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tournament
"Новичок-2012. Summer"[/SIZE]
Welcome to the summer season of the "Новичок" tournament.
We invite the following players to our traditional tournament:
- those who have very recently entered the online world of Heroes;
- those who have only recently discovered that they are not the only ones who can easily beat computers and that things are not so simple with a real person;
- those who have recently started playing with more than one or two heroes and building chains...
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.
[/I]"Новичок-2012. Summer"[/SIZE]
Welcome to the summer season of the "Новичок" tournament.
We invite the following players to our traditional tournament:
- those who have very recently entered the online world of Heroes;
- those who have only recently discovered that they are not the only ones who can easily beat computers and that things are not so simple with a real person;
- those who have recently started playing with more than one or two heroes and building chains...
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.
Winners of past tournaments:
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer" - Erdem
Participant Requirements
1. A "Новичок" is considered a player registered on our forum or another gaming resource for no more than one year.
2. Players who have longer playing experience but wish to play in the tournament will be considered on an individual basis.
3. Players who are already strong enough and have shown good results in any tournament are not allowed to participate.
4. A tournament participant must have at least one game in the season according to HeroesWorld rules (you can play after registering). This is necessary to ensure that you are technically able to play online and have an understanding of World rules. In separate cases, this criterion may be waived (if the player is known on other gaming resources and plays successfully there).
5. Players wishing to participate in the tournament undertake to provide any additional information requested by the tournament judges.
6. The organizers have the right to refuse registration to anyone if they believe there are valid reasons, without a public explanation of those reasons.
Submit applications in this thread. In the application, specify:
1. ICQ number for contact;
2. convenient time for playing;
3. when the first online game was played;
4. if the participant came from another gaming resource, they must write where from and their nickname on that resource.
Organizational Matters
1. The tournament is official and regular.
2. Tournament lead - Scorpiona (ICQ 469326983), tournament judges - Pit for LM (ICQ 471401475), Gomunguls (ICQ 499978341), GoD (ICQ 647139286).
3. The tournament is based on the Rules for organization, conduct and participation in HOMM3 online tournaments, Rules for online games in Heroes III and the seasonal rating tournament.
4. For each game played, participants must submit a detailed report and confirmation (also detailed) in this thread. Only in this case will the game be counted.
5. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied by me to the topic "Season "Summer 2012". OnLine games for rating". That is, you do NOT need to duplicate reports in the season thread.
6. Saves of all games must be kept until the end of the tournament and presented upon the first request of the tournament leads or any member of the AC.
7.Disputed points, if any arise, should be discussed outside the forum. For a resolution, you must contact the lead or judge of the tournament via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judicial decision is made primarily based on the tournament rules. If the situation that has arisen is not regulated by the rules, the judges are guided by basic logic and gaming ethics.
8.Based on the results of the tournament, the winner will be awarded a "Winner of Tournament 'Новичок'" medal under their avatar.
Tournament Regulations
1. Tournament dates: June-August 2012. Start June 29, 2012. Time limit for one game is 1 week.
2. Traditionally, the tournament will take place in two stages - group and playoffs.
3. The draw and current results will be at the beginning of this thread (second or third post).
I. Group Stage is played on template 2SM4d(3).
By mutual agreement, a game can be played on any other.
You play rounds in any order, depending on how you agree with your group mates. If there is an opportunity and desire - you can even play everything within a week and then wait for the results of others.
The number of groups and slots per group will be determined after registration closes.
Attention: technical results will be assigned for all games not played on time.
The main criterion for advancing from the group is the number of points earned (1 point for a win, 0.5 for a draw, 0 for a loss). If several players earn the same number of points, additional indicators come into play (in order of priority):
a) Berger Coefficient
b) Head-to-head match
c) Group completion time
d) Position in seasonal rating
How many players advance from the group will be determined after registration ends.
II. Playoffs will proceed under a Full Double Elimination system.
The system is similar to an Olympic one, but you are eliminated after losing twice. Examples can be seen in the previous two seasons.
At this stage, we will play by selecting templates via the "strike" method from the list: 2sm4d(3), 8mm6a, Jebus Cross, Mini-Nostalgia, Panic
All playoff matches are best of three (until two wins) according to the following regulations:
Colors in the bracket - for the first game. The template is struck from the list by blue. Then castles are struck.
In the second game, players switch colors. Template and castles are struck again.
