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Posts from Wizard – “Hope of Zephyr” [Campaign 6, Mission 5]

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My Findan was the most effective against the Master, second only to Zephyr, who won the entire battle by casting "Banish" once.
It's just that Findan is the easiest to level up. There are many opportunities for this in the Elven campaign, plus he doesn't miss the best leveling missions from the sixth campaign.
 

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Ugh... thank goodness! I just had to throw 10 dragons at Rai'lag Fai'daen! Here's the long-awaited moment! The enemy has 1 demoness, and I have 6 titans and 8 rakshasas! Hooray!

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Eeee! What the heck? I defeated the Overlord, watched the video, saw the hourglass, the cursor, and that's it! I can now freely move around the map and attack the Overlord's castle AGAIN!!!! But my army is already battered, and I don't really feel like attacking... I mean, I already beat him!!! How frustrating... :( :smile33: If anyone can, please share a save file for version 1.6 of "The Fate of Isabel," on Normal difficulty! Please! :smile35:
Я буду говорить о мёртвом так как он того заслуживает, к тому же я и сам уже мёртв. (Тиеру)
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I completed it without any major problems. I didn't upgrade Zehir's "exile" skill (I decided it would be more interesting without it), so I barely survived. The other heroes didn't have any problems.
Here are the stats of my heroes:
Zehir 18-15-27-32. The weakest of the four.
Godric 28-27-18-17. A powerful hero, but not fully upgraded for the "Fall of the King" mission.
Relag 24-19-42-23. The most powerful mage. His enhanced "Explosion" deals 2400 damage (15 Devils in one hit!).
Findan 38-50-27-32. Similar stats to the Overlord. I completed it with almost no losses; he could withstand 10 more battles like that.
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My weakest hero was Godric, level 17. Then comes Faydaen, followed by Zephyr with Banish and Railag with Enhanced Magic. Zephyr is level 25, and both Elven heroes are level 28. The hardest part, of course, was with Godric. In the end, he was left with only 4 Archangels and a few Knights and Paladins. And Zephyr didn't even bother. He cast Banish once, and that was it. He only lost a few Gremlins, Rakshasas, and Archmages.
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I cleared it on the first try, although it was tough... Godric was my first hero, and he was the only one I didn't have any problems with. Angels win! I cast Haste on the Angels and Antimagic on the Paladins. The Archdevils didn't even have time to move! However, I lost half of my archers and all of my peasants. The other losses were so insignificant that it's not even worth listing them. Second was Railagh. I upgraded his Light and Chaos magic. There wouldn't have been any problems if I had cast Antimagic on someone in his army... But instead, I immediately cast Armageddon... As a result, only a handful of riders, hydras, and all of the Champions remained. I barely managed to win with the strength of the remaining units, although almost no one was harmed on the demon side due to their immunity. Third was my biggest disappointment - Zehir. I only survived thanks to Banish. I also had problems with Faidaen, but only because of his luck, which was equal to one, and his initiative, which was almost zero. But, thank goodness, I remembered about the rain of arrows and cast it every time. I also resurrected units. The video is funny) Kha-Belekh was awesome!
"Кто тут есть, чтобы продолжить мое дело? - спросило заходящее Солнце. "Я сделаю все, повелитель",- ответила глиняная лампада."
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My main problem in Zephyr's Hope is that the Hero receives VERY FEW troops. Moreover, I usually max out all light magic, luck, defense, and leadership. The hero with the most troops is usually Faydaen (true luck + initiative), he usually goes first, especially since I protect the archers and druids (it's obvious why). The strongest in magic is Railag (chains, enhanced earth explosion, witchcraft, and magical luck...). Then Zephyr (the same as above, but with summon, divine retribution, holy word, and Thunderbolts with spirits + luck). The weakest is Godric (only luck, Archangels, halberdiers, holy word, prayer, and regeneration). Therefore, I also had to take the Guardian Angel for everyone, but damn, there aren't enough troops by the 3rd battle (only the most heavily armored units of Godric and Zephyr survive).
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Yes, Godric is quite powerful. Of course, replaying the game with him starting from the first campaign might not be appealing, but at least in the sixth game, you can "recruit" him, as he appears there. And in general, if you're playing version 1.0 (I don't know if it works in later versions), there's a cheat available during the battle with the Warlord: the "banish" spell. If Godric is lucky enough to acquire the "summon" and "banish" spells in an earlier mission, there won't be any problems with the number of troops; you can attack even with just one peasant ;)
 

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Ment tested it today and yesterday on version 3.1 of Zehir with the Exile skill. Mixed impressions – it doesn’t banish very effectively (from a third to half of the troops), but at the same time, having almost 50 points in magic allows you to use Shock of Earth, Freeze, and Chain Lightning, which deal much more damage and kill more effectively. =(
But what I liked is that with 2 casts of Exile, there are no Cerberuses or other weak units left (only troops from levels 6 and 7 remain, and even they are weakened).
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Haha) Well, in version 1.0, my trick was to ban everyone without exception.
 

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I'm having a problem in the "Hero" mission in version 1.6: in the third battle, Godric's "Bestower of Blessings" skill resurrects several archangels, after which the mission is considered lost. I don't quite understand the point of this skill if it can't be used.
Говорят, есть 3 уровня овладения каким-либо предметом: дилетант, любитель и профессионал.
В "Героях" я где-то посередине между дилетантом и любителем.
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I still don't understand from what I read: is the main point that Biaru should be taken down in the center by everyone in turn, and then Khu? Or is it supposed to be like it was in Heroes of Might and Magic III with Marcel?
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
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yes, exactly.
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The finale isn't intriguing at all – it's too easy. I remember there was an extra campaign in Heroes 3 where a certain lord ended up on a deserted island. That was a hardcore defense if anyone remembers. And also: did you read "Tim Thaler or the Sold Laughter"? It's terrible – Agrael is now Railag. When did he switch to Dungeon? I didn't get it.
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in the 5th mission of the second campaign. It's not an easy mission, because to kill Biara, you need to eliminate ALL units, including summoned ones. This is unfair.
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My Zehir turned out to be quite weak. Without abusing the banishment ability, he lost his army quite significantly. In the end, he had 30 Titans and 10 Goblins left, and that was it. But Fedya's hero was different. His troops destroyed the enemy instantly when his defense and attack were higher than the enemy's, and his ranged units with Stone Skin had a defense of 126...
Maybe Zehir should be built as an Armageddon hero; otherwise, with an attack of 12 and a defense of 17, he's not much of a fighter.

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