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Posts from Freedom of the Elves

4.0 (1 rating)
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Name: Elven Freedom Size: 72x72 Dungeon: no Description: The Necromancer Joker kidnapped the sacred relic of the Sylvan Elves - the Tome of Summoning Magic - for his master, Marckel... Silanna's daughter informed Ranger Libert, commander of the "Defenders of the Earth" clan, about this. It becomes known that the necromancers are going to attack the lands of Irollan (the Sylvan Elves), which cannot be allowed... Libert gathers an army to avenge the vampire for what he has done and to prevent Marckel's insidious plans... Creators: Ritter Elf, Ment I would like to thank user antonag07 for providing valuable advice, user "Pobeditel," who corrected errors and helped with scripting, and I express HUGE gratitude to user Ment; without him, I wouldn't have been able to do anything :) Notes: Some scripts may not work, but despite the map being small, it contains many different buildings and resources. I tried to make the design as good as possible; I think the atmosphere is at its maximum... A working quest with a prophet has been added. Enjoy the game! ;)
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Мои карты "Свобода Эльфов","Железный Молот","Хан Мангур или Седьмой Дракон".Вернулся к героям после годового передыха)))буду делать новые карты,пишите,вместе поделаем)
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Please be lenient, this is my first map, but I would appreciate hearing about any shortcomings.
Мои карты "Свобода Эльфов","Железный Молот","Хан Мангур или Седьмой Дракон".Вернулся к героям после годового передыха)))буду делать новые карты,пишите,вместе поделаем)
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Completed on Veteran difficulty. The map is quite good (especially as a first one), but there are some flaws. Here's the review: What I liked: 1. For a first map, the presence of scripts, an additional quest, and a dialogue scene is excellent! 2. Good concept (I mean the plot). What I didn't like: 1. The main drawback is the lack of challenging battles (I jumped over the Astral Gate garrison). There were no battles with a "Medium" or higher difficulty level at all!!! Essentially, the game boils down to obtaining the Astral Gates and using them. 2. A minor flaw: you can't enter Marletto's tower. Suggestion: remove the Astral Gates.
Мои карты:
Три недели: /topic/at/583154/
Неспокойные земли: /topic/9211/
Неравное Противостояние: /topic/9473/
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I fully agree with Nikita, and I would add that it's unclear why messages like "many" appear after defeating neutral creatures; it's already clear how many there were.
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;) Yes, I made a mistake here, regarding the messages that appear after killing neutral creatures... As for the Astral Gates... In theory... I placed a strong garrison with Joker to make it difficult, because the Necropolis faction doesn't have lumber mills or mines, etc., and they constantly attack. To prevent them from breaking through the garrison, I added a Prophet. His task is to find the Necromancer's Helmet. You find it in the corner of the map, guarded by Cave Lords... You give him the helmet, and you receive a reward – Angel Wings... But I didn't even think there was another way to get to Joker... The plot will be interesting and intricate. I'll let you in on a secret: Libert will become a Warlock and will be exiled from the forest because the tome he took from Joker was fake, and Joker himself goes to Marcellus... And now I'm working on a map featuring Dwarves; it will be interesting...
Мои карты "Свобода Эльфов","Железный Молот","Хан Мангур или Седьмой Дракон".Вернулся к героям после годового передыха)))буду делать новые карты,пишите,вместе поделаем)
In reply to Ritter Elf
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The map is good, I really liked it, but it's too easy even on Hero difficulty. Among the drawbacks that weren't mentioned, I'd like to add: 1. Playing on Hero difficulty, the Joker appeared in the first week, I "took" him, and I didn't see him again. 2. The Necromancer's helmet is guarded by hundreds of Cave Lords. Honestly, I captured the garrison without any losses, and it was easier than dealing with the Lords. 3. At the start, when getting the Necromancer's helmet, there's a chance to get a bonus artifact, and this helmet can be one of them, plus there's an artifact shop. In my opinion, the quest needs to be reworked so that it requires killing strong neutral creatures, rather than bringing an artifact.
In reply to Dismantler
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Dismantler
The map is good, I really liked it, but it's too easy even on Hero difficulty.
Among the drawbacks that weren't mentioned, I'd like to add:
1. I played on Hero difficulty, and the Joker appeared in the first week. I "took" him and didn't see him again.
2. The Necromancer's helmet is guarded by hundreds of Cave Lords. Honestly, I captured the garrison without any losses, and it was easier than dealing with the Lords.
3. At the start, when you get the Necromancer's helmet, you have the opportunity to get a bonus artifact, and this helmet can appear. There's also an artifact shop. In my opinion, the quest needs to be reworked so that you have to kill strong neutral creatures, rather than bringing an artifact.
Okay, thanks, I'll take that into account. I suggest we collaborate; let's discuss it in a private message.
Мои карты "Свобода Эльфов","Железный Молот","Хан Мангур или Седьмой Дракон".Вернулся к героям после годового передыха)))буду делать новые карты,пишите,вместе поделаем)
In reply to Ritter Elf
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Ritter Elf
Please, don't judge too harshly, this is my first map, but I would like to hear about any shortcomings... :)
Excellent for a first map! By the way, have you considered banning powerful dark magic spells on the map, as well as Astral Gates and the Portal to Town? Then it will become much more difficult to complete, but more interesting.
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
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Has anyone managed to reach Marletto’s Tower? Overall, the map is interesting if you play without astral gates. With them, the game becomes simply boring.
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!

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