent had neither Dragon Fly Hives, nor Griffin Conservatories, nor external dwellings, plus Valeska was stuck far away on the secondary's respawn. It's a pity the restart saves weren't preserved, just how bad was everything there if he had to play such an even setup?
thanks for the game

This is my second online game and first on the 2sm4d(3) template in preparation for the beginners' tournament.

27.06.2012. MaxGor (red, Dungeon, Shakti, Shakti) def my_wild_desire (blue, Castle, Valeska, Adela) 2sm4d(3) 146

I took two restarts on 111, the first due to the lack of an ore pit and poverty in resources, the second due to the absence of a Marksmen tower and a minimal number of Marksmen with Valeska. Then there was a tech restart due to a road block with archers.

First turn I upgraded the Archers, Valeska had 18 Archers and 14p, I hire Gellar +350 gold in the tavern. I left 9 more Archers in town for clearing. The territory is quite poor, there are no crypts or dwarven dwellings nearby, I transfer the entire army to Valeska. At home I build the Barracks and Griffins. On 121, after ordering at home, I took a secondary hero, at home I built Monks and Cavalry, a resource shortage began to be felt and I went to the underground with the second hero, leaving Valeska to gather resources near the secondary. On 134 the opponent arrives with a huge army, cutting my main hero off from the main army, although it was clear that the forces were not equal and I hole up in the castle, then the opponent captures my secondary. On 145 I gathered an army and attacked the opponent to avoid wasting time, since I had absolutely no chance.

I messed up literally everything:
1) built the castle incorrectly and hired a bunch of useless heroes
2) captured the secondary a couple of days later than the opponent, although we probably found it at the same time
3) lost my army to the Vampires at the entrance to the underground, due to not knowing the template.
4) got stuck after capturing the secondary, although I must admit there were only 2 crypts nearby.

Thanks to my opponent for the game!
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Before this, I only played hot seat games with friends, so to speak, my first normal game). Don't judge too harshly, I've already raised my level a bit now.

17.06.2012.*nub_hmm (red, random, fortress, vistan, vistan) def Kor-Faenon (blue, random, dungeon, adjit, arlak), according to the sk2tv tournament rules on the 2sm2c template (sk2tv edition), 200%, 131
On turn 1, instead of piles of gold, there were 3 piles of stone, so I didn't even take a second hero on turn 1, but I saw a stable ahead, and the hero with a ballista was pretty decent (imo), so I decided to continue playing.
On turn 1, I take a crypt with 5 ghosts (losses about 20 Troglodytes - I don't allow such noob mistakes anymore), and I reveal the Griffon Conservatory of Earth. I see a swamp village beyond a mountain ridge, a couple of mills, and another small crypt.
On turn 1, I finally take a secondary hero, unfortunately, I find neither a Griffon Conservatory nor a Dragon Fly Hive. 100+ fire elementals are standing on the road to the opponent. At the top, there are roughly the same number of upgraded snakes and a pack of gorgons right behind them. All that's left is to clear my own area.
On turn 1, I finally built a Manticore, 5 lions at the main hero (only from battles and 1 stone), expert ballistics, I continue to clear the treasure zone. I see 5-9 chaos hydras - let's go to the opponent.
On turn 1, I take a max small crypt with my loh hero, and I break through 100 master gremlins with my main (Troglodytes endure).
On turn 1, I break through 50 basilisks, lose a couple of eyes and medusas, all the Troglodytes, I see the first pandora's box, a small crypt, and 2 hives, but alas, my army is depleted, I decided not to lose the last of it and clean up the rest of the treasure zone.
On turn 1, my opponent rushes out immediately all 7 of his heroes at once) takes the pandora's box (about 30 griffins), the small crypt, and a hive. Apparently not a first-timer. My scout runs away. Fighting now is not an option, I bring up my troops and prepare for the final battle).
On turn 1, the battle finally took place - I decided to die beautifully :rolleyes: (the opponent said he hadn't cleared the spawn this week and that there were already 3 hydras there) still, the several hives he took decided the outcome. A well-deserved victory for nub_hmm. He, by the way, also streamed this game.


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