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Judging by what the console says, there's an extra "end" command. Although, looking at this script, I don't see any errors.
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Judging by what the console says, there's an extra "end" command. Although, looking at this script, I don't see any errors.
If they were in the spell menu, this issue wouldn't arise.
:smile24:
The Overlord only used Hellfire, and Biara in the Citadel abused Chain Lightning...
And here's where they are:
Devil's Chain:
data.pak\GameMechanics\Spell\Combat_Spells\DestructiveMagic\Uber_Chain_Lightning.xdb
Hellfire:
data.pak\GameMechanics\Spell\Hero_Abilities\BigBossFirewall.xdb
I don't know, maybe something else needs to be adjusted for them to work?
Could you tell me how to unlock the Hellfire and Devil's Chain spells? I found them in Game Mechanics /spell and changed the school from special to destructive.
As a result, Hellfire didn't appear at all, and Chain Lightning did appear, but when I hover over it, it shows how many creatures it will kill, but it doesn't actually kill them, and it doesn't fire in a chain either :smile21: :smile51:
function blockF ()
MessageBox ("/Maps/RMG/4939-1686-2472-1326/preymushestvo/block.txt");
end;
Trigger(REGION_ENTER_AND_STOP_TRIGGER, "block", "blockF"); - this is the script.
try removing the slash before the word Maps
MessageBox ("Maps/RMG/4939-1686-2472-1326/preymushestvo/block.txt");
Has anyone tried to fix the animation for the mega_godzillo hero?
I managed to make him walk normally, but he won't cast spells or attack – he doesn't move when doing so.