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Manually? Meaning, not through export? Then it won't work; it needs to be done through export, just like with 3D models.
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Manually? Meaning, not through export? Then it won't work; it needs to be done through export, just like with 3D models.
use the RemoveObject function
Added 1 minute ago
use the MoveHeroRealTime function
Well, how about... point 15 of that tutorial.
forgot to mention: this is in scripted cutscenes. ?
Animation may not work in videos in two cases:
1) You did something wrong. You didn't set the coordinates, or you set them incorrectly, etc.
2) This creature doesn't have that animation (this is rare with the "move" animation, but it can still happen. For example, Erls use a different animation when teleporting).
You are using Sentences for this, right? You open MovePoints there and enter the final coordinates.