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Wizard – “Hope of Zephyr” [Campaign 6, Mission 5]

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#116
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Ment tested it today and yesterday on version 3.1 of Zehir with the Exile skill. Mixed impressions – it doesn’t banish very effectively (from a third to half of the troops), but at the same time, having almost 50 points in magic allows you to use Shock of Earth, Freeze, and Chain Lightning, which deal much more damage and kill more effectively. =(
But what I liked is that with 2 casts of Exile, there are no Cerberuses or other weak units left (only troops from levels 6 and 7 remain, and even they are weakened).