In case of a tie (1-1) or a draw in one of the games, a third game is played on template 2SM4d(3). Castles are random. In the third game, for the first generation, colors are as in the first game. Then color change after each subjective restart.
If neither player has won 2 times, the series continues; subsequent games occur similarly to the third game - template 2SM4d(3), castles random, color change in the first generation and after each subjective restart.
Rules
1. Game version. The tournament is held on game version СОД 3.2(4.0), or by mutual agreement WT.
2. The tournament is conducted according to the Rules for online games.
3. Total restarts are 3 days (111+111+111 or 111+112 or 113).
4. During the tournament, rules and regulations will NOT change. All changes and additions will be made before June 29.
5. Templates
At the playoff stage, template selection is done by striking from a list of 5 templates: 2sm4d3, jebus Cross, Panic, 8mm6a, mini nostalgia.
Blue starts striking.
/Example:
Blue :
1. Panic
Red :
2. 8mm6a
Blue:
3. 2SM4d(3)
Red:
4. Jebus cross
This means we play on template mini nostalgia.
Description of template 2SM4d(3) here.
Rules for 2SM4d(3) fully coincide with the Rules for online games
Description of template 8mm6a here.
Differences for 8mm6a:
- Map settings: XL+U, 2 humans + 6 computers, difficulty 160%.
- Restart for slow roads. Taken at the request of at least one opponent immediately after map generation.
- Allowed to move from respawn to respawn without breaking shifted guards.
- If a computer's castle has level 1, 6, or 7 upgrade in Conflux or level 4 upgrade in Necropolis, it is forbidden to upgrade your own troops of these levels or hire the upgraded version of creatures. If the Necromancer Amplifier is built, upgrading vampires is forbidden, and additional skeletons do not need to be dismissed.
- DD can be used 2 times a day with expert air magic.
Description of template Jebus cross here.
Differences for Jebus cross:
- Standard map settings: size XL-U, two players, no water, monsters - strong, difficulty 160%, turn time limit – 8 minutes.
- Restart at the request of a player whose only road leads to ГО.
- Restart at the request of a player who lacks a road to the central treasure zone.
- Restart for slow roads. Taken at the request of at least one opponent immediately after map generation.
- Using "Angel's Wings" and spells "Fly" and "Dimension Door" when moving from one zone to another is allowed only if the guard between them has been broken.
- In case of bugged passages between zones, passing to an adjacent zone is possible only if ГО to the center has been broken from both zones.
- In Necropolis castle, Galtran can be chosen as the starting hero.
Description of template Mini-Nostalgia here, and a detailed scheme here.
Differences for Mini-Nostalgia:
- Map settings: L+U for 8 players (meaning with 6 computers). It can also be played by two people; in that case, neutral castles will be where the computers were.
- To avoid double-builds, castle selection for computers is done by players alternately one by one. The blue player starts the selection. There should be no repetitions or matches with players' castles. Before starting the game, the host assigns the selected castles to the computers.
- It is allowed to run to adjacent respawns past shifted guards (except ГО), as computers ignore shifted guards and furthermore, breaking a path to a computer is much easier than taking its castle.
Description of template Panic here.
Differences for Panic:
- Standard map settings: size L-U, humans - 2, computers - 0, no water, monsters - strong, difficulty 130% (rook).
Appendices
Thread Useful info: templates, maps, programs
- all necessary information is collected here in one thread. It is best to familiarize yourself with this thread first.
Where to start - Heroes versions
- how to install and configure hamachi
"Physics of the World of Heroes" - FizMiG - the most complete and useful guide for HOMMIII.
Rules for online games in Heroes III and the seasonal rating tournament
- read and follow.
Let's agree to play 3-player online!
- you can arrange "training" online games in this thread.
Season "Summer 2012". OnLine games for rating (reports, confirmations, discussions)
- reports for "training" games can be written here for now. Tournament games will be written directly in this thread.
Cranim - animation accelerator. Units in battle will move significantly faster, which will greatly reduce the turn waiting time. Download and place in the Data folder.
HMM3_Lighter_1_5 - program for fast transfer of troops and artifacts between heroes by vbn
Instructions attached.
Autosave counter_2.05 - program that automatically makes daily saves, by Sir Four.
Instructions attached.
7zip – archiver.
HoMM3 HD - mod for improving the functional part of the interface.
On-line broadcasts of games; there is much to learn, interesting to watch.
List of contenders for the title "Новичок-2012. Summer"



