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#143
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24.06.2012 wayfarer (blue, Stronghold, Crag) def BlooDy)DriVeR (red, Castle, Valeska) Balance 133

First week I stay on my native respawn, take a secondary, pop a conservatory, grab an external dwelling of goblins and wolves with a scout hero, pop two more conservatories but it looks like the opponent is on the adjacent land. Roads are slow, I don't reach two treasure chests in time, and consequently I fail to place the bears on 1-2-3-5 at the Citadel...
At the start of the second week, I gather everything except the orcs from external dwellings, secondary, and native town, upgrade goblins and wolves; check a conservatory – a two-hex on 1-2-4, take it, go into the underground, grab a secondary, pop a Dwarf Cottage, grab it too. Bears and Castle appear in my native town. 1-2-6 I pop the opponent's scout hero in the center.
On week 3, I transfer 3 bears and resources to Crag, run along the only road, grabbing a shield +3 defense and a ring +1 attack defense along the way. I pop the opponent's Conflux secondary. On the next turn, Valeska attacks with 72 marksmen, but the opponent makes a mistake, and 2 angels charge into the marksmen, which I think decides the outcome in my favor. Thanks for the game.

I realize I have things to think about – I need to learn to play tempo... Thanks)

Confirmed, I decided to sacrifice all the horses at the start of week 2 (rushed into a horde of beholders to enter the center), plus the awkward treasure zone placement (I could have hit 1-3-1 on the rush), and of course I played the endgame poorly. Thanks for the game!

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